Player Matchup

Hercules
Hercules
Bronze III
BrunoBaum
Hercules
Bronze III
Level 82
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 2L
1,412 MMR
Solo
Thanatos
Thanatos
Platinum II
Carri1
Thanatos
Platinum II
Level 156
God Stats
5W - 7L
1,542 SR
Queue Stats
536W - 518L
1,848 MMR
Solo
Janus
Janus
Gold V
Pipiol0
Janus
Gold V
Level 46
God Stats
13W - 11L
1,668 SR
Queue Stats
29W - 29L
1,460 MMR
Solo
Bellona
Bellona
Silver II
SIX9INE69
Bellona
Silver II
Level 105
God Stats
5W - 3L
1,501 SR
Queue Stats
18W - 24L
1,304 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Steelkee
Morgan Le Fay
Gold V
Level 160
God Stats
5W - 5L
1,550 SR
Queue Stats
233W - 241L
1,260 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,514 SR
1,457 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,547 SR
1,583 MMR
He Bo
He Bo
Platinum IV
 
He Bo
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
 
Neith
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver I
 
Geb
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
Manuel53299
Heimdallr
Platinum III
Level 75
God Stats
4W - 1L
1,734 SR
Queue Stats
11W - 6L
1,913 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrunoBaum
Hercules
10
0 / 0 / 0
5,926
349
1,975
7,872
5,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Carri1
Thanatos
13
3 / 6 / 2
8,309
489
3,529
11,740
4,198
Janus
Pipiol0
Janus
12
0 / 5 / 0
7,431
437
4,879
10,286
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SIX9INE69
Bellona
14
3 / 4 / 1
8,695
511
10,617
11,070
12,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Steelkee
Morgan Le Fay
13
1 / 5 / 0
7,475
440
4,017
11,989
4,184
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetOdinAthenaKhepriTiamat

VS

Bans
AnubisYemojaTsukuyomiSobekGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
10 / 0 / 1
11,265
663
9,979
8,778
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
 
King Arthur
16
1 / 4 / 2
9,980
587
6,485
16,268
10,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
 
Neith
16
1 / 1 / 2
9,623
566
3,602
6,701
2,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
 
Geb
14
0 / 0 / 11
9,297
547
4,376
7,216
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Manuel53299
Heimdallr
17
8 / 2 / 5
10,873
640
11,475
8,939
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
7
Kills
20
20
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
0
1
10.5
W
King Arthur
 
King Arthur
1
4
2
0.5
W
Neith
 
Neith
1
1
2
2
W
Geb
 
Geb
0
0
11
5.5
L
Hercules
BrunoBaum
Hercules
0
0
0
0
L
Thanatos
Carri1
Thanatos
3
6
2
0.67
W
Heimdallr
Manuel53299
Heimdallr
8
2
5
5.25
L
Janus
Pipiol0
Janus
0
5
0
0
L
Bellona
SIX9INE69
Bellona
3
4
1
0.88
L
Morgan Le Fay
Steelkee
Morgan Le Fay
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
35,917
52,957
Taken
47,902
28,590
Mitigated
27,933
15,721
Healing
19,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,979
617
0
6,915
8,778
3,306
0
1,419
7,359
92,634
0
W
King Arthur
 
King Arthur
6,485
747
0
5,975
16,268
10,766
452
806
15,462
0
60,171
W
Neith
 
Neith
3,602
636
0
2,366
6,701
2,424
2,426
2,645
4,056
0
64,741
W
Geb
 
Geb
4,376
461
0
1,880
7,216
7,541
387
1,149
6,067
18,203
0
L
Hercules
BrunoBaum
Hercules
1,975
664
275
2,091
7,872
5,204
0
3,477
4,395
0
9,287
L
Thanatos
Carri1
Thanatos
3,529
601
0
8,231
11,740
4,198
0
2,618
9,119
0
38,767
W
Heimdallr
Manuel53299
Heimdallr
11,475
5,765
0
2,247
8,939
3,896
3,195
4,155
4,784
0
84,751
L
Janus
Pipiol0
Janus
4,879
407
0
1,591
10,286
2,925
0
2,866
7,420
51,825
0
L
Bellona
SIX9INE69
Bellona
10,617
3,492
0
903
11,070
12,079
0
1,560
9,509
3,495
48,820
L
Morgan Le Fay
Steelkee
Morgan Le Fay
4,017
229
0
2,630
11,989
4,184
0
4,138
7,850
57,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
51,038
447
Minions Killed
534
0
Camps Cleared
0
1,661,926
Distance Traveled
1,633,009
39
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,265
663
138
8
0
362,697
3
W
King Arthur
9,980
587
117
7
0
312,948
2
W
Neith
9,623
566
120
7
0
289,196
2
W
Geb
9,297
547
23
1
0
359,825
4
L
Hercules
5,926
349
17
1
0
340,850
3
L
Thanatos
8,309
489
75
4
0
344,608
8
W
Heimdallr
10,873
640
136
8
0
308,343
4
L
Janus
7,431
437
119
7
0
322,926
13
L
Bellona
8,695
511
123
7
0
338,707
5
L
Morgan Le Fay
7,475
440
113
7
0
314,835
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role