Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Bigsbei
Tyr
Level 29
God Stats
22W - 19L
1,472 SR
Queue Stats
81W - 88L
1,450 Elo+
Party 1
Chaac
Chaac
ButchSteeL
Chaac
Level 148
God Stats
15W - 18L
1,545 SR
Queue Stats
464W - 410L
1,544 Elo+
Party 1
Zeus
Zeus
Devilray98
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,496 Elo+
Party 1
Team Averages
Level 77
1,504 SR
1,498 Elo+

VS

Team Averages
Level 39
1,500 SR
1,563 Elo+
Kukulkan
Kukulkan
ICEINMYVEINS313
Kukulkan
Level 36
God Stats
39W - 38L
1,425 SR
Queue Stats
152W - 167L
1,391 Elo+
Solo
Bakasura
Bakasura
Trunpet
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,749 Elo+
Party 2
Fenrir
Fenrir
Vareese
Fenrir
Level 27
God Stats
1W - 1L
1,524 SR
Queue Stats
33W - 22L
1,507 Elo+
Party 2
Anhur
Anhur
infinite723
Anhur
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 169L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
xma14
Cthulhu
Level 59
God Stats
26W - 20L
1,550 SR
Queue Stats
135W - 124L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
10 / 2 / 6
9,144
610
13,071
12,103
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
 
Cernunnos
14
4 / 3 / 9
8,512
567
7,634
8,340
2,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
15
1 / 0 / 4
8,892
593
6,486
13,113
9,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
14
8 / 0 / 4
8,729
582
4,707
7,812
5,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 5 / 1
7,145
476
4,641
9,068
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 5 / 1
8,138
543
6,208
10,807
4,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Trunpet
Bakasura
10
1 / 6 / 1
6,397
426
3,931
9,900
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Vareese
Fenrir
10
0 / 6 / 3
6,070
405
3,252
8,955
4,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 4 / 0
7,881
525
6,107
9,600
2,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
xma14
Cthulhu
12
0 / 3 / 0
6,658
444
10,021
12,392
10,049
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
24
Kills
10
10
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
2
6
6.5
W
Cernunnos
 
Cernunnos
4
3
9
2.83
W
Tyr
1
0
4
3
W
Chaac
8
0
4
10
W
1
5
1
0.3
L
Kukulkan
5
5
1
1.1
L
Bakasura
Trunpet
Bakasura
1
6
1
0.25
L
Fenrir
Vareese
Fenrir
0
6
3
0.25
L
4
4
0
1
L
Cthulhu
xma14
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,539
Damage
29,519
50,436
Taken
51,654
23,869
Mitigated
25,736
21,838
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,071
3,554
0
6,670
12,103
4,135
0
3,206
8,767
57,571
0
W
Cernunnos
 
Cernunnos
7,634
3,901
0
2,680
8,340
2,191
388
192
8,148
0
52,102
W
Tyr
6,486
1,080
0
7,029
13,113
9,141
828
7,576
5,140
0
64,094
W
Chaac
4,707
1,282
138
3,599
7,812
5,336
699
113
7,699
0
45,703
W
4,641
975
0
1,722
9,068
3,066
714
4,976
3,714
35,768
0
L
Kukulkan
6,208
901
0
1,188
10,807
4,314
138
7,734
3,073
46,330
0
L
Bakasura
Trunpet
Bakasura
3,931
2,468
0
2,207
9,900
3,827
0
3,709
6,191
0
31,241
L
Fenrir
Vareese
Fenrir
3,252
706
15
794
8,955
4,623
0
1,889
7,066
0
12,006
L
6,107
3,216
0
2,594
9,600
2,923
0
1,587
8,013
0
51,081
L
Cthulhu
xma14
Cthulhu
10,021
1,260
90
2,113
12,392
10,049
0
3,072
9,320
41,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
35,144
504
Minions Killed
332
0
Camps Cleared
0
1,444,720
Distance Traveled
1,384,493
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,144
610
107
7
0
309,403
2
W
Cernunnos
8,512
567
108
7
0
267,496
4
W
Tyr
8,892
593
148
10
0
322,255
1
W
Chaac
8,729
582
73
5
0
290,692
1
W
Zeus
7,145
476
68
5
0
254,874
0
L
Kukulkan
8,138
543
85
6
0
250,272
3
L
Bakasura
6,397
426
59
4
0
286,304
0
L
Fenrir
6,070
405
16
1
0
286,170
0
L
Anhur
7,881
525
102
7
0
274,146
2
L
Cthulhu
6,658
444
70
5
0
287,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role