Player Matchup

Hel
Hel
Cesarito0321
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,473 Elo+
Solo
Chaac
Chaac
DanielJR799
Chaac
Level 149
God Stats
1W - 1L
1,682 SR
Queue Stats
63W - 48L
1,607 Elo+
Party 1
Neith
Neith
The Kyze
Neith
Level 115
God Stats
18W - 19L
1,447 SR
Queue Stats
211W - 237L
1,441 Elo+
Solo
Scylla
Scylla
zenhh
Scylla
Level 128
God Stats
5W - 2L
1,495 SR
Queue Stats
82W - 58L
1,638 Elo+
Party 1
Bakasura
Bakasura
zirus16
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,645 Elo+
Party 1
Team Averages
Level 127
1,525 SR
1,561 Elo+

VS

Team Averages
Level 122
1,564 SR
1,529 Elo+
Baba Yaga
Baba Yaga
DraxisKnight
Baba Yaga
Level 140
God Stats
0W - 1L
1,713 SR
Queue Stats
18W - 10L
1,524 Elo+
Solo
Awilix
Awilix
Dwibbz
Awilix
Level 128
God Stats
4W - 9L
1,500 SR
Queue Stats
133W - 127L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
KJPEOPLESCHAMP
Danzaburou
Level 126
God Stats
9W - 14L
1,568 SR
Queue Stats
155W - 148L
1,531 Elo+
Solo
The Morrigan
The Morrigan
Ultroid
The Morrigan
Level 106
God Stats
29W - 31L
1,663 SR
Queue Stats
65W - 64L
1,498 Elo+
Solo
Bacchus
Bacchus
aaronnew1234
Bacchus
Level 108
God Stats
16W - 15L
1,376 SR
Queue Stats
125W - 107L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
14,719
701
12,418
21,673
13,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 9
16,094
766
23,106
24,789
27,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
The Kyze
Neith
20
2 / 1 / 5
14,167
675
11,058
12,886
5,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
zenhh
Scylla
20
7 / 3 / 13
16,851
802
32,120
23,347
10,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
zirus16
Bakasura
19
2 / 6 / 5
13,303
633
5,537
25,590
10,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DraxisKnight
Baba Yaga
20
5 / 5 / 8
15,414
734
22,740
19,354
9,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Dwibbz
Awilix
18
2 / 6 / 6
12,470
594
13,970
19,171
6,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
KJPEOPLESCHAMP
Danzaburou
20
3 / 3 / 5
14,284
680
19,837
21,137
10,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Ultroid
The Morrigan
18
3 / 5 / 4
12,170
580
11,432
12,645
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
aaronnew1234
Bacchus
19
2 / 5 / 6
12,762
608
11,466
25,937
45,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
24
Kills
15
15
Deaths
24
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
8
2
9
6.25
L
Baba Yaga
DraxisKnight
Baba Yaga
5
5
8
1.8
L
Awilix
Dwibbz
Awilix
2
6
6
0.83
L
Danzaburou
KJPEOPLESCHAMP
Danzaburou
3
3
5
1.83
W
Neith
The Kyze
Neith
2
1
5
4.5
L
The Morrigan
Ultroid
The Morrigan
3
5
4
1
L
Bacchus
aaronnew1234
Bacchus
2
5
6
1
W
Scylla
zenhh
Scylla
7
3
13
4.5
W
Bakasura
zirus16
Bakasura
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,239
Damage
79,445
108,285
Taken
98,244
67,984
Mitigated
78,413
52,967
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,418
596
10,312
12,243
21,673
13,723
414
12,207
9,458
47,858
0
W
23,106
3,694
0
10,868
24,789
27,486
1
10,196
14,578
0
53,132
L
Baba Yaga
DraxisKnight
Baba Yaga
22,740
1,962
0
5,039
19,354
9,881
2,004
6,316
12,479
62,012
0
L
Awilix
Dwibbz
Awilix
13,970
3,798
0
610
19,171
6,930
0
9,046
9,441
0
38,229
L
Danzaburou
KJPEOPLESCHAMP
Danzaburou
19,837
5,620
0
8,074
21,137
10,040
836
10,060
10,728
0
77,024
W
Neith
The Kyze
Neith
11,058
5,548
0
6,821
12,886
5,427
4,047
4,114
8,772
0
94,810
L
The Morrigan
Ultroid
The Morrigan
11,432
1,368
0
1,209
12,645
5,711
139
5,222
7,144
31,472
483
L
Bacchus
aaronnew1234
Bacchus
11,466
470
0
0
25,937
45,851
102
12,531
12,181
43,236
0
W
Scylla
zenhh
Scylla
32,120
4,820
274
7,450
23,347
10,510
974
9,684
13,649
100,239
0
W
Bakasura
zirus16
Bakasura
5,537
4,067
0
4,999
25,590
10,838
3,720
9,726
15,854
0
20,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,134
Gold Earned
67,100
528
Minions Killed
429
12
Camps Cleared
5
1,942,517
Distance Traveled
1,832,776
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,719
701
93
4
2
411,447
8
W
Chaac
16,094
766
74
4
1
422,123
0
L
Baba Yaga
15,414
734
99
5
0
382,654
0
L
Awilix
12,470
594
46
2
0
398,793
2
L
Danzaburou
14,284
680
179
9
5
371,765
3
W
Neith
14,167
675
153
7
4
360,265
3
L
The Morrigan
12,170
580
35
2
0
311,392
1
L
Bacchus
12,762
608
70
3
0
368,172
0
W
Scylla
16,851
802
158
8
5
403,048
3
W
Bakasura
13,303
633
50
2
0
345,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role