Player Matchup

Arachne
Arachne
Clxments
Arachne
Level 56
God Stats
71W - 82L
1,460 SR
Queue Stats
203W - 220L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IP Ste1n
Kumbhakarna
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
437W - 512L
1,433 Elo+
Solo
Tyr
Tyr
KumConosseur
Tyr
Level 25
God Stats
4W - 4L
1,840 SR
Queue Stats
68W - 60L
1,579 Elo+
Party 1
Rama
Rama
P33OnMyToes
Rama
Level 43
God Stats
12W - 13L
1,681 SR
Queue Stats
206W - 224L
1,498 Elo+
Party 1
Vulcan
Vulcan
Stinkyhole4498
Vulcan
Level 34
God Stats
2W - 13L
1,209 SR
Queue Stats
164W - 196L
1,458 Elo+
Party 1
Team Averages
Level 40
1,538 SR
1,485 Elo+

VS

Team Averages
Level 83
1,526 SR
1,474 Elo+
Sylvanus
Sylvanus
GODz Doctor
Sylvanus
Level 146
God Stats
4W - 8L
1,512 SR
Queue Stats
35W - 36L
1,461 Elo+
Party 2
Chiron
Chiron
GODz Mirage
Chiron
Level 27
God Stats
3W - 2L
1,573 SR
Queue Stats
44W - 57L
1,526 Elo+
Party 2
Da Ji
Da Ji
RIP Cobra001
Da Ji
Level 111
God Stats
6W - 5L
1,481 SR
Queue Stats
385W - 442L
1,455 Elo+
Party 2
Chaac
Chaac
takenpython477
Chaac
Level 101
God Stats
9W - 5L
1,581 SR
Queue Stats
324W - 372L
1,394 Elo+
Party 3
Ra
Ra
xKickass457x
Ra
Level 29
God Stats
8W - 5L
1,485 SR
Queue Stats
54W - 41L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clxments
Arachne
11
5 / 4 / 0
6,292
629
6,600
7,114
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
IP Ste1n
Kumbhakarna
8
0 / 4 / 0
4,414
441
1,617
7,796
3,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 1 / 0
5,431
543
3,640
6,642
4,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 4 / 0
4,666
467
1,942
6,517
1,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 2
4,910
491
4,571
3,709
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GODz Doctor
Sylvanus
9
3 / 0 / 5
5,956
596
3,779
11,629
7,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
10
4 / 0 / 5
6,001
600
5,047
4,840
1,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 4 / 2
5,736
574
2,346
7,127
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 0
5,782
578
3,533
7,855
3,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
7 / 0 / 2
6,857
686
5,268
5,618
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
17
17
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
Clxments
Arachne
5
4
0
1.25
W
Sylvanus
GODz Doctor
Sylvanus
3
0
5
5.5
W
Chiron
4
0
5
6.5
L
Kumbhakarna
IP Ste1n
Kumbhakarna
0
4
0
0
L
1
1
0
1
L
0
4
0
0
W
2
4
2
0.75
L
0
4
2
0.25
W
1
2
0
0.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
19,973
31,778
Taken
37,069
13,478
Mitigated
16,150
8,617
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Clxments
Arachne
6,600
5,024
0
2,127
7,114
2,692
0
1,912
5,094
0
37,565
W
Sylvanus
GODz Doctor
Sylvanus
3,779
1,755
1,951
3,716
11,629
7,270
60
2,096
9,491
16,523
0
W
Chiron
5,047
2,164
510
2,367
4,840
1,313
0
1,396
3,408
0
26,674
L
Kumbhakarna
IP Ste1n
Kumbhakarna
1,617
455
0
1,999
7,796
3,537
0
2,649
5,071
14,086
0
L
3,640
1,220
0
2,516
6,642
4,337
0
182
6,460
0
25,458
L
1,942
1,762
0
1,928
6,517
1,532
0
2,090
4,361
0
25,127
W
2,346
432
0
2,226
7,127
2,209
0
593
6,474
0
28,643
L
4,571
1,019
0
47
3,709
1,380
0
1,908
1,745
21,711
0
W
3,533
1,449
0
2,919
7,855
3,467
585
0
7,855
0
32,134
W
5,268
771
1,161
3,231
5,618
1,891
935
1,941
3,435
34,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,713
Gold Earned
30,332
231
Minions Killed
300
0
Camps Cleared
0
958,785
Distance Traveled
928,465
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,292
629
71
7
0
233,083
5
W
Sylvanus
5,956
596
31
3
0
178,168
1
W
Chiron
6,001
600
59
6
0
184,141
4
L
Kumbhakarna
4,414
441
18
2
0
153,385
0
L
Tyr
5,431
543
57
6
0
214,430
2
L
Rama
4,666
467
52
5
0
175,928
0
W
Da Ji
5,736
574
64
6
0
184,460
1
L
Vulcan
4,910
491
33
3
0
181,959
1
W
Chaac
5,782
578
59
6
0
178,327
1
W
Ra
6,857
686
87
9
0
203,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role