Player Matchup

Kukulkan
Kukulkan
Ghostprone98
Kukulkan
Level 18
God Stats
11W - 10L
1,543 SR
Queue Stats
13W - 14L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
Prodical2143
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,294 Elo+
Solo
Cernunnos
Cernunnos
Waka_Ten-A-Key
Cernunnos
Level 18
God Stats
0W - 2L
1,278 SR
Queue Stats
16W - 19L
1,411 Elo+
Solo
Fenrir
Fenrir
oaktreejohnson
Fenrir
Level 28
God Stats
2W - 1L
1,797 SR
Queue Stats
63W - 73L
1,451 Elo+
Solo
Awilix
Awilix
spidereye13
Awilix
Level 24
God Stats
4W - 3L
1,557 SR
Queue Stats
24W - 33L
1,289 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,380 Elo+

VS

Team Averages
Level 48
1,537 SR
1,509 Elo+
Neith
Neith
FatLilBlueDude
Neith
Level 12
God Stats
4W - 1L
1,530 SR
Queue Stats
23W - 13L
1,669 Elo+
Party 1
Ah Puch
Ah Puch
N1TR0_ECH0
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,618 Elo+
Solo
Cthulhu
Cthulhu
Nuuhhtt
Cthulhu
Level 29
God Stats
9W - 6L
1,473 SR
Queue Stats
24W - 25L
1,321 Elo+
Solo
Ne Zha
Ne Zha
Obstinatio
Ne Zha
Level 149
God Stats
21W - 17L
1,732 SR
Queue Stats
372W - 304L
1,587 Elo+
Party 1
Athena
Athena
SDShay
Athena
Level 26
God Stats
23W - 32L
1,448 SR
Queue Stats
178W - 193L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ghostprone98
Kukulkan
14
2 / 11 / 0
9,143
457
9,679
17,370
3,688
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Prodical2143
Ao Kuang
10
0 / 17 / 1
6,867
343
4,855
18,018
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Waka_Ten-A-Key
Cernunnos
11
2 / 13 / 0
8,056
403
7,366
15,937
3,533
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 1
6,879
344
1,110
7,357
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
11
0 / 9 / 2
7,165
358
4,311
16,051
6,204
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 6
11,692
585
20,879
11,169
3,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
N1TR0_ECH0
Ah Puch
16
8 / 1 / 10
11,200
560
6,245
7,581
3,742
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Nuuhhtt
Cthulhu
16
6 / 2 / 7
10,808
540
10,056
13,494
6,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Obstinatio
Ne Zha
20
20 / 0 / 5
13,687
684
19,861
13,973
7,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
SDShay
Athena
15
3 / 0 / 8
10,122
506
3,044
12,469
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
89
4
Kills
53
53
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
16
1
6
19
L
Kukulkan
Ghostprone98
Kukulkan
2
11
0
0.18
W
Ah Puch
N1TR0_ECH0
Ah Puch
8
1
10
13
W
Cthulhu
Nuuhhtt
Cthulhu
6
2
7
4.75
W
Ne Zha
Obstinatio
Ne Zha
20
0
5
22.5
L
Ao Kuang
Prodical2143
Ao Kuang
0
17
1
0.03
W
Athena
SDShay
Athena
3
0
8
7
L
Cernunnos
Waka_Ten-A-Key
Cernunnos
2
13
0
0.15
L
0
3
1
0.17
L
Awilix
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,321
Damage
60,085
74,733
Taken
58,686
20,764
Mitigated
33,548
5,058
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,879
9,258
0
3,490
11,169
3,994
4,920
1,632
9,537
0
83,608
L
Kukulkan
Ghostprone98
Kukulkan
9,679
284
0
1,074
17,370
3,688
0
1,975
15,395
58,548
0
W
Ah Puch
N1TR0_ECH0
Ah Puch
6,245
966
0
3,170
7,581
3,742
2,263
3,027
4,554
41,641
0
W
Cthulhu
Nuuhhtt
Cthulhu
10,056
525
652
4,896
13,494
6,875
2,254
2,446
11,048
48,105
0
W
Ne Zha
Obstinatio
Ne Zha
19,861
7,237
0
7,454
13,973
7,368
2,750
4,566
9,407
0
121,983
L
Ao Kuang
Prodical2143
Ao Kuang
4,855
1,490
0
914
18,018
4,826
0
4,673
13,345
21,529
5,715
W
Athena
SDShay
Athena
3,044
850
0
3,492
12,469
11,569
599
2,460
10,009
19,991
0
L
Cernunnos
Waka_Ten-A-Key
Cernunnos
7,366
4,448
0
46
15,937
3,533
340
4,570
11,367
0
26,902
L
1,110
288
0
1,258
7,357
2,513
0
1,345
6,012
0
24,896
L
Awilix
4,311
2,383
0
1,766
16,051
6,204
0
6,782
9,269
0
31,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
57,509
319
Minions Killed
466
0
Camps Cleared
0
1,469,787
Distance Traveled
1,929,638
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,692
585
124
6
0
333,099
2
L
Kukulkan
9,143
457
104
5
0
329,678
5
W
Ah Puch
11,200
560
75
4
0
339,129
1
W
Cthulhu
10,808
540
70
4
0
392,864
2
W
Ne Zha
13,687
684
161
8
0
485,969
1
L
Ao Kuang
6,867
343
59
3
0
296,006
2
W
Athena
10,122
506
36
2
0
378,577
1
L
Cernunnos
8,056
403
50
3
0
247,722
0
L
Fenrir
6,879
344
49
2
0
289,286
1
L
Awilix
7,165
358
57
3
0
307,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role