Player Matchup

Da Ji
Da Ji
MemorySept
Da Ji
Level 29
God Stats
1W - 2L
1,274 SR
Queue Stats
206W - 262L
1,449 Elo+
Solo
Anhur
Anhur
Timba69
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,269 Elo+
Party 1
Ymir
Ymir
attackonsophia
Ymir
Level 27
God Stats
5W - 13L
1,259 SR
Queue Stats
125W - 145L
1,380 Elo+
Party 3
Achilles
Achilles
fruitdragon67
Achilles
Level 4
God Stats
19W - 10L
1,500 SR
Queue Stats
23W - 20L
1,269 Elo+
Party 1
Eset
Eset
gingersnap09
Eset
Level 28
God Stats
7W - 6L
1,911 SR
Queue Stats
150W - 169L
1,401 Elo+
Party 3
Team Averages
Level 18
1,489 SR
1,353 Elo+

VS

Team Averages
Level 19
1,427 SR
1,349 Elo+
Artemis
Artemis
Amora244
Artemis
Level 26
God Stats
24W - 22L
1,511 SR
Queue Stats
24W - 25L
1,436 Elo+
Party 2
He Bo
He Bo
Elfityart
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,311 Elo+
Solo
Amaterasu
Amaterasu
Jabr0k
Amaterasu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,328 Elo+
Party 2
Sun Wukong
Sun Wukong
M0rocho
Sun Wukong
Level 18
God Stats
2W - 5L
1,362 SR
Queue Stats
60W - 79L
1,281 Elo+
Solo
Hou Yi
Hou Yi
RK 4lberto
Hou Yi
Level 21
God Stats
5W - 2L
1,264 SR
Queue Stats
68W - 70L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
8 / 13 / 9
12,846
1,071
13,883
23,734
8,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Timba69
Anhur
19
2 / 9 / 14
12,107
1,009
14,610
18,965
5,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 10 / 13
12,172
1,014
14,838
26,975
15,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
fruitdragon67
Achilles
19
3 / 16 / 12
11,758
980
14,971
40,413
49,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
5 / 7 / 13
12,709
1,059
22,615
18,529
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amora244
Artemis
20
22 / 1 / 24
16,556
1,380
44,624
16,479
6,549
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
Elfityart
He Bo
19
5 / 8 / 26
12,016
1,001
15,893
16,439
6,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Jabr0k
Amaterasu
20
16 / 2 / 21
14,549
1,212
21,405
18,913
11,095
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
M0rocho
Sun Wukong
20
5 / 4 / 23
12,163
1,014
12,759
19,486
14,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
RK 4lberto
Hou Yi
20
7 / 5 / 34
13,665
1,139
24,049
15,514
5,679
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
183
20
Kills
55
55
Deaths
20
61
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amora244
Artemis
22
1
24
34
W
He Bo
Elfityart
He Bo
5
8
26
2.25
W
Amaterasu
Jabr0k
Amaterasu
16
2
21
13.25
W
Sun Wukong
M0rocho
Sun Wukong
5
4
23
4.13
L
Da Ji
8
13
9
0.96
W
Hou Yi
RK 4lberto
Hou Yi
7
5
34
4.8
L
Anhur
Timba69
Anhur
2
9
14
1
L
2
10
13
0.85
L
Achilles
fruitdragon67
Achilles
3
16
12
0.56
L
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,917
Damage
118,730
128,616
Taken
86,831
84,859
Mitigated
44,546
10,636
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amora244
Artemis
44,624
34,164
91
7,115
16,479
6,549
0
5,496
10,619
0
74,353
W
He Bo
Elfityart
He Bo
15,893
1,704
0
1,841
16,439
6,540
0
5,944
10,120
23,895
0
W
Amaterasu
Jabr0k
Amaterasu
21,405
10,377
0
3,631
18,913
11,095
0
7,921
10,389
0
35,283
W
Sun Wukong
M0rocho
Sun Wukong
12,759
3,314
0
2,435
19,486
14,683
0
13,031
6,244
0
20,662
L
Da Ji
13,883
3,293
0
135
23,734
8,951
0
2,562
21,172
0
23,676
W
Hou Yi
RK 4lberto
Hou Yi
24,049
14,486
0
3,871
15,514
5,679
0
5,061
10,221
0
43,619
L
Anhur
Timba69
Anhur
14,610
6,809
0
1,038
18,965
5,855
0
2,459
16,506
0
64,148
L
14,838
4,910
317
3,090
26,975
15,013
0
2,722
24,253
33,535
0
L
Achilles
fruitdragon67
Achilles
14,971
6,280
0
2,119
40,413
49,252
0
5,029
35,384
0
26,330
L
22,615
4,283
1,330
2,607
18,529
5,788
0
3,121
15,408
49,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,592
Gold Earned
68,949
224
Minions Killed
195
1
Camps Cleared
2
1,030,216
Distance Traveled
927,742
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,556
1,380
88
7
1
174,877
0
W
He Bo
12,016
1,001
14
1
0
190,924
0
W
Amaterasu
14,549
1,212
25
2
0
210,816
0
W
Sun Wukong
12,163
1,014
24
2
0
188,199
0
L
Da Ji
12,846
1,071
15
1
1
211,196
0
W
Hou Yi
13,665
1,139
44
4
1
162,926
0
L
Anhur
12,107
1,009
93
8
0
229,255
0
L
Ymir
12,172
1,014
51
4
0
161,640
0
L
Achilles
11,758
980
17
1
0
222,252
2
L
Eset
12,709
1,059
48
4
0
205,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role