Player Matchup

Aphrodite
Aphrodite
Aloneso
Aphrodite
Level 130
God Stats
0W - 4L
1,202 SR
Queue Stats
64W - 55L
1,590 Elo+
Party 1
Tiamat
Tiamat
BlazeFang
Tiamat
Level 126
God Stats
1W - 4L
1,470 SR
Queue Stats
168W - 124L
1,669 Elo+
Party 1
Odin
Odin
Samyp31
Odin
Level 107
God Stats
0W - 1L
1,245 SR
Queue Stats
137W - 104L
1,650 Elo+
Party 1
Fafnir
Fafnir
crandaddy12
Fafnir
Level 118
God Stats
2W - 3L
1,527 SR
Queue Stats
563W - 572L
1,607 Elo+
Solo
Cernunnos
Cernunnos
veldariana
Cernunnos
Level 88
God Stats
0W - 1L
1,757 SR
Queue Stats
6W - 8L
1,540 Elo+
Solo
Team Averages
Level 114
1,440 SR
1,611 Elo+

VS

Team Averages
Level 149
1,460 SR
1,556 Elo+
Hel
Hel
HueNato
Hel
Level 160
God Stats
17W - 8L
1,651 SR
Queue Stats
750W - 714L
1,546 Elo+
Solo
Nemesis
Nemesis
Im Sundance
Nemesis
Level 147
God Stats
1W - 2L
1,155 SR
Queue Stats
202W - 230L
1,581 Elo+
Solo
Persephone
Persephone
Koberama87
Persephone
Level 159
God Stats
15W - 3L
1,690 SR
Queue Stats
506W - 483L
1,575 Elo+
Party 2
Anhur
Anhur
Myselfy
Anhur
Level 122
God Stats
5W - 5L
1,412 SR
Queue Stats
321W - 301L
1,570 Elo+
Solo
Jormungandr
Jormungandr
T-I-GUH
Jormungandr
Level 158
God Stats
5W - 3L
1,392 SR
Queue Stats
601W - 547L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aloneso
Aphrodite
18
3 / 5 / 10
9,835
757
8,387
16,122
12,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
BlazeFang
Tiamat
18
3 / 5 / 11
10,051
773
15,709
14,434
7,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Samyp31
Odin
16
6 / 7 / 4
10,622
817
12,313
13,962
7,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
15
2 / 7 / 9
9,067
697
7,657
19,739
22,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
veldariana
Cernunnos
15
1 / 8 / 6
8,516
655
13,997
16,066
4,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
9 / 3 / 15
11,244
865
16,770
16,220
7,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Im Sundance
Nemesis
15
10 / 7 / 11
10,439
803
16,408
13,826
6,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Koberama87
Persephone
15
2 / 3 / 19
10,005
770
13,178
11,775
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Myselfy
Anhur
18
8 / 2 / 17
11,104
854
14,272
15,062
6,492
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
T-I-GUH
Jormungandr
19
3 / 2 / 27
10,969
844
11,486
21,548
27,800
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
121
15
Kills
32
32
Deaths
17
40
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aloneso
Aphrodite
3
5
10
1.6
L
Tiamat
BlazeFang
Tiamat
3
5
11
1.7
W
Hel
9
3
15
5.5
W
Nemesis
Im Sundance
Nemesis
10
7
11
2.21
W
Persephone
Koberama87
Persephone
2
3
19
3.83
W
Anhur
Myselfy
Anhur
8
2
17
8.25
L
Odin
Samyp31
Odin
6
7
4
1.14
W
Jormungandr
T-I-GUH
Jormungandr
3
2
27
8.25
L
Fafnir
2
7
9
0.93
L
Cernunnos
veldariana
Cernunnos
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,063
Damage
72,114
80,323
Taken
78,431
54,548
Mitigated
52,862
32,378
Healing
42,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aloneso
Aphrodite
8,387
1,070
8,476
8,059
16,122
12,861
546
9,889
6,233
26,336
0
L
Tiamat
BlazeFang
Tiamat
15,709
985
1,892
5,234
14,434
7,343
504
8,299
6,135
30,106
0
W
Hel
16,770
483
17,698
10,506
16,220
7,490
474
6,558
9,662
24,940
0
W
Nemesis
Im Sundance
Nemesis
16,408
6,099
0
883
13,826
6,535
1,181
3,926
9,900
0
24,466
W
Persephone
Koberama87
Persephone
13,178
193
0
1,124
11,775
4,545
1,313
5,662
6,110
29,104
0
W
Anhur
Myselfy
Anhur
14,272
9,792
3,558
2,304
15,062
6,492
3,394
7,506
7,556
0
29,901
L
Odin
Samyp31
Odin
12,313
1,951
770
1,019
13,962
7,489
546
7,206
6,756
3,293
16,335
W
Jormungandr
T-I-GUH
Jormungandr
11,486
2,068
2,021
4,301
21,548
27,800
689
9,801
11,747
30,186
0
L
Fafnir
7,657
1,685
789
3,107
19,739
22,031
0
8,009
11,730
11,109
0
L
Cernunnos
veldariana
Cernunnos
13,997
7,119
327
2,705
16,066
4,824
0
8,031
8,035
0
27,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
53,761
108
Minions Killed
141
0
Camps Cleared
0
1,075,581
Distance Traveled
1,279,481
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,835
757
40
3
0
230,373
0
L
Tiamat
10,051
773
25
2
0
254,712
3
W
Hel
11,244
865
18
1
0
283,365
0
W
Nemesis
10,439
803
19
1
0
248,008
3
W
Persephone
10,005
770
34
3
0
240,961
0
W
Anhur
11,104
854
40
3
0
251,060
0
L
Odin
10,622
817
14
1
0
184,836
1
W
Jormungandr
10,969
844
30
2
0
256,087
1
L
Fafnir
9,067
697
6
0
0
215,155
1
L
Cernunnos
8,516
655
23
2
0
190,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role