Player Matchup

Kukulkan
Kukulkan
Lageremir
Kukulkan
Level 67
God Stats
21W - 23L
1,411 SR
Queue Stats
138W - 162L
1,360 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OSWASANCH3Z12
Cu Chulainn
Level 66
God Stats
1W - 3L
1,562 SR
Queue Stats
139W - 139L
1,360 Elo+
Party 1
Neith
Neith
Quamiii
Neith
Level 90
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 21L
1,202 Elo+
Solo
Sylvanus
Sylvanus
SFManhuah
Sylvanus
Level 129
God Stats
0W - 1L
1,453 SR
Queue Stats
3W - 4L
1,294 Elo+
Solo
Izanami
Izanami
georgeperez4
Izanami
Level 35
God Stats
17W - 24L
1,309 SR
Queue Stats
66W - 90L
1,286 Elo+
Solo
Team Averages
Level 77
1,447 SR
1,300 Elo+

VS

Team Averages
Level 102
1,379 SR
1,367 Elo+
Merlin
Merlin
LOGANYIYO
Merlin
Level 105
God Stats
11W - 14L
1,277 SR
Queue Stats
489W - 538L
1,388 Elo+
Solo
Charybdis
Charybdis
Mystic104
Charybdis
Level 69
God Stats
2W - 1L
1,730 SR
Queue Stats
58W - 45L
1,432 Elo+
Solo
Nox
Nox
iWumbo97
Nox
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,165 Elo+
Solo
Amaterasu
Amaterasu
safekarma979264
Amaterasu
Level 81
God Stats
5W - 7L
1,259 SR
Queue Stats
268W - 323L
1,350 Elo+
Solo
Fenrir
Fenrir
totalFREEKSHOW
Fenrir
Level 158
God Stats
1W - 0L
1,127 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lageremir
Kukulkan
13
1 / 5 / 5
7,887
438
8,946
11,369
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
OSWASANCH3Z12
Cu Chulainn
13
2 / 7 / 4
8,048
447
7,583
15,789
6,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Quamiii
Neith
2
0 / 1 / 0
4,984
277
0
1,000
189
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SFManhuah
Sylvanus
13
4 / 3 / 0
8,491
472
5,134
9,956
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
georgeperez4
Izanami
12
1 / 5 / 1
7,556
420
7,176
12,281
3,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LOGANYIYO
Merlin
16
2 / 1 / 8
9,808
545
9,492
11,318
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Mystic104
Charybdis
16
4 / 0 / 3
10,109
562
6,707
8,623
3,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 6
7,774
432
3,277
5,190
3,177
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
safekarma979264
Amaterasu
15
6 / 1 / 7
9,704
539
5,032
12,443
8,337
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 3 / 6
9,747
542
11,773
9,927
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
20
21
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
LOGANYIYO
Merlin
2
1
8
6
L
Kukulkan
Lageremir
Kukulkan
1
5
5
0.7
W
Charybdis
Mystic104
Charybdis
4
0
3
5.5
L
Cu Chulainn
OSWASANCH3Z12
Cu Chulainn
2
7
4
0.57
L
Neith
Quamiii
Neith
0
1
0
0
L
Sylvanus
SFManhuah
Sylvanus
4
3
0
1.33
L
Izanami
georgeperez4
Izanami
1
5
1
0.3
W
1
3
6
1.33
W
Amaterasu
safekarma979264
Amaterasu
6
1
7
9.5
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,839
Damage
36,281
50,395
Taken
47,501
20,182
Mitigated
24,216
7,673
Healing
20,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
LOGANYIYO
Merlin
9,492
872
629
6,797
11,318
4,106
347
3,309
8,009
78,743
0
L
Kukulkan
Lageremir
Kukulkan
8,946
281
103
1,435
11,369
3,969
0
3,812
7,557
41,461
0
W
Charybdis
Mystic104
Charybdis
6,707
4,114
0
4,547
8,623
3,324
3,539
2,740
5,883
0
58,440
L
Cu Chulainn
OSWASANCH3Z12
Cu Chulainn
7,583
2,827
0
1,615
15,789
6,331
294
2,478
13,311
0
56,421
L
Neith
Quamiii
Neith
0
0
0
0
1,000
189
0
0
1,000
0
0
L
Sylvanus
SFManhuah
Sylvanus
5,134
794
1,400
3,120
9,956
6,604
111
1,121
8,835
25,321
0
L
Izanami
georgeperez4
Izanami
7,176
4,297
0
0
12,281
3,089
1,201
5,358
6,923
0
46,538
W
3,277
116
0
519
5,190
3,177
576
1,674
3,516
21,758
0
W
Amaterasu
safekarma979264
Amaterasu
5,032
1,759
0
3,940
12,443
8,337
3,682
4,111
8,332
0
34,198
W
11,773
1,736
346
3,454
9,927
5,272
651
2,246
7,681
0
50,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,966
Gold Earned
47,142
311
Minions Killed
427
0
Camps Cleared
0
1,232,626
Distance Traveled
1,623,500
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,808
545
133
7
0
318,887
3
L
Kukulkan
7,887
438
80
4
0
316,204
3
W
Charybdis
10,109
562
127
7
0
319,642
2
L
Cu Chulainn
8,048
447
93
5
0
334,683
6
L
Neith
4,984
277
0
0
0
78,187
1
L
Sylvanus
8,491
472
43
2
0
231,669
0
L
Izanami
7,556
420
95
5
0
271,883
0
W
Nox
7,774
432
37
2
0
245,296
1
W
Amaterasu
9,704
539
49
3
0
372,453
3
W
Fenrir
9,747
542
81
5
0
367,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role