Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Chona1
Baron Samedi
Level 114
God Stats
17W - 11L
1,653 SR
Queue Stats
189W - 167L
1,469 Elo+
Solo
Rama
Rama
Eslarep
Rama
Level 88
God Stats
6W - 1L
1,731 SR
Queue Stats
158W - 158L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
GostHunter666
Gilgamesh
Level 149
God Stats
9W - 13L
1,426 SR
Queue Stats
157W - 178L
1,519 Elo+
Solo
Bakasura
Bakasura
TriggerSavvy8o8
Bakasura
Level 158
God Stats
13W - 17L
1,524 SR
Queue Stats
448W - 460L
1,537 Elo+
Solo
Team Averages
Level 119
1,567 SR
1,507 Elo+

VS

Team Averages
Level 91
1,607 SR
1,471 Elo+
Aphrodite
Aphrodite
Kyuurii
Aphrodite
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,282 Elo+
Solo
Da Ji
Da Ji
LordOfAffliction
Da Ji
Level 99
God Stats
6W - 5L
1,647 SR
Queue Stats
186W - 172L
1,590 Elo+
Party 1
Fenrir
Fenrir
N0rdOfTheRings
Fenrir
Level 104
God Stats
16W - 10L
1,683 SR
Queue Stats
114W - 109L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
RizenPower
Ao Kuang
Level 64
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 6L
1,523 Elo+
Solo
Heimdallr
Heimdallr
xczechmatex
Heimdallr
Level 105
God Stats
26W - 35L
1,505 SR
Queue Stats
573W - 554L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 2 / 12
7,851
714
8,368
11,647
10,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Chona1
Baron Samedi
17
10 / 0 / 8
10,945
995
14,630
4,693
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Eslarep
Rama
14
3 / 3 / 9
8,487
772
7,153
8,677
3,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
GostHunter666
Gilgamesh
15
4 / 2 / 16
9,345
850
10,935
15,155
14,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
16
5 / 2 / 8
9,942
904
8,111
11,367
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kyuurii
Aphrodite
13
1 / 5 / 3
7,193
654
4,498
8,705
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 5 / 5
8,098
736
11,950
11,724
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 0
6,286
571
4,210
16,039
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
RizenPower
Ao Kuang
13
2 / 4 / 3
7,597
691
9,033
12,060
4,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
xczechmatex
Heimdallr
14
2 / 4 / 3
7,978
725
7,191
10,258
3,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
22
Kills
9
9
Deaths
22
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
2
12
3
W
Baron Samedi
Chona1
Baron Samedi
10
0
8
14
W
Rama
Eslarep
Rama
3
3
9
2.5
W
Gilgamesh
GostHunter666
Gilgamesh
4
2
16
6
L
Aphrodite
Kyuurii
Aphrodite
1
5
3
0.5
L
3
5
5
1.1
L
1
4
0
0.25
L
Ao Kuang
RizenPower
Ao Kuang
2
4
3
0.88
W
Bakasura
5
2
8
4.5
L
Heimdallr
xczechmatex
Heimdallr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,197
Damage
36,882
51,539
Taken
58,786
36,065
Mitigated
26,138
16,928
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,368
504
0
1,448
11,647
10,516
40
2,768
8,702
22,434
0
W
Baron Samedi
Chona1
Baron Samedi
14,630
1,753
3,090
2,373
4,693
2,618
340
819
3,874
39,705
0
W
Rama
Eslarep
Rama
7,153
5,871
0
1,597
8,677
3,504
539
1,141
7,456
0
22,621
W
Gilgamesh
GostHunter666
Gilgamesh
10,935
1,881
223
3,806
15,155
14,043
335
5,956
8,769
0
25,101
L
Aphrodite
Kyuurii
Aphrodite
4,498
1,023
2,603
1,816
8,705
4,281
0
4,516
4,078
16,712
0
L
11,950
2,621
0
776
11,724
4,463
0
5,836
5,719
0
25,005
L
4,210
243
0
3,411
16,039
9,673
0
4,605
10,830
0
11,770
L
Ao Kuang
RizenPower
Ao Kuang
9,033
2,562
0
3,276
12,060
4,368
0
3,194
8,366
24,010
0
W
Bakasura
8,111
6,565
0
4,391
11,367
5,384
1,963
3,060
8,172
0
31,728
L
Heimdallr
xczechmatex
Heimdallr
7,191
3,303
0
2,162
10,258
3,353
0
4,770
4,984
0
33,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,570
Gold Earned
37,152
266
Minions Killed
196
9
Camps Cleared
7
1,073,771
Distance Traveled
957,212
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,851
714
34
3
0
233,959
2
W
Baron Samedi
10,945
995
80
7
2
201,616
2
W
Rama
8,487
772
35
3
1
204,752
2
W
Gilgamesh
9,345
850
30
3
1
225,691
2
L
Aphrodite
7,193
654
40
4
0
194,126
0
L
Da Ji
8,098
736
32
3
0
182,065
3
L
Fenrir
6,286
571
20
2
1
208,850
0
L
Ao Kuang
7,597
691
34
3
3
196,611
0
W
Bakasura
9,942
904
87
8
5
207,753
3
L
Heimdallr
7,978
725
70
6
3
175,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role