Player Matchup

Cupid
Cupid
DreaMGonzalz
Cupid
Level 128
God Stats
2W - 2L
1,779 SR
Queue Stats
49W - 28L
1,641 Elo+
Party 2
Nemesis
Nemesis
GUARDIANOOSE
Nemesis
Level 151
God Stats
9W - 13L
1,504 SR
Queue Stats
74W - 95L
1,472 Elo+
Party 2
Scylla
Scylla
OffsetPaladin
Scylla
Level 160
God Stats
25W - 20L
1,822 SR
Queue Stats
78W - 76L
1,595 Elo+
Party 2
Ares
Ares
SketchyD0G
Ares
Level 84
God Stats
12W - 6L
1,607 SR
Queue Stats
110W - 112L
1,524 Elo+
Party 2
Achilles
Achilles
ZeroWolf000
Achilles
Level 144
God Stats
0W - 1L
1,471 SR
Queue Stats
6W - 12L
1,518 Elo+
Party 2
Team Averages
Level 133
1,637 SR
1,550 Elo+

VS

Team Averages
Level 150
1,683 SR
1,631 Elo+
Neith
Neith
Aonyx
Neith
Level 156
God Stats
12W - 8L
1,631 SR
Queue Stats
585W - 533L
1,616 Elo+
Party 1
Jormungandr
Jormungandr
Basitin
Jormungandr
Level 157
God Stats
5W - 3L
1,856 SR
Queue Stats
367W - 332L
1,682 Elo+
Party 1
The Morrigan
The Morrigan
BestBronzeLife
The Morrigan
Level 159
God Stats
6W - 6L
1,598 SR
Queue Stats
224W - 203L
1,599 Elo+
Party 1
Baron Samedi
Baron Samedi
ThisGuyStinkz
Baron Samedi
Level 125
God Stats
19W - 14L
1,689 SR
Queue Stats
252W - 242L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
UwUQuesoUwU
Zhong Kui
Level 155
God Stats
16W - 18L
1,642 SR
Queue Stats
624W - 585L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 1
14,155
544
12,343
21,788
8,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
GUARDIANOOSE
Nemesis
20
4 / 8 / 2
12,346
475
8,454
24,047
10,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 6 / 6
12,798
492
20,779
17,405
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 4
10,893
419
11,719
29,718
38,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
ZeroWolf000
Achilles
17
2 / 9 / 2
11,168
430
12,981
30,634
38,956
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aonyx
Neith
20
7 / 4 / 8
15,409
593
23,097
19,717
10,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jormungandr
Basitin
Jormungandr
20
6 / 4 / 14
16,302
627
23,858
31,363
33,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
BestBronzeLife
The Morrigan
19
8 / 1 / 10
13,364
514
16,743
12,257
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
ThisGuyStinkz
Baron Samedi
18
1 / 3 / 18
12,404
477
10,073
17,760
19,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
UwUQuesoUwU
Zhong Kui
20
11 / 2 / 10
14,888
573
24,718
26,559
21,939
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
14
Kills
33
33
Deaths
14
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Neith
Aonyx
Neith
7
4
8
2.75
W
Jormungandr
Basitin
Jormungandr
6
4
14
3.25
W
The Morrigan
BestBronzeLife
The Morrigan
8
1
10
13
L
4
3
1
1.5
L
Nemesis
GUARDIANOOSE
Nemesis
4
8
2
0.63
L
2
6
6
0.83
L
2
7
4
0.57
W
Baron Samedi
ThisGuyStinkz
Baron Samedi
1
3
18
3.33
W
Zhong Kui
UwUQuesoUwU
Zhong Kui
11
2
10
8
L
Achilles
ZeroWolf000
Achilles
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,276
Damage
98,489
123,592
Taken
107,656
102,185
Mitigated
89,976
34,711
Healing
55,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aonyx
Neith
23,097
11,221
0
9,140
19,717
10,161
2,170
3,368
16,287
0
147,656
W
Jormungandr
Basitin
Jormungandr
23,858
6,551
0
13,000
31,363
33,525
827
8,002
23,126
128,073
0
W
The Morrigan
BestBronzeLife
The Morrigan
16,743
2,714
0
6,026
12,257
5,050
182
4,684
7,382
92,416
2,641
L
12,343
8,288
408
13,043
21,788
8,391
510
5,365
16,423
0
139,268
L
Nemesis
GUARDIANOOSE
Nemesis
8,454
3,173
0
6,182
24,047
10,025
0
14,213
9,816
0
79,657
L
20,779
2,680
0
4,845
17,405
6,197
367
11,517
5,868
111,644
0
L
11,719
350
391
3,603
29,718
38,616
154
21,015
8,703
31,239
0
W
Baron Samedi
ThisGuyStinkz
Baron Samedi
10,073
1,572
3,144
6,414
17,760
19,301
672
5,577
12,061
45,608
0
W
Zhong Kui
UwUQuesoUwU
Zhong Kui
24,718
2,379
0
17,532
26,559
21,939
2,065
10,503
15,707
127,753
0
L
Achilles
ZeroWolf000
Achilles
12,981
3,308
432
5,807
30,634
38,956
294
20,921
9,713
0
55,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,360
Gold Earned
72,367
677
Minions Killed
766
0
Camps Cleared
0
2,322,627
Distance Traveled
2,354,535
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,409
593
193
7
0
431,383
10
W
Jormungandr
16,302
627
205
8
0
476,540
3
W
The Morrigan
13,364
514
111
4
0
504,647
3
L
Cupid
14,155
544
223
9
0
470,230
10
L
Nemesis
12,346
475
138
5
0
500,067
0
L
Scylla
12,798
492
191
7
0
453,178
10
L
Ares
10,893
419
31
1
0
454,005
9
W
Baron Samedi
12,404
477
59
2
0
470,948
6
W
Zhong Kui
14,888
573
198
8
0
471,017
4
L
Achilles
11,168
430
94
4
0
445,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role