Player Matchup

Ne Zha
Ne Zha
CadeMFBrown
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,597 Elo+
Party 2
Janus
Janus
NeoVongola-27
Janus
Level 43
God Stats
2W - 1L
1,475 SR
Queue Stats
255W - 242L
1,488 Elo+
Party 1
Ullr
Ullr
iRepThe401
Ullr
Level 89
God Stats
30W - 37L
1,486 SR
Queue Stats
442W - 412L
1,562 Elo+
Party 2
Bacchus
Bacchus
mainerfishin
Bacchus
Level 93
God Stats
7W - 3L
1,730 SR
Queue Stats
306W - 282L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
xSilverrrZ
Zhong Kui
Level 86
God Stats
9W - 5L
1,737 SR
Queue Stats
515W - 459L
1,508 Elo+
Party 1
Team Averages
Level 65
1,586 SR
1,524 Elo+

VS

Team Averages
Level 60
1,615 SR
1,427 Elo+
Hades
Hades
Ceratodex
Hades
Level 29
God Stats
18W - 7L
1,827 SR
Queue Stats
101W - 83L
1,526 Elo+
Party 3
Odin
Odin
LilNugget44
Odin
Level 43
God Stats
33W - 34L
1,429 SR
Queue Stats
177W - 183L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stokeleyy
Tsukuyomi
Level 148
God Stats
14W - 17L
1,625 SR
Queue Stats
353W - 323L
1,573 Elo+
Party 3
Sun Wukong
Sun Wukong
XbXav
Sun Wukong
Level 40
God Stats
9W - 7L
1,696 SR
Queue Stats
36W - 32L
1,545 Elo+
Party 3
Chernobog
Chernobog
vissi1337
Chernobog
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
9 / 5 / 5
11,959
629
11,249
14,453
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
0 / 6 / 4
7,941
418
6,755
12,162
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 3 / 8
11,729
617
17,327
15,034
5,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
mainerfishin
Bacchus
15
5 / 4 / 12
10,332
544
8,876
16,270
21,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
xSilverrrZ
Zhong Kui
18
6 / 3 / 6
11,541
607
18,668
17,688
17,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ceratodex
Hades
15
3 / 4 / 6
9,322
491
13,393
17,977
8,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 5
8,468
446
3,942
14,823
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Stokeleyy
Tsukuyomi
17
14 / 7 / 4
11,262
593
19,579
17,832
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
XbXav
Sun Wukong
15
2 / 3 / 2
9,359
493
6,199
15,416
14,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
vissi1337
Chernobog
13
0 / 11 / 8
7,817
411
7,090
17,405
5,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
30
Kills
21
21
Deaths
30
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
9
5
5
2.3
L
Hades
Ceratodex
Hades
3
4
6
1.5
L
2
5
5
0.9
W
0
6
4
0.33
L
Tsukuyomi
Stokeleyy
Tsukuyomi
14
7
4
2.29
L
Sun Wukong
XbXav
Sun Wukong
2
3
2
1
W
10
3
8
4.67
W
Bacchus
mainerfishin
Bacchus
5
4
12
2.75
L
Chernobog
vissi1337
Chernobog
0
11
8
0.36
W
Zhong Kui
xSilverrrZ
Zhong Kui
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,875
Damage
50,203
75,607
Taken
83,453
54,261
Mitigated
50,647
27,698
Healing
18,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,249
3,700
0
3,916
14,453
6,189
842
2,732
11,682
0
87,402
L
Hades
Ceratodex
Hades
13,393
978
239
9,104
17,977
8,965
569
11,585
6,003
62,188
0
L
3,942
638
0
1,007
14,823
16,014
0
2,774
11,984
0
20,458
W
6,755
37
155
2,046
12,162
3,050
170
5,608
6,480
38,618
0
L
Tsukuyomi
Stokeleyy
Tsukuyomi
19,579
5,919
0
3,320
17,832
5,772
0
4,601
13,227
0
70,517
L
Sun Wukong
XbXav
Sun Wukong
6,199
1,626
0
2,124
15,416
14,187
382
7,878
7,538
0
45,406
W
17,327
6,669
0
3,828
15,034
5,903
3,304
143
14,891
0
102,474
W
Bacchus
mainerfishin
Bacchus
8,876
1,736
568
6,104
16,270
21,474
282
2,368
13,842
30,526
0
L
Chernobog
vissi1337
Chernobog
7,090
3,829
0
2,695
17,405
5,709
317
5,202
12,149
0
41,719
W
Zhong Kui
xSilverrrZ
Zhong Kui
18,668
3,660
0
11,081
17,688
17,645
90
2,542
14,373
69,158
8,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
46,228
536
Minions Killed
399
0
Camps Cleared
0
1,780,722
Distance Traveled
1,754,594
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,959
629
120
6
0
408,102
1
L
Hades
9,322
491
110
6
0
337,847
3
L
Odin
8,468
446
32
2
0
359,693
0
W
Janus
7,941
418
74
4
0
332,467
0
L
Tsukuyomi
11,262
593
98
5
0
386,260
3
L
Sun Wukong
9,359
493
92
5
0
356,688
0
W
Ullr
11,729
617
179
9
0
337,710
3
W
Bacchus
10,332
544
31
2
0
371,111
3
L
Chernobog
7,817
411
67
4
0
314,106
3
W
Zhong Kui
11,541
607
132
7
0
331,332
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role