Player Matchup

Izanami
Izanami
BeIu-C-
Izanami
Level 104
God Stats
11W - 17L
1,446 SR
Queue Stats
210W - 223L
1,464 Elo+
Party 1
Bellona
Bellona
GSD_DAMMY
Bellona
Level 135
God Stats
9W - 7L
1,487 SR
Queue Stats
594W - 564L
1,511 Elo+
Party 1
Vamana
Vamana
Im-JungIe
Vamana
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 32L
1,504 Elo+
Party 1
Raijin
Raijin
Mendjgo
Raijin
Level 114
God Stats
29W - 19L
1,517 SR
Queue Stats
460W - 490L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
SGL_HaiZeD
Kumbhakarna
Level 43
God Stats
27W - 24L
1,447 SR
Queue Stats
275W - 288L
1,438 Elo+
Party 1
Team Averages
Level 81
1,480 SR
1,463 Elo+

VS

Team Averages
Level 77
1,339 SR
1,399 Elo+
Erlang Shen
Erlang Shen
KingArthur88133
Erlang Shen
Level 87
God Stats
7W - 20L
1,213 SR
Queue Stats
191W - 248L
1,405 Elo+
Party 2
Hera
Hera
Marcosdio888
Hera
Level 44
God Stats
2W - 3L
1,573 SR
Queue Stats
110W - 97L
1,453 Elo+
Solo
Xing Tian
Xing Tian
SheltterEvil
Xing Tian
Level 66
God Stats
11W - 15L
1,317 SR
Queue Stats
410W - 421L
1,440 Elo+
Solo
Cupid
Cupid
ShermieAngel
Cupid
Level 120
God Stats
7W - 18L
1,302 SR
Queue Stats
641W - 707L
1,357 Elo+
Solo
Neith
Neith
peteparkinson
Neith
Level 69
God Stats
6W - 20L
1,292 SR
Queue Stats
70W - 120L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeIu-C-
Izanami
20
3 / 2 / 7
14,075
541
15,135
16,513
8,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GSD_DAMMY
Bellona
20
2 / 0 / 2
14,611
562
12,442
17,487
20,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Im-JungIe
Vamana
20
13 / 0 / 5
14,965
576
26,496
24,867
18,756
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Mendjgo
Raijin
19
4 / 4 / 4
12,736
490
13,204
15,313
7,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
SGL_HaiZeD
Kumbhakarna
16
2 / 2 / 7
11,579
445
6,949
22,249
27,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingArthur88133
Erlang Shen
18
1 / 5 / 2
11,086
426
7,437
20,682
9,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 6 / 3
11,046
425
18,382
15,909
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
SheltterEvil
Xing Tian
14
1 / 3 / 5
9,832
378
7,662
24,997
25,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 5 / 2
12,135
467
15,494
20,674
8,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 5 / 0
10,536
405
6,651
15,803
6,978
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
24
Kills
8
8
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeIu-C-
Izanami
3
2
7
3.25
W
Bellona
GSD_DAMMY
Bellona
2
0
2
3
W
Vamana
Im-JungIe
Vamana
13
0
5
15.5
L
Erlang Shen
KingArthur88133
Erlang Shen
1
5
2
0.4
L
2
6
3
0.58
W
Raijin
Mendjgo
Raijin
4
4
4
1.5
W
Kumbhakarna
SGL_HaiZeD
Kumbhakarna
2
2
7
2.75
L
Xing Tian
SheltterEvil
Xing Tian
1
3
5
1.17
L
3
5
2
0.8
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,226
Damage
55,626
96,429
Taken
98,065
82,115
Mitigated
57,350
30,618
Healing
25,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeIu-C-
Izanami
15,135
9,598
0
5,649
16,513
8,074
4,433
2,168
14,227
0
138,848
W
Bellona
GSD_DAMMY
Bellona
12,442
3,884
0
7,860
17,487
20,896
172
4,249
13,106
253
126,775
W
Vamana
Im-JungIe
Vamana
26,496
15,216
0
9,706
24,867
18,756
0
5,226
19,547
0
147,564
L
Erlang Shen
KingArthur88133
Erlang Shen
7,437
3,272
212
2,395
20,682
9,429
0
4,377
16,305
0
97,454
L
18,382
4,621
91
5,009
15,909
6,745
0
4,616
11,293
87,471
0
W
Raijin
Mendjgo
Raijin
13,204
1,237
0
5,012
15,313
7,050
0
6,855
8,142
88,025
0
W
Kumbhakarna
SGL_HaiZeD
Kumbhakarna
6,949
694
0
2,391
22,249
27,339
26
6,832
15,163
27,649
0
L
Xing Tian
SheltterEvil
Xing Tian
7,662
962
400
4,348
24,997
25,659
0
8,571
16,426
22,506
0
L
15,494
9,711
39
8,133
20,674
8,539
490
2,557
18,117
0
105,529
L
6,651
2,946
157
4,285
15,803
6,978
1,052
129
15,674
0
53,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,966
Gold Earned
54,635
767
Minions Killed
605
0
Camps Cleared
0
2,657,585
Distance Traveled
2,377,216
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,075
541
212
8
0
484,543
5
W
Bellona
14,611
562
217
8
0
553,229
5
W
Vamana
14,965
576
174
7
0
631,597
3
L
Erlang Shen
11,086
426
148
6
0
506,735
6
L
Hera
11,046
425
146
6
0
490,257
18
W
Raijin
12,736
490
135
5
0
484,327
8
W
Kumbhakarna
11,579
445
29
1
0
503,889
3
L
Xing Tian
9,832
378
24
1
0
504,154
5
L
Cupid
12,135
467
163
6
0
415,884
0
L
Neith
10,536
405
124
5
0
460,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role