Player Matchup

Hou Yi
Hou Yi
BunchOfTostadas
Hou Yi
Level 133
God Stats
1W - 6L
1,281 SR
Queue Stats
143W - 141L
1,524 Elo+
Solo
Agni
Agni
ElBichoCR79996
Agni
Level 106
God Stats
8W - 17L
1,311 SR
Queue Stats
177W - 184L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
iiLyons
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
864W - 878L
1,450 Elo+
Party 2
Bastet
Bastet
mistsofnowh3r3
Bastet
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
649W - 675L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
strawhat_ippo
Nu Wa
Level 141
God Stats
22W - 19L
1,610 SR
Queue Stats
586W - 600L
1,492 Elo+
Solo
Team Averages
Level 118
1,440 SR
1,482 Elo+

VS

Team Averages
Level 86
1,511 SR
1,509 Elo+
Geb
Geb
DiiegoH2P
Geb
Level 124
God Stats
1W - 1L
1,236 SR
Queue Stats
222W - 240L
1,474 Elo+
Solo
Sol
Sol
Doctor Zucchini
Sol
Level 48
God Stats
10W - 11L
1,440 SR
Queue Stats
116W - 127L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JennyMonse
Morgan Le Fay
Level 156
God Stats
5W - 3L
1,511 SR
Queue Stats
20W - 12L
1,615 Elo+
Party 1
Izanami
Izanami
balsmclongshlong
Izanami
Level 67
God Stats
55W - 57L
1,619 SR
Queue Stats
191W - 197L
1,481 Elo+
Solo
Thor
Thor
sαm99
Thor
Level 37
God Stats
5W - 5L
1,746 SR
Queue Stats
24W - 16L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,842
884
8,943
9,920
3,291
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 4 / 2
8,499
850
3,223
8,005
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
iiLyons
Kuzenbo
15
0 / 2 / 5
9,619
962
6,996
14,205
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 6 / 2
9,690
969
8,553
11,978
4,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 7 / 3
9,947
995
13,461
16,058
5,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

159

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 17
10,645
1,065
6,876
11,285
12,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 9
10,081
1,008
9,223
9,753
4,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
JennyMonse
Morgan Le Fay
17
4 / 1 / 16
10,403
1,040
14,270
9,174
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 8
10,053
1,005
7,546
6,797
2,652
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
sαm99
Thor
17
11 / 1 / 7
11,796
1,180
17,985
8,132
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
6
Kills
22
22
Deaths
6
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
1
1
17
9.5
W
2
2
9
3.25
L
0
4
2
0.25
W
Morgan Le Fay
JennyMonse
Morgan Le Fay
4
1
16
12
W
4
1
8
8
L
Kuzenbo
iiLyons
Kuzenbo
0
2
5
1.25
L
3
6
2
0.67
L
2
7
3
0.5
W
Thor
sαm99
Thor
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,176
Damage
55,900
60,166
Taken
45,141
32,708
Mitigated
26,166
2,682
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,943
4,978
0
458
9,920
3,291
0
7,071
2,849
0
21,702
W
6,876
318
2,401
1,962
11,285
12,715
0
5,171
6,114
13,902
0
W
9,223
3,406
0
3,788
9,753
4,105
0
5,027
4,726
45,535
0
L
3,223
309
0
15
8,005
2,741
0
4,714
3,291
14,345
0
W
Morgan Le Fay
JennyMonse
Morgan Le Fay
14,270
628
398
1,259
9,174
3,524
0
4,860
4,314
29,700
0
W
7,546
5,062
0
0
6,797
2,652
0
4,666
2,131
0
31,635
L
Kuzenbo
iiLyons
Kuzenbo
6,996
2,108
0
1,144
14,205
16,906
0
7,284
6,921
17,855
0
L
8,553
1,739
0
0
11,978
4,625
0
4,929
7,049
0
15,336
L
13,461
4,363
289
776
16,058
5,145
0
6,371
9,687
50,261
0
W
Thor
sαm99
Thor
17,985
3,146
0
227
8,132
3,170
0
3,956
4,176
0
38,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,597
Gold Earned
52,978
161
Minions Killed
247
3
Camps Cleared
11
789,898
Distance Traveled
1,005,084
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,842
884
38
4
0
160,888
0
W
Geb
10,645
1,065
7
1
0
215,795
2
W
Sol
10,081
1,008
85
9
9
178,650
1
L
Agni
8,499
850
18
2
0
79,810
0
W
Morgan Le Fay
10,403
1,040
37
4
1
218,126
0
W
Izanami
10,053
1,005
53
5
0
198,050
1
L
Kuzenbo
9,619
962
14
1
1
184,798
3
L
Bastet
9,690
969
32
3
2
189,121
0
L
Nu Wa
9,947
995
59
6
0
175,281
1
W
Thor
11,796
1,180
65
7
1
194,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role