Player Matchup

Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
EcIipsez
Sylvanus
Gold IV
Level 148
God Stats
2W - 2L
1,536 SR
Queue Stats
66W - 64L
1,391 MMR
Party 2
Horus
Horus
Silver III
GucciWallet
Horus
Silver III
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,317 MMR
Solo
Hel
Hel
Silver I
iWetSquirt
Hel
Silver I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 76L
1,226 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,507 SR
1,387 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,538 SR
1,318 MMR
Ravana
Ravana
Silver I
Booty420Clapper
Ravana
Silver I
Level 101
God Stats
15W - 12L
1,469 SR
Queue Stats
94W - 112L
1,356 MMR
Solo
Athena
Athena
Gold III
KrissG17
Athena
Gold III
Level 114
God Stats
3W - 3L
1,555 SR
Queue Stats
407W - 414L
1,442 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Lorcort
Nu Wa
Silver I
Level 109
God Stats
61W - 55L
1,564 SR
Queue Stats
414W - 427L
1,186 MMR
Party 1
Cupid
Cupid
Bronze III
MidorAFKTung
Cupid
Bronze III
Level 34
God Stats
3W - 4L
1,545 SR
Queue Stats
15W - 26L
1,302 MMR
Solo
Set
Set
Silver I
huckabro
Set
Silver I
Level 102
God Stats
0W - 1L
1,558 SR
Queue Stats
44W - 53L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
13 / 2 / 4
7,480
680
9,783
7,955
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
 
Izanami
11
1 / 2 / 3
6,228
566
4,675
6,770
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
EcIipsez
Sylvanus
12
2 / 0 / 3
6,850
623
4,439
6,697
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 1 / 7
6,096
554
4,477
8,671
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 1 / 5
6,621
602
4,835
5,734
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetGebMorgan Le FayArtioTiamat

VS

Bans
GilgameshOdinCu ChulainnJanusNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,659
514
4,641
8,240
3,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
KrissG17
Athena
8
0 / 5 / 2
4,934
449
4,249
10,111
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Lorcort
Nu Wa
9
2 / 5 / 1
5,669
515
4,465
5,556
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 0
5,311
483
4,132
5,782
1,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 2
5,364
488
3,612
7,739
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
5
6
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
13
2
4
7.5
W
Izanami
 
Izanami
1
2
3
1.25
L
1
4
1
0.38
W
Sylvanus
EcIipsez
Sylvanus
2
0
3
3.5
W
2
1
7
5.5
L
Athena
KrissG17
Athena
0
5
2
0.2
L
Nu Wa
Lorcort
Nu Wa
2
5
1
0.5
L
1
3
0
0.33
L
1
5
2
0.4
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,209
Damage
21,099
35,827
Taken
37,428
16,825
Mitigated
12,941
17,247
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,783
4,356
0
1,522
7,955
2,731
209
1,155
6,634
0
30,181
W
Izanami
 
Izanami
4,675
3,042
0
1,871
6,770
2,457
603
2,381
4,305
0
46,333
L
4,641
1,262
0
2,333
8,240
3,001
0
4,217
3,979
0
31,426
W
Sylvanus
EcIipsez
Sylvanus
4,439
1,705
175
4,032
6,697
4,476
147
646
5,987
31,257
9,681
W
4,477
2,055
1,243
3,438
8,671
5,521
0
2,456
6,041
0
11,334
L
Athena
KrissG17
Athena
4,249
626
0
1,194
10,111
5,977
0
584
9,487
18,041
0
L
Nu Wa
Lorcort
Nu Wa
4,465
517
0
395
5,556
912
0
439
5,085
25,283
0
L
4,132
2,813
0
2,341
5,782
1,117
0
0
5,782
0
27,951
L
3,612
1,574
0
2,070
7,739
1,934
0
2,773
4,636
0
20,065
W
4,835
545
1,799
3,167
5,734
1,640
125
1,366
4,146
30,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,275
Gold Earned
26,937
319
Minions Killed
274
0
Camps Cleared
0
1,036,755
Distance Traveled
1,000,550
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,480
680
50
5
0
245,695
1
W
Izanami
6,228
566
104
9
0
179,019
2
L
Ravana
5,659
514
78
7
0
180,919
2
W
Sylvanus
6,850
623
89
8
0
178,650
1
W
Horus
6,096
554
7
1
0
229,799
3
L
Athena
4,934
449
37
3
0
214,651
2
L
Nu Wa
5,669
515
48
4
0
197,616
3
L
Cupid
5,311
483
63
6
0
190,501
3
L
Set
5,364
488
48
4
0
216,863
2
W
Hel
6,621
602
69
6
0
203,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role