Player Matchup

Geb
Geb
AlfredoEstVeg22
Geb
Level 103
God Stats
7W - 1L
1,845 SR
Queue Stats
55W - 70L
1,634 Elo+
Party 3
Bellona
Bellona
CARLOSELTATA
Bellona
Level 128
God Stats
2W - 1L
1,550 SR
Queue Stats
124W - 142L
1,602 Elo+
Party 3
Chiron
Chiron
JeseEma
Chiron
Level 102
God Stats
4W - 5L
1,539 SR
Queue Stats
125W - 117L
1,583 Elo+
Party 3
Discordia
Discordia
RM_BVB45
Discordia
Level 127
God Stats
13W - 21L
1,494 SR
Queue Stats
92W - 120L
1,543 Elo+
Party 3
Ravana
Ravana
RodCommander
Ravana
Level 148
God Stats
4W - 3L
1,286 SR
Queue Stats
102W - 115L
1,585 Elo+
Party 3
Team Averages
Level 122
1,543 SR
1,589 Elo+

VS

Team Averages
Level 104
1,574 SR
1,631 Elo+
Artemis
Artemis
Hoboito07
Artemis
Level 160
God Stats
0W - 1L
1,302 SR
Queue Stats
161W - 155L
1,617 Elo+
Party 2
Tyr
Tyr
JayRoam24
Tyr
Level 143
God Stats
8W - 6L
1,592 SR
Queue Stats
129W - 91L
1,656 Elo+
Solo
Zeus
Zeus
JonesTheValiant
Zeus
Level 61
God Stats
20W - 8L
1,729 SR
Queue Stats
156W - 114L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
OverlordJones
Gilgamesh
Level 67
God Stats
45W - 25L
1,767 SR
Queue Stats
233W - 171L
1,638 Elo+
Party 1
Pele
Pele
PAPA SL4YER
Pele
Level 89
God Stats
3W - 6L
1,482 SR
Queue Stats
117W - 105L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,538
467
4,373
10,686
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
CARLOSELTATA
Bellona
12
2 / 1 / 1
6,783
485
3,674
7,330
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
JeseEma
Chiron
13
2 / 2 / 3
7,904
565
6,272
8,988
2,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
RM_BVB45
Discordia
12
2 / 2 / 4
7,086
506
5,292
6,281
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
12
3 / 2 / 2
6,983
499
4,454
6,647
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hoboito07
Artemis
13
2 / 4 / 0
7,667
548
8,371
8,612
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 0 / 1
8,092
578
8,536
10,336
6,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 0
7,088
506
4,982
7,649
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
OverlordJones
Gilgamesh
2
0 / 1 / 0
4,302
307
0
906
242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 2
7,046
503
5,643
9,562
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
8
8
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Bellona
CARLOSELTATA
Bellona
2
1
1
2.5
L
Artemis
Hoboito07
Artemis
2
4
0
0.5
L
4
0
1
4.5
W
Chiron
JeseEma
Chiron
2
2
3
1.75
L
1
3
0
0.33
L
Gilgamesh
OverlordJones
Gilgamesh
0
1
0
0
L
1
3
2
0.67
W
Discordia
RM_BVB45
Discordia
2
2
4
2
W
Ravana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
27,532
39,932
Taken
37,065
20,394
Mitigated
14,097
11,816
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,373
929
0
2,959
10,686
6,505
36
1,854
8,700
13,101
0
W
Bellona
CARLOSELTATA
Bellona
3,674
247
0
1,504
7,330
6,954
534
980
6,326
0
29,725
L
Artemis
Hoboito07
Artemis
8,371
3,881
0
1,481
8,612
2,169
112
627
7,985
0
48,352
L
8,536
765
0
2,600
10,336
6,504
373
2,676
6,986
8,214
42,548
W
Chiron
JeseEma
Chiron
6,272
2,355
200
2,485
8,988
2,775
0
0
8,934
0
50,991
L
4,982
581
39
1,394
7,649
2,093
360
2,501
4,842
37,993
0
L
Gilgamesh
OverlordJones
Gilgamesh
0
0
0
12
906
242
0
295
611
0
158
L
5,643
903
0
3,575
9,562
3,089
0
3,094
6,280
0
46,739
W
Discordia
RM_BVB45
Discordia
5,292
57
33
1,527
6,281
1,802
0
2,243
3,842
34,545
0
W
Ravana
4,454
1,142
0
3,108
6,647
2,358
372
1,549
5,006
0
44,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
34,195
373
Minions Killed
369
0
Camps Cleared
0
1,285,119
Distance Traveled
1,066,892
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,538
467
24
2
0
286,490
4
W
Bellona
6,783
485
74
5
0
255,257
2
L
Artemis
7,667
548
88
6
0
219,156
2
L
Tyr
8,092
578
104
7
0
287,028
2
W
Chiron
7,904
565
105
8
0
233,770
1
L
Zeus
7,088
506
91
7
0
236,805
7
L
Gilgamesh
4,302
307
2
0
0
10,759
0
L
Pele
7,046
503
84
6
0
313,144
4
W
Discordia
7,086
506
80
6
0
244,575
1
W
Ravana
6,983
499
90
6
0
265,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role