Player Matchup

Kukulkan
Kukulkan
Kavi2020
Kukulkan
Level 63
God Stats
0W - 1L
1,485 SR
Queue Stats
43W - 98L
1,091 Elo+
Solo
Pele
Pele
MMO Clean
Pele
Level 59
God Stats
2W - 1L
1,659 SR
Queue Stats
4W - 8L
1,131 Elo+
Party 2
Cabrakan
Cabrakan
jaytofree
Cabrakan
Level 24
God Stats
0W - 3L
1,159 SR
Queue Stats
41W - 57L
1,174 Elo+
Party 2
Team Averages
Level 49
1,434 SR
1,132 Elo+

VS

Team Averages
Level 81
1,665 SR
1,319 Elo+
Medusa
Medusa
BossModeKev
Medusa
Level 11
God Stats
2W - 2L
1,656 SR
Queue Stats
31W - 34L
1,100 Elo+
Party 1
Sol
Sol
RoloBattleCod550
Sol
Level 107
God Stats
4W - 1L
1,632 SR
Queue Stats
4W - 2L
1,658 Elo+
Solo
Baba Yaga
Baba Yaga
attacksquad
Baba Yaga
Level 124
God Stats
2W - 0L
1,709 SR
Queue Stats
53W - 48L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kavi2020
Kukulkan
9
0 / 9 / 2
6,491
590
2,103
10,006
3,985
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
12
4 / 6 / 4
8,782
798
9,586
13,727
4,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
jaytofree
Cabrakan
12
5 / 6 / 4
9,347
850
6,415
11,233
6,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 4 / 8
9,163
833
4,765
7,652
2,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 3 / 11
9,888
899
13,913
10,563
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
attacksquad
Baba Yaga
13
6 / 2 / 13
9,347
850
8,921
7,767
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
21
21
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
4
8
2.5
L
Kukulkan
Kavi2020
Kukulkan
0
9
2
0.11
L
Pele
4
6
4
1
W
9
3
11
4.83
W
Baba Yaga
attacksquad
Baba Yaga
6
2
13
6.25
L
Cabrakan
jaytofree
Cabrakan
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
27,599
34,966
Taken
25,982
15,596
Mitigated
8,882
977
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,765
2,483
0
1,834
7,652
2,411
662
3,101
4,551
0
16,162
L
Kukulkan
Kavi2020
Kukulkan
2,103
532
0
120
10,006
3,985
0
7,081
2,703
9,561
0
L
Pele
9,586
1,480
0
857
13,727
4,842
0
6,721
6,843
0
32,784
W
13,913
5,088
652
5,189
10,563
3,751
1,846
2,890
7,673
39,143
4,296
W
Baba Yaga
attacksquad
Baba Yaga
8,921
239
0
3,370
7,767
2,720
152
3,229
4,538
29,190
0
L
Cabrakan
jaytofree
Cabrakan
6,415
1,115
0
0
11,233
6,769
0
7,092
3,939
10,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
28,398
66
Minions Killed
107
2
Camps Cleared
6
539,220
Distance Traveled
593,838
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,163
833
21
2
2
189,265
0
L
Kukulkan
6,491
590
13
1
0
158,468
3
L
Pele
8,782
798
47
4
1
194,157
0
W
Sol
9,888
899
52
5
1
190,183
1
W
Baba Yaga
9,347
850
34
3
3
214,390
2
L
Cabrakan
9,347
850
6
1
1
186,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role