Player Matchup

Cthulhu
Cthulhu
JohnCeltigar
Cthulhu
Level 60
God Stats
3W - 5L
1,538 SR
Queue Stats
145W - 127L
1,592 Elo+
Party 2
Charybdis
Charybdis
OhGorGor
Charybdis
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 32L
1,597 Elo+
Party 3
Izanami
Izanami
PeytonCeltigar
Izanami
Level 113
God Stats
3W - 3L
1,427 SR
Queue Stats
185W - 171L
1,612 Elo+
Party 2
Odin
Odin
Synabears
Odin
Level 88
God Stats
1W - 1L
1,781 SR
Queue Stats
58W - 39L
1,674 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tiring
Morgan Le Fay
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,564 Elo+
Party 3
Team Averages
Level 81
1,549 SR
1,608 Elo+

VS

Team Averages
Level 122
1,543 SR
1,566 Elo+
Fafnir
Fafnir
Angmarod
Fafnir
Level 145
God Stats
14W - 8L
1,542 SR
Queue Stats
474W - 431L
1,577 Elo+
Solo
Nemesis
Nemesis
AntareS47
Nemesis
Level 129
God Stats
3W - 0L
1,439 SR
Queue Stats
134W - 100L
1,621 Elo+
Party 1
Anhur
Anhur
ChewyyXD
Anhur
Level 109
God Stats
10W - 8L
1,487 SR
Queue Stats
253W - 257L
1,580 Elo+
Solo
Ra
Ra
Fedenahu
Ra
Level 137
God Stats
4W - 2L
1,597 SR
Queue Stats
109W - 110L
1,534 Elo+
Party 1
Mulan
Mulan
Goneta22
Mulan
Level 88
God Stats
24W - 22L
1,651 SR
Queue Stats
344W - 244L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JohnCeltigar
Cthulhu
11
1 / 7 / 1
7,677
366
6,055
15,964
9,360
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
OhGorGor
Charybdis
14
0 / 7 / 2
8,644
412
7,562
16,570
5,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 9 / 0
9,736
464
11,900
14,791
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
14
0 / 5 / 3
8,931
425
6,606
21,314
14,611
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Tiring
Morgan Le Fay
14
2 / 7 / 1
8,928
425
11,399
16,046
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Angmarod
Fafnir
15
6 / 1 / 14
11,792
562
8,635
19,109
29,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
AntareS47
Nemesis
19
6 / 3 / 11
12,596
600
15,142
17,580
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
ChewyyXD
Anhur
18
7 / 0 / 8
12,589
599
10,155
15,681
5,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
11 / 1 / 8
12,990
619
16,028
11,476
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Goneta22
Mulan
19
5 / 0 / 9
13,119
625
16,192
14,969
19,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
4
Kills
35
35
Deaths
5
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Angmarod
Fafnir
6
1
14
13
W
Nemesis
AntareS47
Nemesis
6
3
11
3.83
W
Anhur
ChewyyXD
Anhur
7
0
8
11
W
11
1
8
15
W
Mulan
Goneta22
Mulan
5
0
9
9.5
L
Cthulhu
JohnCeltigar
Cthulhu
1
7
1
0.21
L
Charybdis
OhGorGor
Charybdis
0
7
2
0.14
L
1
9
0
0.11
L
Odin
0
5
3
0.3
L
Morgan Le Fay
Tiring
Morgan Le Fay
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,522
Damage
66,152
84,685
Taken
78,815
39,816
Mitigated
68,835
9,562
Healing
44,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Angmarod
Fafnir
8,635
2,455
1,754
7,791
19,109
29,846
765
6,780
12,329
24,744
0
W
Nemesis
AntareS47
Nemesis
15,142
6,987
0
8,686
17,580
8,461
3,848
3,192
14,388
0
102,581
W
Anhur
ChewyyXD
Anhur
10,155
4,671
0
8,059
15,681
5,952
5,141
3,028
12,653
0
92,929
W
16,028
885
7,114
5,550
11,476
5,318
1,483
3,278
8,198
100,889
0
W
Mulan
Goneta22
Mulan
16,192
468
0
5,714
14,969
19,258
153
2,785
12,184
0
83,425
L
Cthulhu
JohnCeltigar
Cthulhu
6,055
325
77
1,059
15,964
9,360
0
8,947
7,017
22,337
0
L
Charybdis
OhGorGor
Charybdis
7,562
4,178
0
1,036
16,570
5,279
0
3,392
13,178
0
63,404
L
11,900
5,917
0
500
14,791
4,665
0
2,709
12,082
0
93,144
L
Odin
6,606
978
0
4,148
21,314
14,611
0
3,429
17,885
6,843
46,529
L
Morgan Le Fay
Tiring
Morgan Le Fay
11,399
1,546
171
2,571
16,046
5,901
0
6,440
9,606
54,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
63,086
499
Minions Killed
650
0
Camps Cleared
0
1,869,022
Distance Traveled
2,153,945
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,792
562
23
1
0
404,145
2
W
Nemesis
12,596
600
141
7
0
466,422
10
W
Anhur
12,589
599
155
7
0
403,551
4
W
Ra
12,990
619
164
8
0
457,815
8
W
Mulan
13,119
625
167
8
0
422,012
2
L
Cthulhu
7,677
366
34
2
0
427,266
0
L
Charybdis
8,644
412
103
5
0
352,255
5
L
Izanami
9,736
464
157
7
0
337,076
2
L
Odin
8,931
425
116
6
0
411,444
4
L
Morgan Le Fay
8,928
425
89
4
0
340,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role