Player Matchup

Bakasura
Bakasura
BadAlabama
Bakasura
Level 28
God Stats
9W - 4L
1,456 SR
Queue Stats
56W - 54L
1,394 Elo+
Party 1
Sol
Sol
LordOfMantra
Sol
Level 17
God Stats
11W - 10L
1,366 SR
Queue Stats
26W - 26L
1,364 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LuckasTesser
Kumbhakarna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,346 Elo+
Solo
Nike
Nike
Tatycomend02
Nike
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 78L
1,441 Elo+
Solo
Medusa
Medusa
falozino00
Medusa
Level 23
God Stats
3W - 1L
1,504 SR
Queue Stats
34W - 28L
1,450 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,399 Elo+

VS

Team Averages
Level 22
1,458 SR
1,355 Elo+
Tiamat
Tiamat
Avenxtyy
Tiamat
Level 28
God Stats
6W - 14L
1,473 SR
Queue Stats
135W - 138L
1,489 Elo+
Solo
Yemoja
Yemoja
Infernalxrr
Yemoja
Level 29
God Stats
3W - 7L
1,358 SR
Queue Stats
60W - 120L
1,283 Elo+
Party 2
Jing Wei
Jing Wei
NPC_feto
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,169 Elo+
Solo
Neith
Neith
SM Marcos147
Neith
Level 30
God Stats
12W - 12L
1,458 SR
Queue Stats
77W - 128L
1,329 Elo+
Party 2
Aphrodite
Aphrodite
SrDelavega
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BadAlabama
Bakasura
10
5 / 1 / 3
6,463
646
4,227
6,587
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 0 / 4
7,030
703
5,396
5,562
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
LuckasTesser
Kumbhakarna
8
0 / 0 / 2
5,242
524
2,116
7,395
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 0
6,602
660
2,941
6,074
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
falozino00
Medusa
9
1 / 0 / 1
5,404
540
3,918
3,576
1,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avenxtyy
Tiamat
9
2 / 5 / 0
5,307
531
5,741
7,428
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
8
0 / 0 / 0
4,891
489
1,720
3,489
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
NPC_feto
Jing Wei
8
1 / 3 / 1
5,301
530
931
6,507
1,472
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 0 / 0
4,779
478
2,711
4,975
1,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
SrDelavega
Aphrodite
8
0 / 6 / 1
4,961
496
2,825
8,308
2,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Avenxtyy
Tiamat
2
5
0
0.4
W
Bakasura
BadAlabama
Bakasura
5
1
3
6.5
L
Yemoja
0
0
0
0
W
5
0
4
7
W
Kumbhakarna
LuckasTesser
Kumbhakarna
0
0
2
1
L
Jing Wei
NPC_feto
Jing Wei
1
3
1
0.5
L
0
0
0
0
L
Aphrodite
SrDelavega
Aphrodite
0
6
1
0.08
W
3
2
0
1.5
W
Medusa
falozino00
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
13,928
29,194
Taken
30,707
12,560
Mitigated
10,289
7,348
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Avenxtyy
Tiamat
5,741
913
0
2,173
7,428
3,229
0
851
6,302
26,083
0
W
Bakasura
BadAlabama
Bakasura
4,227
2,568
0
1,376
6,587
2,231
0
1,541
5,046
0
24,204
L
Yemoja
1,720
653
977
1,007
3,489
1,810
0
657
2,727
9,711
0
W
5,396
2,462
0
2,102
5,562
1,648
312
2,962
2,600
32,098
0
W
Kumbhakarna
LuckasTesser
Kumbhakarna
2,116
179
0
682
7,395
5,077
0
1,188
6,207
18,255
0
L
Jing Wei
NPC_feto
Jing Wei
931
590
0
1,112
6,507
1,472
0
475
5,872
0
20,463
L
2,711
1,808
0
2,407
4,975
1,210
0
964
3,904
0
27,723
L
Aphrodite
SrDelavega
Aphrodite
2,825
1,425
327
3,322
8,308
2,568
0
4,565
3,699
18,577
0
W
2,941
318
0
1,696
6,074
2,479
524
3,359
2,715
0
34,314
W
Medusa
falozino00
Medusa
3,918
1,838
0
1,492
3,576
1,125
476
1,236
2,340
0
23,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
25,239
308
Minions Killed
182
0
Camps Cleared
0
1,027,611
Distance Traveled
877,045
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,307
531
45
5
0
187,804
4
W
Bakasura
6,463
646
65
7
0
231,568
3
L
Yemoja
4,891
489
11
1
0
179,106
0
W
Sol
7,030
703
68
7
0
197,476
0
W
Kumbhakarna
5,242
524
37
4
0
178,495
0
L
Jing Wei
5,301
530
38
4
0
210,104
1
L
Neith
4,779
478
63
6
0
163,939
5
L
Aphrodite
4,961
496
25
3
0
136,092
0
W
Nike
6,602
660
84
8
0
196,783
0
W
Medusa
5,404
540
54
5
0
223,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role