Player Matchup

Baron Samedi
Baron Samedi
Greeny993038
Baron Samedi
Level 28
God Stats
77W - 89L
1,383 SR
Queue Stats
148W - 201L
1,305 Elo+
Party 2
Olorun
Olorun
Lorgmonster
Olorun
Level 86
God Stats
345W - 359L
1,408 SR
Queue Stats
585W - 635L
1,342 Elo+
Party 2
Hel
Hel
NSMONEY25
Hel
Level 121
God Stats
86W - 73L
1,552 SR
Queue Stats
549W - 547L
1,525 Elo+
Party 1
Da Ji
Da Ji
NsMoodyPark3
Da Ji
Level 90
God Stats
2W - 1L
1,240 SR
Queue Stats
640W - 707L
1,357 Elo+
Party 1
Achilles
Achilles
Snuggler Bear
Achilles
Level 104
God Stats
81W - 122L
1,395 SR
Queue Stats
745W - 764L
1,399 Elo+
Party 2
Team Averages
Level 86
1,396 SR
1,385 Elo+

VS

Team Averages
Level 55
1,405 SR
1,275 Elo+
Mulan
Mulan
CaII Me Caboose
Mulan
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
65W - 96L
1,225 Elo+
Party 3
Neith
Neith
CrazyCorey
Neith
Level 29
God Stats
1W - 5L
1,284 SR
Queue Stats
69W - 97L
1,101 Elo+
Party 3
Ah Puch
Ah Puch
EROD1
Ah Puch
Level 43
God Stats
1W - 3L
1,386 SR
Queue Stats
122W - 134L
1,364 Elo+
Party 3
Awilix
Awilix
IHI 3 C T II X
Awilix
Level 118
God Stats
9W - 9L
1,550 SR
Queue Stats
116W - 130L
1,353 Elo+
Party 3
Ganesha
Ganesha
TTerr34
Ganesha
Level 58
God Stats
3W - 10L
1,303 SR
Queue Stats
226W - 287L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Greeny993038
Baron Samedi
15
2 / 1 / 7
9,125
397
5,477
12,996
12,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
15
0 / 5 / 7
9,264
403
8,137
15,596
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 3 / 3
11,836
515
9,373
15,728
7,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 4
11,446
498
8,919
17,470
9,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Snuggler Bear
Achilles
20
12 / 1 / 4
12,995
565
22,243
20,771
24,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
10,239
445
6,492
18,149
12,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
14
0 / 4 / 2
8,979
390
5,785
9,644
3,791
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
EROD1
Ah Puch
15
1 / 3 / 6
9,522
414
14,233
8,572
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
12 / 4 / 2
13,049
567
18,097
14,359
9,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TTerr34
Ganesha
14
0 / 7 / 8
9,633
419
9,163
22,578
24,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
26
Kills
14
14
Deaths
26
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Neith
0
4
2
0.25
L
Ah Puch
EROD1
Ah Puch
1
3
6
1.33
W
Baron Samedi
Greeny993038
Baron Samedi
2
1
7
5.5
L
12
4
2
3.25
W
Olorun
0
5
7
0.7
W
7
3
3
2.83
W
5
4
4
1.75
W
Achilles
Snuggler Bear
Achilles
12
1
4
14
L
Ganesha
TTerr34
Ganesha
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,149
Damage
53,770
82,561
Taken
73,302
60,528
Mitigated
54,828
34,775
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,492
389
600
6,164
18,149
12,807
1,100
1,711
15,673
0
57,102
L
Neith
5,785
2,929
0
2,102
9,644
3,791
2,252
2,660
6,785
0
46,787
L
Ah Puch
EROD1
Ah Puch
14,233
348
0
909
8,572
3,982
352
4,966
3,305
54,219
0
W
Baron Samedi
Greeny993038
Baron Samedi
5,477
1,119
1,396
2,503
12,996
12,821
288
5,043
7,953
30,014
0
L
18,097
5,970
0
3,088
14,359
9,842
1,563
2,176
11,800
0
72,445
W
Olorun
8,137
3,055
434
6,137
15,596
6,630
150
4,929
10,667
63,321
0
W
9,373
244
4,739
8,692
15,728
7,105
1,349
6,029
9,699
88,029
0
W
8,919
1,265
0
3,807
17,470
9,232
200
2,410
15,060
0
93,998
W
Achilles
Snuggler Bear
Achilles
22,243
5,936
0
7,067
20,771
24,740
1,276
5,556
15,215
0
80,972
L
Ganesha
TTerr34
Ganesha
9,163
194
0
3,484
22,578
24,406
41
10,990
10,950
28,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,666
Gold Earned
51,422
612
Minions Killed
436
0
Camps Cleared
0
2,038,998
Distance Traveled
2,116,985
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,239
445
122
5
0
398,682
0
L
Neith
8,979
390
131
6
0
388,909
0
L
Ah Puch
9,522
414
87
4
0
441,838
0
W
Baron Samedi
9,125
397
56
2
0
367,252
3
L
Awilix
13,049
567
88
4
0
486,566
1
W
Olorun
9,264
403
97
4
0
351,857
1
W
Hel
11,836
515
165
7
0
453,262
5
W
Da Ji
11,446
498
155
7
0
423,538
4
W
Achilles
12,995
565
139
6
0
443,089
2
L
Ganesha
9,633
419
8
0
0
400,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role