Player Matchup

Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Silver IV
Eighpex
Gilgamesh
Silver IV
Level 113
God Stats
1W - 1L
1,591 SR
Queue Stats
5W - 6L
1,371 MMR
Solo
Achilles
Achilles
Silver III
ElderPulsar
Achilles
Silver III
Level 157
God Stats
1W - 1L
1,579 SR
Queue Stats
12W - 13L
1,367 MMR
Solo
Bastet
Bastet
Platinum V
OnjusticeFred
Bastet
Platinum V
Level 159
God Stats
6W - 2L
1,675 SR
Queue Stats
308W - 306L
1,573 MMR
Party 1
Medusa
Medusa
Bronze III
ugotkik
Medusa
Bronze III
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,354 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,569 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,625 SR
1,415 MMR
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
JustSpxwn
Chang'e
Gold III
Level 158
God Stats
3W - 4L
1,853 SR
Queue Stats
882W - 880L
1,416 MMR
Solo
Nu Wa
Nu Wa
Gold V
P3COC1TA31
Nu Wa
Gold V
Level 159
God Stats
238W - 214L
1,549 SR
Queue Stats
334W - 361L
1,377 MMR
Solo
Hou Yi
Hou Yi
Gold III
WLACRAZY
Hou Yi
Gold III
Level 112
God Stats
8W - 8L
1,598 SR
Queue Stats
827W - 828L
1,447 MMR
Solo
Ymir
Ymir
Gold V
iiTz Turnt
Ymir
Gold V
Level 82
God Stats
0W - 1L
1,627 SR
Queue Stats
21W - 30L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
0 / 7 / 5
11,233
468
7,034
17,706
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Eighpex
Gilgamesh
20
2 / 0 / 5
13,087
545
7,534
23,460
22,463
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
ElderPulsar
Achilles
17
5 / 2 / 4
11,695
487
10,132
22,413
32,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 3 / 6
14,528
605
11,865
17,339
8,454
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
ugotkik
Medusa
20
13 / 3 / 4
14,035
585
18,595
16,022
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneMorgan Le FayOdinLokiGeb

VS

Bans
ArtemisJanusArtioAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
2 / 4 / 6
10,991
458
8,759
11,888
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
JustSpxwn
Chang'e
16
4 / 3 / 5
10,983
458
15,466
16,833
6,575
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
18
2 / 4 / 1
11,316
472
18,940
9,489
4,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
WLACRAZY
Hou Yi
16
4 / 11 / 4
10,533
439
7,225
20,453
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 1
10,473
436
7,555
18,194
22,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
26
Kills
15
15
Deaths
26
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
7
5
0.36
L
Ravana
 
Ravana
2
4
6
1.25
W
Gilgamesh
Eighpex
Gilgamesh
2
0
5
4.5
W
Achilles
ElderPulsar
Achilles
5
2
4
3.5
L
Chang'e
JustSpxwn
Chang'e
4
3
5
2.17
W
6
3
6
3
L
Nu Wa
2
4
1
0.63
L
Hou Yi
WLACRAZY
Hou Yi
4
11
4
0.55
L
3
4
1
0.88
W
Medusa
ugotkik
Medusa
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,160
Damage
57,945
96,940
Taken
76,857
77,795
Mitigated
44,801
31,252
Healing
20,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,034
388
0
4,962
17,706
6,677
1,372
7,759
9,947
80,935
0
L
Ravana
 
Ravana
8,759
1,550
0
3,413
11,888
4,949
0
1,654
10,234
0
89,343
W
Gilgamesh
Eighpex
Gilgamesh
7,534
1,160
0
13,500
23,460
22,463
956
13,438
10,022
0
110,490
W
Achilles
ElderPulsar
Achilles
10,132
2,541
873
6,208
22,413
32,925
862
10,770
11,643
0
41,351
L
Chang'e
JustSpxwn
Chang'e
15,466
901
1,069
8,811
16,833
6,575
0
2,650
14,183
75,973
0
W
11,865
3,972
0
3,433
17,339
8,454
4,990
4,274
13,065
0
129,419
L
Nu Wa
18,940
9,689
262
814
9,489
4,072
239
112
9,377
86,569
0
L
Hou Yi
WLACRAZY
Hou Yi
7,225
2,908
0
3,514
20,453
6,975
642
315
20,138
0
55,796
L
7,555
764
271
2,557
18,194
22,230
360
2,527
15,667
51,087
0
W
Medusa
ugotkik
Medusa
18,595
7,955
0
2,276
16,022
7,276
4,471
5,987
10,035
0
94,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,578
Gold Earned
54,296
697
Minions Killed
584
0
Camps Cleared
0
2,337,642
Distance Traveled
1,977,703
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,233
468
133
6
0
405,012
7
L
Ravana
10,991
458
139
6
0
449,565
9
W
Gilgamesh
13,087
545
174
7
0
501,553
4
W
Achilles
11,695
487
71
3
0
485,471
9
L
Chang'e
10,983
458
123
5
0
328,011
2
W
Bastet
14,528
605
181
8
0
492,760
0
L
Nu Wa
11,316
472
155
6
0
399,244
8
L
Hou Yi
10,533
439
98
4
0
380,334
3
L
Ymir
10,473
436
69
3
0
420,549
0
W
Medusa
14,035
585
138
6
0
452,846
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role