Player Matchup

Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
JAVVI
Hun Batz
Level 136
God Stats
5W - 8L
1,494 SR
Queue Stats
206W - 223L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
MrBuddy1034
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 415L
1,544 Elo+
Solo
Hercules
Hercules
Nova180599
Hercules
Level 127
God Stats
5W - 15L
1,380 SR
Queue Stats
290W - 336L
1,457 Elo+
Party 1
Anhur
Anhur
TheKingMonkeyxD
Anhur
Level 121
God Stats
5W - 8L
1,593 SR
Queue Stats
230W - 271L
1,507 Elo+
Party 1
Team Averages
Level 118
1,493 SR
1,500 Elo+

VS

Team Averages
Level 103
1,541 SR
1,499 Elo+
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Arrosito
Xing Tian
Level 119
God Stats
13W - 14L
1,537 SR
Queue Stats
751W - 728L
1,504 Elo+
Party 2
Merlin
Merlin
Juancarlor17
Merlin
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 83L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
brayanv24
Heimdallr
Level 89
God Stats
8W - 4L
1,831 SR
Queue Stats
304W - 313L
1,450 Elo+
Solo
Hel
Hel
santipack
Hel
Level 118
God Stats
2W - 3L
1,338 SR
Queue Stats
547W - 522L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 4 / 1
4,600
460
1,650
7,338
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
JAVVI
Hun Batz
10
1 / 1 / 1
5,429
543
2,872
5,444
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MrBuddy1034
Aphrodite
8
0 / 5 / 1
4,700
470
1,708
6,689
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Nova180599
Hercules
9
1 / 1 / 0
5,027
503
1,869
10,773
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 1
5,847
585
4,088
4,911
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
7 / 0 / 4
6,978
698
6,070
6,103
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xing Tian
Arrosito
Xing Tian
9
2 / 0 / 4
5,194
519
2,945
5,930
4,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Merlin
10
2 / 0 / 4
6,142
614
4,758
2,923
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
brayanv24
Heimdallr
9
2 / 3 / 1
5,496
550
3,818
6,697
1,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 3
6,353
635
5,201
3,831
1,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
13
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
1
0.13
W
Thanatos
 
Thanatos
7
0
4
9
W
Xing Tian
Arrosito
Xing Tian
2
0
4
4
L
Hun Batz
JAVVI
Hun Batz
1
1
1
1.5
W
Merlin
2
0
4
4
L
Aphrodite
MrBuddy1034
Aphrodite
0
5
1
0.1
L
Hercules
Nova180599
Hercules
1
1
0
1
L
2
2
1
1.25
W
Heimdallr
brayanv24
Heimdallr
2
3
1
0.83
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,187
Damage
22,792
35,155
Taken
25,484
13,058
Mitigated
9,643
12,350
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,650
110
0
1,585
7,338
4,070
0
3,841
3,343
0
14,157
W
Thanatos
 
Thanatos
6,070
2,048
0
6,912
6,103
2,427
0
707
5,396
0
40,546
W
Xing Tian
Arrosito
Xing Tian
2,945
587
0
1,984
5,930
4,006
64
504
5,426
12,572
0
L
Hun Batz
JAVVI
Hun Batz
2,872
752
0
2,160
5,444
1,355
0
1,397
3,987
0
25,470
W
Merlin
4,758
314
0
509
2,923
821
256
359
2,564
29,640
0
L
Aphrodite
MrBuddy1034
Aphrodite
1,708
356
752
2,338
6,689
1,775
0
2,026
4,387
20,909
0
L
Hercules
Nova180599
Hercules
1,869
300
0
4,020
10,773
4,960
0
4,794
5,927
0
24,729
L
4,088
2,515
0
1,495
4,911
898
0
304
4,607
0
34,229
W
Heimdallr
brayanv24
Heimdallr
3,818
1,544
0
2,434
6,697
1,162
22
52
6,645
0
27,658
W
5,201
600
1,231
2,336
3,831
1,227
348
86
3,745
39,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
30,163
269
Minions Killed
277
0
Camps Cleared
0
1,018,900
Distance Traveled
1,067,768
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,600
460
25
3
0
225,381
1
W
Thanatos
6,978
698
68
7
0
249,447
2
W
Xing Tian
5,194
519
25
3
0
218,179
3
L
Hun Batz
5,429
543
60
6
0
231,765
2
W
Merlin
6,142
614
54
5
0
209,447
2
L
Aphrodite
4,700
470
48
5
0
185,512
4
L
Hercules
5,027
503
58
6
0
195,465
2
L
Anhur
5,847
585
78
8
0
180,777
4
W
Heimdallr
5,496
550
52
5
0
199,068
0
W
Hel
6,353
635
78
8
0
191,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role