Player Matchup

Danzaburou
Danzaburou
Bronze III
BozzPride12
Danzaburou
Bronze III
Level 88
God Stats
3W - 1L
1,512 SR
Queue Stats
7W - 14L
1,506 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Roll up the Dub
Baron Samedi
Gold IV
Level 91
God Stats
37W - 19L
1,711 SR
Queue Stats
529W - 533L
1,477 MMR
Solo
Hun Batz
Hun Batz
Gold II
ShAd0w P3pP3r
Hun Batz
Gold II
Level 160
God Stats
8W - 10L
1,570 SR
Queue Stats
328W - 323L
1,484 MMR
Solo
Fafnir
Fafnir
Bronze III
Xx OdinDarok xX
Fafnir
Bronze III
Level 143
God Stats
1W - 2L
1,421 SR
Queue Stats
1W - 9L
1,459 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
the rabid bat
Kumbhakarna
Gold IV
Level 121
God Stats
9W - 14L
1,519 SR
Queue Stats
114W - 115L
1,478 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,546 SR
1,481 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,658 SR
1,482 MMR
Artio
Artio
Gold I
AIphaZero2
Artio
Gold I
Level 160
God Stats
5W - 0L
1,888 SR
Queue Stats
139W - 140L
1,460 MMR
Party 2
Cupid
Cupid
Bronze III
Hommyhd64
Cupid
Bronze III
Level 33
God Stats
1W - 0L
1,451 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Bastet
Bastet
Bronze III
OmarsCxmDump
Bastet
Bronze III
Level 36
God Stats
2W - 1L
1,899 SR
Queue Stats
2W - 1L
1,600 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
VinniVici
Morgan Le Fay
Bronze III
Level 107
God Stats
1W - 0L
1,415 SR
Queue Stats
1W - 1L
1,446 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
Yetï
Cthulhu
Gold IV
Level 138
God Stats
30W - 19L
1,638 SR
Queue Stats
61W - 49L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BozzPride12
Danzaburou
20
1 / 8 / 0
12,718
454
8,778
19,984
7,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Roll up the Dub
Baron Samedi
20
2 / 4 / 1
12,734
455
16,757
25,358
12,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
ShAd0w P3pP3r
Hun Batz
20
3 / 2 / 1
13,105
468
13,318
21,862
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

20
1 / 4 / 0
14,702
525
10,209
24,611
15,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kumbhakarna
the rabid bat
Kumbhakarna
15
0 / 5 / 1
10,446
373
6,189
26,410
25,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneAthenaOdinGilgameshThe Morrigan

VS

Bans
FenrirTiamatNeithOsirisBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
19
1 / 0 / 12
12,855
459
10,036
26,348
31,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Hommyhd64
Cupid
20
5 / 3 / 8
16,146
577
11,511
15,256
6,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
20
4 / 2 / 9
17,286
617
21,018
25,272
11,862
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
VinniVici
Morgan Le Fay
20
8 / 2 / 5
15,477
553
17,000
17,290
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Yetï
Cthulhu
20
5 / 0 / 4
17,171
613
24,548
15,345
22,544
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
7
Kills
23
23
Deaths
7
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artio
1
0
12
7
L
Danzaburou
BozzPride12
Danzaburou
1
8
0
0.13
W
Cupid
Hommyhd64
Cupid
5
3
8
3
W
Bastet
4
2
9
4.25
L
Baron Samedi
Roll up the Dub
Baron Samedi
2
4
1
0.63
L
Hun Batz
ShAd0w P3pP3r
Hun Batz
3
2
1
1.75
W
Morgan Le Fay
VinniVici
Morgan Le Fay
8
2
5
5.25
L
1
4
0
0.25
W
Cthulhu
Yetï
Cthulhu
5
0
4
7
L
Kumbhakarna
the rabid bat
Kumbhakarna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,251
Damage
84,113
118,225
Taken
99,511
70,144
Mitigated
78,532
42,323
Healing
42,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
10,036
1,731
1,622
7,602
26,348
31,284
0
12,268
14,080
38,804
0
L
Danzaburou
BozzPride12
Danzaburou
8,778
4,330
0
4,267
19,984
7,622
1,802
4,149
15,835
0
106,397
W
Cupid
Hommyhd64
Cupid
11,511
7,712
212
7,621
15,256
6,174
7,446
3,604
11,652
0
143,385
W
Bastet
21,018
6,688
0
12,447
25,272
11,862
6,651
5,092
20,180
0
189,892
L
Baron Samedi
Roll up the Dub
Baron Samedi
16,757
820
2,609
11,124
25,358
12,890
378
14,088
11,000
99,352
0
L
Hun Batz
ShAd0w P3pP3r
Hun Batz
13,318
3,415
0
7,571
21,862
8,296
0
8,452
13,255
0
117,997
W
Morgan Le Fay
VinniVici
Morgan Le Fay
17,000
1,536
0
5,300
17,290
6,668
867
7,766
9,524
84,539
0
L
10,209
3,020
0
11,737
24,611
15,943
5,670
10,833
12,270
119,715
0
W
Cthulhu
Yetï
Cthulhu
24,548
1,642
1,075
6,380
15,345
22,544
1,083
6,229
9,116
128,517
0
L
Kumbhakarna
the rabid bat
Kumbhakarna
6,189
562
683
4,332
26,410
25,393
0
11,921
14,281
34,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,705
Gold Earned
78,935
815
Minions Killed
836
0
Camps Cleared
0
2,419,109
Distance Traveled
2,781,444
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,855
459
41
1
0
542,942
11
L
Danzaburou
12,718
454
171
6
0
411,288
5
W
Cupid
16,146
577
208
7
0
478,380
10
W
Bastet
17,286
617
226
8
0
666,728
8
L
Baron Samedi
12,734
455
174
6
0
472,101
6
L
Hun Batz
13,105
468
187
7
0
565,623
2
W
Morgan Le Fay
15,477
553
132
5
0
529,593
4
L
Fafnir
14,702
525
236
8
0
440,261
1
W
Cthulhu
17,171
613
229
8
0
563,801
2
L
Kumbhakarna
10,446
373
47
2
0
529,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role