Player Matchup

Hades
Hades
ChixBcnRanch
Hades
Level 29
God Stats
2W - 1L
1,747 SR
Queue Stats
117W - 115L
1,411 Elo+
Solo
Danzaburou
Danzaburou
DampCapybara17
Danzaburou
Level 28
God Stats
7W - 7L
1,491 SR
Queue Stats
64W - 65L
1,411 Elo+
Solo
Jormungandr
Jormungandr
Iris_The_Goblin
Jormungandr
Level 29
God Stats
34W - 27L
1,710 SR
Queue Stats
202W - 206L
1,471 Elo+
Solo
Kukulkan
Kukulkan
betinck
Kukulkan
Level 27
God Stats
9W - 6L
1,598 SR
Queue Stats
34W - 30L
1,443 Elo+
Solo
Kali
Kali
lGetterl
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,585 Elo+
Solo
Team Averages
Level 26
1,609 SR
1,464 Elo+

VS

Team Averages
Level 22
1,557 SR
1,445 Elo+
Ares
Ares
Chlo3Suxx
Ares
Level 26
God Stats
11W - 14L
1,429 SR
Queue Stats
53W - 58L
1,375 Elo+
Solo
Thor
Thor
Fallenxnovaa
Thor
Level 29
God Stats
2W - 4L
1,416 SR
Queue Stats
110W - 100L
1,468 Elo+
Solo
Zeus
Zeus
Holaaf
Zeus
Level 19
God Stats
5W - 6L
1,598 SR
Queue Stats
35W - 40L
1,509 Elo+
Solo
Nemesis
Nemesis
LNH-sloth
Nemesis
Level 13
God Stats
1W - 1L
1,778 SR
Queue Stats
5W - 7L
1,453 Elo+
Solo
Olorun
Olorun
nene1600
Olorun
Level 24
God Stats
1W - 2L
1,566 SR
Queue Stats
167W - 191L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,798
600
3,766
7,709
2,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
DampCapybara17
Danzaburou
13
0 / 0 / 1
7,755
597
3,076
6,027
1,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Iris_The_Goblin
Jormungandr
11
0 / 1 / 4
7,516
578
4,271
9,737
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
betinck
Kukulkan
14
6 / 0 / 2
9,171
705
5,226
3,845
1,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
15
8 / 0 / 1
9,090
699
6,745
10,971
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 2 / 0
5,736
441
3,114
8,419
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 3 / 0
6,435
495
5,317
8,768
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
Holaaf
Zeus
9
0 / 2 / 1
5,835
449
3,842
4,179
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LNH-sloth
Nemesis
6
0 / 7 / 0
4,694
361
879
6,800
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
nene1600
Olorun
5
0 / 2 / 0
4,673
359
1,911
3,568
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
16
Kills
2
2
Deaths
16
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Ares
0
2
0
0
W
Danzaburou
DampCapybara17
Danzaburou
0
0
1
0.5
L
2
3
0
0.67
L
Zeus
Holaaf
Zeus
0
2
1
0.25
W
Jormungandr
Iris_The_Goblin
Jormungandr
0
1
4
2
L
Nemesis
LNH-sloth
Nemesis
0
7
0
0
W
Kukulkan
betinck
Kukulkan
6
0
2
7
W
Kali
8
0
1
8.5
L
Olorun
nene1600
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,084
Damage
15,063
38,289
Taken
31,734
18,840
Mitigated
12,445
18,100
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,766
113
0
4,840
7,709
2,970
1,186
2,648
4,814
35,714
0
L
Ares
3,114
347
0
2,720
8,419
5,402
0
3,400
5,019
18,949
0
W
Danzaburou
DampCapybara17
Danzaburou
3,076
1,806
0
2,184
6,027
1,867
4,887
1,197
4,830
0
42,359
L
5,317
1,242
0
2,615
8,768
2,418
0
2,882
5,886
0
35,933
L
Zeus
Holaaf
Zeus
3,842
369
0
1,250
4,179
1,092
0
2,042
2,137
26,463
0
W
Jormungandr
Iris_The_Goblin
Jormungandr
4,271
1,826
322
2,352
9,737
7,095
1,359
3,068
6,669
28,670
0
L
Nemesis
LNH-sloth
Nemesis
879
344
0
23
6,800
2,232
0
3,221
3,579
0
11,053
W
Kukulkan
betinck
Kukulkan
5,226
1,312
0
901
3,845
1,424
1,716
434
3,411
54,442
0
W
Kali
6,745
3,797
0
7,501
10,971
5,484
1,346
933
9,912
0
62,316
L
Olorun
nene1600
Olorun
1,911
646
76
821
3,568
1,301
0
1,718
1,850
13,758
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,330
Gold Earned
27,373
429
Minions Killed
200
0
Camps Cleared
0
1,300,018
Distance Traveled
985,829
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,798
600
71
5
0
230,007
0
L
Ares
5,736
441
31
2
0
225,294
2
W
Danzaburou
7,755
597
79
6
0
248,288
2
L
Thor
6,435
495
78
6
0
267,479
3
L
Zeus
5,835
449
52
4
0
168,705
3
W
Jormungandr
7,516
578
50
4
0
260,003
2
L
Nemesis
4,694
361
14
1
0
211,401
0
W
Kukulkan
9,171
705
119
9
0
238,738
2
W
Kali
9,090
699
110
8
0
322,982
0
L
Olorun
4,673
359
25
2
0
112,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role