Player Matchup

Kukulkan
Kukulkan
AcidPROTEUS24
Kukulkan
Level 144
God Stats
4W - 4L
1,811 SR
Queue Stats
287W - 324L
1,385 Elo+
Solo
Nemesis
Nemesis
Espartano212
Nemesis
Level 109
God Stats
1W - 0L
1,318 SR
Queue Stats
6W - 8L
1,426 Elo+
Party 2
Hercules
Hercules
XArgonautaX
Hercules
Level 103
God Stats
1W - 0L
1,252 SR
Queue Stats
6W - 10L
1,366 Elo+
Party 2
Sobek
Sobek
llDvHll
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 61L
1,462 Elo+
Solo
Osiris
Osiris
ricardo81101
Osiris
Level 121
God Stats
2W - 1L
1,644 SR
Queue Stats
156W - 113L
1,542 Elo+
Solo
Team Averages
Level 109
1,505 SR
1,436 Elo+

VS

Team Averages
Level 83
1,348 SR
1,413 Elo+
Nu Wa
Nu Wa
EugeneLancelot
Nu Wa
Level 64
God Stats
0W - 3L
1,175 SR
Queue Stats
242W - 268L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
REVY352
Zhong Kui
Level 47
God Stats
0W - 2L
1,280 SR
Queue Stats
40W - 50L
1,429 Elo+
Party 1
Hachiman
Hachiman
ReaperofSoulS697
Hachiman
Level 89
God Stats
3W - 3L
1,675 SR
Queue Stats
64W - 92L
1,348 Elo+
Solo
Da Ji
Da Ji
Sub-Zer56
Da Ji
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,390 Elo+
Party 1
Bellona
Bellona
TwilightGogma
Bellona
Level 98
God Stats
0W - 5L
1,111 SR
Queue Stats
218W - 220L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcidPROTEUS24
Kukulkan
20
10 / 4 / 14
14,016
824
31,264
15,421
8,594
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Espartano212
Nemesis
17
7 / 9 / 11
12,240
720
11,361
18,819
9,409
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
XArgonautaX
Hercules
20
8 / 4 / 18
14,391
847
13,593
29,136
39,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
llDvHll
Sobek
20
7 / 3 / 23
14,352
844
14,274
29,913
47,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
18
5 / 7 / 13
12,250
721
10,308
21,264
26,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 17
11,621
684
20,357
11,633
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
REVY352
Zhong Kui
20
12 / 9 / 10
13,508
795
33,009
24,552
16,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 8 / 13
10,944
644
20,904
16,780
7,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Sub-Zer56
Da Ji
18
7 / 10 / 10
11,579
681
12,295
19,364
9,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
19
4 / 6 / 11
11,669
686
12,617
18,292
12,427
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
88
37
Kills
27
27
Deaths
37
79
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AcidPROTEUS24
Kukulkan
10
4
14
4.25
W
Nemesis
Espartano212
Nemesis
7
9
11
1.39
L
2
4
17
2.63
L
Zhong Kui
REVY352
Zhong Kui
12
9
10
1.89
L
2
8
13
1.06
L
Da Ji
Sub-Zer56
Da Ji
7
10
10
1.2
L
Bellona
4
6
11
1.58
W
Hercules
XArgonautaX
Hercules
8
4
18
4.25
W
Sobek
llDvHll
Sobek
7
3
23
6.17
W
Osiris
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,800
Damage
99,182
114,553
Taken
90,621
131,116
Mitigated
50,281
39,583
Healing
26,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AcidPROTEUS24
Kukulkan
31,264
3,276
3,327
3,670
15,421
8,594
1,956
6,035
9,386
85,651
0
W
Nemesis
Espartano212
Nemesis
11,361
3,473
845
3,192
18,819
9,409
275
6,280
12,539
0
17,377
L
20,357
5,831
1,344
662
11,633
5,070
42
6,938
4,695
45,973
0
L
Zhong Kui
REVY352
Zhong Kui
33,009
4,346
2,379
9,029
24,552
16,253
0
13,884
10,668
48,790
0
L
20,904
9,724
1,003
2,499
16,780
7,287
0
9,752
7,028
0
41,325
L
Da Ji
Sub-Zer56
Da Ji
12,295
2,108
1,256
2,802
19,364
9,244
0
9,248
10,116
0
14,493
L
Bellona
12,617
6,499
2,433
2,917
18,292
12,427
0
9,873
8,419
0
26,367
W
Hercules
XArgonautaX
Hercules
13,593
3,081
3,687
9,122
29,136
39,389
845
15,964
13,172
11,614
20,983
W
Sobek
llDvHll
Sobek
14,274
1,003
2,050
9,179
29,913
47,100
656
14,474
15,439
30,141
0
W
Osiris
10,308
2,962
1,317
3,194
21,264
26,624
2,083
10,613
10,651
0
30,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,249
Gold Earned
59,321
223
Minions Killed
167
0
Camps Cleared
0
1,483,102
Distance Traveled
1,417,279
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,016
824
114
7
0
293,890
1
W
Nemesis
12,240
720
14
1
0
284,083
0
L
Nu Wa
11,621
684
40
2
0
308,902
1
L
Zhong Kui
13,508
795
34
2
0
277,040
0
L
Hachiman
10,944
644
44
3
0
248,940
0
L
Da Ji
11,579
681
10
1
0
286,997
0
L
Bellona
11,669
686
39
2
0
295,400
1
W
Hercules
14,391
847
37
2
0
312,974
0
W
Sobek
14,352
844
17
1
0
329,663
2
W
Osiris
12,250
721
41
2
0
262,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role