Player Matchup

Fenrir
Fenrir
Alatrossian
Fenrir
Level 17
God Stats
5W - 2L
1,222 SR
Queue Stats
14W - 14L
1,265 Elo+
Party 3
Guan Yu
Guan Yu
BoneOut
Guan Yu
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 13L
1,321 Elo+
Party 3
Neith
Neith
ItzZyzy--
Neith
Level 18
God Stats
3W - 3L
1,429 SR
Queue Stats
3W - 8L
1,308 Elo+
Party 1
Artio
Artio
OmgItsAkuma
Artio
Level 65
God Stats
2W - 0L
1,456 SR
Queue Stats
70W - 50L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
TheKiwiKami
Baron Samedi
Level 8
God Stats
2W - 4L
1,522 SR
Queue Stats
2W - 6L
1,308 Elo+
Party 1
Team Averages
Level 26
1,426 SR
1,343 Elo+

VS

Team Averages
Level 24
1,408 SR
1,318 Elo+
Fenrir
Fenrir
Choos__
Fenrir
Level 19
God Stats
1W - 1L
1,499 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
Dylan9741132t
Danzaburou
Level 28
God Stats
3W - 4L
1,513 SR
Queue Stats
45W - 59L
1,307 Elo+
Solo
Ganesha
Ganesha
LuLu_Monki12
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,307 Elo+
Solo
Ullr
Ullr
pikaop20
Ullr
Level 18
God Stats
0W - 6L
1,283 SR
Queue Stats
26W - 24L
1,067 Elo+
Party 2
Hachiman
Hachiman
sSxSaVaGeLycaNo
Hachiman
Level 28
God Stats
0W - 1L
1,244 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 2 / 5
8,127
542
4,352
7,986
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
BoneOut
Guan Yu
13
4 / 0 / 12
7,744
516
6,014
7,319
6,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ItzZyzy--
Neith
14
7 / 1 / 4
8,768
585
6,550
7,684
3,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 1 / 9
7,774
518
3,006
8,305
4,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TheKiwiKami
Baron Samedi
13
6 / 0 / 7
8,898
593
7,158
7,478
2,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Choos__
Fenrir
9
1 / 8 / 1
6,234
416
6,297
12,148
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Dylan9741132t
Danzaburou
1
0 / 0 / 0
4,363
291
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Ganesha
LuLu_Monki12
Ganesha
6
0 / 5 / 0
5,185
346
1,048
6,774
2,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
11
1 / 7 / 1
7,000
467
6,307
12,056
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
9
0 / 6 / 0
5,276
352
2,080
7,221
1,628
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
25
Kills
2
4
Deaths
26
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
5
2.75
W
Guan Yu
BoneOut
Guan Yu
4
0
12
10
L
Fenrir
Choos__
Fenrir
1
8
1
0.19
L
Danzaburou
Dylan9741132t
Danzaburou
0
0
0
0
W
Neith
ItzZyzy--
Neith
7
1
4
9
L
Ganesha
LuLu_Monki12
Ganesha
0
5
0
0
W
5
1
9
9.5
W
Baron Samedi
TheKiwiKami
Baron Samedi
6
0
7
9.5
L
Ullr
1
7
1
0.21
L
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,080
Damage
15,732
38,772
Taken
38,199
20,916
Mitigated
13,206
12,543
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,352
1,592
0
1,064
7,986
3,836
401
42
7,944
0
42,465
W
Guan Yu
BoneOut
Guan Yu
6,014
619
1,843
2,187
7,319
6,637
1,184
84
7,235
0
27,708
L
Fenrir
Choos__
Fenrir
6,297
1,060
0
2,086
12,148
5,174
0
3,567
8,581
0
24,918
L
Danzaburou
Dylan9741132t
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Neith
ItzZyzy--
Neith
6,550
2,656
0
3,164
7,684
3,052
4,450
156
7,528
0
47,392
L
Ganesha
LuLu_Monki12
Ganesha
1,048
161
0
865
6,774
2,747
0
1,067
5,707
11,412
0
W
3,006
223
685
1,859
8,305
4,550
247
222
8,083
18,318
0
W
Baron Samedi
TheKiwiKami
Baron Samedi
7,158
1,295
468
1,273
7,478
2,841
3,206
544
6,934
41,231
0
L
Ullr
6,307
2,329
0
848
12,056
3,657
585
4,083
7,973
0
40,171
L
Hachiman
2,080
1,257
0
251
7,221
1,628
0
1,447
5,774
0
14,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
28,058
313
Minions Killed
141
0
Camps Cleared
0
1,483,772
Distance Traveled
948,237
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,127
542
73
5
0
306,636
1
W
Guan Yu
7,744
516
53
4
0
334,929
3
L
Fenrir
6,234
416
39
3
0
265,213
0
L
Danzaburou
4,363
291
0
0
0
8,811
0
W
Neith
8,768
585
89
6
0
274,202
1
L
Ganesha
5,185
346
17
1
0
183,112
1
W
Artio
7,774
518
32
2
0
301,724
1
W
Baron Samedi
8,898
593
66
4
0
266,281
0
L
Ullr
7,000
467
67
4
0
249,477
2
L
Hachiman
5,276
352
18
1
0
241,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role