Player Matchup

Anhur
Anhur
ImTheChrist08
Anhur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 37L
1,556 Elo+
Solo
Aphrodite
Aphrodite
Noah873
Aphrodite
Level 29
God Stats
5W - 5L
1,470 SR
Queue Stats
21W - 17L
1,494 Elo+
Solo
Loki
Loki
ScumBagRudyy
Loki
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
53W - 67L
1,342 Elo+
Party 2
Skadi
Skadi
eating1drywall
Skadi
Level 24
God Stats
5W - 3L
1,770 SR
Queue Stats
93W - 63L
1,693 Elo+
Solo
Chaac
Chaac
steak_sa1uce
Chaac
Level 7
God Stats
1W - 8L
1,265 SR
Queue Stats
3W - 11L
1,269 Elo+
Party 2
Team Averages
Level 21
1,501 SR
1,471 Elo+

VS

Team Averages
Level 30
1,533 SR
1,489 Elo+
Apollo
Apollo
AbandonedBM
Apollo
Level 61
God Stats
64W - 52L
1,516 SR
Queue Stats
122W - 145L
1,418 Elo+
Party 1
Chaac
Chaac
Chadleyeric
Chaac
Level 25
God Stats
5W - 7L
1,326 SR
Queue Stats
75W - 93L
1,373 Elo+
Party 1
Pele
Pele
HBC PRO
Pele
Level 8
God Stats
14W - 14L
1,503 SR
Queue Stats
18W - 24L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
Reizero32
Xing Tian
Level 27
God Stats
3W - 1L
1,609 SR
Queue Stats
71W - 76L
1,540 Elo+
Solo
Olorun
Olorun
andrew0208
Olorun
Level 28
God Stats
10W - 4L
1,714 SR
Queue Stats
118W - 125L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,630
512
3,996
7,860
2,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Noah873
Aphrodite
7
1 / 3 / 2
4,826
439
1,475
5,661
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 5 / 0
4,761
433
1,949
7,132
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 4 / 3
6,330
575
7,199
6,919
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
5,036
458
1,990
7,386
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 3 / 2
5,649
514
2,959
5,073
959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
6 / 3 / 0
7,009
637
4,832
7,415
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
HBC PRO
Pele
11
4 / 1 / 5
6,818
620
2,237
4,842
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Reizero32
Xing Tian
12
6 / 1 / 4
7,830
712
6,948
7,864
5,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
andrew0208
Olorun
13
3 / 1 / 2
7,614
692
5,242
7,183
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
19
19
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
0
3
2
0.33
W
6
3
0
2
W
Pele
HBC PRO
Pele
4
1
5
6.5
L
3
3
0
1
L
Aphrodite
Noah873
Aphrodite
1
3
2
0.67
W
Xing Tian
Reizero32
Xing Tian
6
1
4
8
L
1
5
0
0.2
W
Olorun
andrew0208
Olorun
3
1
2
4
L
4
4
3
1.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,609
Damage
22,218
34,958
Taken
32,377
13,266
Mitigated
15,865
9,341
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
2,959
2,235
0
992
5,073
959
1,719
243
4,830
0
23,645
W
4,832
996
94
2,955
7,415
4,447
525
638
6,777
431
20,342
W
Pele
HBC PRO
Pele
2,237
577
0
904
4,842
1,711
920
594
4,248
0
27,172
L
3,996
1,514
0
1,833
7,860
2,411
0
4,167
3,653
0
25,149
L
Aphrodite
Noah873
Aphrodite
1,475
339
906
2,428
5,661
1,424
0
555
5,106
15,339
0
W
Xing Tian
Reizero32
Xing Tian
6,948
535
0
500
7,864
5,931
424
0
7,380
34,163
0
L
1,949
704
0
2,238
7,132
1,917
0
2,885
4,117
0
14,692
W
Olorun
andrew0208
Olorun
5,242
2,189
283
4,068
7,183
2,817
872
0
7,183
50,893
7,060
L
7,199
4,512
0
696
6,919
1,761
916
138
6,781
0
38,876
L
1,990
422
0
1,240
7,386
5,753
56
3,780
3,293
0
17,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,583
Gold Earned
34,920
202
Minions Killed
313
0
Camps Cleared
0
986,882
Distance Traveled
1,053,199
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,649
514
43
4
0
210,775
2
W
Chaac
7,009
637
33
3
0
218,346
1
W
Pele
6,818
620
50
5
0
252,895
0
L
Anhur
5,630
512
44
4
0
217,085
3
L
Aphrodite
4,826
439
19
2
0
184,802
0
W
Xing Tian
7,830
712
79
7
0
184,055
1
L
Loki
4,761
433
36
3
0
209,718
1
W
Olorun
7,614
692
108
10
0
187,128
1
L
Skadi
6,330
575
65
6
0
170,410
1
L
Chaac
5,036
458
38
3
0
204,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role