Player Matchup

Aphrodite
Aphrodite
Darkchaos_Wolf
Aphrodite
Level 62
God Stats
7W - 6L
1,488 SR
Queue Stats
7W - 7L
1,520 Elo+
Party 1
Ymir
Ymir
EkkOnr7
Ymir
Level 56
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 1
Bellona
Bellona
slick_kill8
Bellona
Level 137
God Stats
1W - 2L
1,609 SR
Queue Stats
51W - 58L
1,451 Elo+
Party 1
Charybdis
Charybdis
venator23
Charybdis
Level 158
God Stats
1W - 2L
1,471 SR
Queue Stats
24W - 34L
1,485 Elo+
Party 1
Team Averages
Level 103
1,576 SR
1,541 Elo+

VS

Team Averages
Level 138
1,520 SR
1,492 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BERS3RK-_-24
Freya
Level 88
God Stats
7W - 4L
1,543 SR
Queue Stats
26W - 28L
1,499 Elo+
Party 2
Mulan
Mulan
OWAR-19
Mulan
Level 160
God Stats
4W - 1L
1,536 SR
Queue Stats
46W - 51L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Darkchaos_Wolf
Aphrodite
14
2 / 6 / 2
9,263
713
8,970
12,234
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
EkkOnr7
Ymir
14
2 / 6 / 3
8,942
688
5,816
17,352
13,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
slick_kill8
Bellona
16
4 / 7 / 4
10,335
795
14,148
15,675
10,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
venator23
Charybdis
15
1 / 4 / 3
9,035
695
10,527
12,347
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
9 / 3 / 11
11,878
914
12,310
16,180
9,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
 
Achilles
17
5 / 3 / 15
11,379
875
14,055
11,535
5,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 2 / 10
11,648
896
16,045
11,602
4,903
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
OWAR-19
Mulan
16
1 / 1 / 16
10,330
795
7,220
19,015
16,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
9
Kills
23
23
Deaths
9
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
9
3
11
4.83
W
Achilles
 
Achilles
5
3
15
4.17
W
8
2
10
6.5
L
Aphrodite
Darkchaos_Wolf
Aphrodite
2
6
2
0.5
L
Ymir
EkkOnr7
Ymir
2
6
3
0.58
W
Mulan
OWAR-19
Mulan
1
1
16
9
L
Bellona
slick_kill8
Bellona
4
7
4
0.86
L
Charybdis
venator23
Charybdis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,461
Damage
49,630
57,608
Taken
58,332
31,525
Mitigated
36,142
11,028
Healing
21,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,310
961
0
5,409
16,180
9,582
588
5,751
10,295
31,489
0
W
Achilles
 
Achilles
14,055
2,515
0
3,323
11,535
5,336
779
4,231
7,260
0
49,160
W
16,045
5,784
0
4,641
11,602
4,903
2,194
2,995
8,358
56,026
0
L
Aphrodite
Darkchaos_Wolf
Aphrodite
8,970
562
2,633
3,290
12,234
4,120
192
5,823
6,325
30,422
0
L
Ymir
EkkOnr7
Ymir
5,816
1,114
0
1,965
17,352
13,867
221
8,697
8,226
17,812
0
W
Mulan
OWAR-19
Mulan
7,220
936
0
7,764
19,015
16,321
478
5,046
13,019
0
22,046
L
Bellona
slick_kill8
Bellona
14,148
2,461
0
1,618
15,675
10,042
97
9,775
5,663
8,185
30,141
L
Charybdis
venator23
Charybdis
10,527
6,438
0
1,522
12,347
3,496
888
4,530
7,377
0
33,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
45,235
173
Minions Killed
236
8
Camps Cleared
11
855,879
Distance Traveled
1,162,161
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,878
914
41
3
1
279,339
1
W
Achilles
11,379
875
90
7
2
318,796
0
W
Freya
11,648
896
74
6
5
268,182
2
L
Aphrodite
9,263
713
51
4
1
199,415
0
L
Ymir
8,942
688
33
3
0
203,959
1
W
Mulan
10,330
795
31
2
3
295,844
0
L
Bellona
10,335
795
52
4
5
237,212
1
L
Charybdis
9,035
695
37
3
2
215,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role