Player Matchup

Izanami
Izanami
Aidnar
Izanami
Level 58
God Stats
3W - 3L
1,672 SR
Queue Stats
141W - 175L
1,374 Elo+
Party 2
Ao Kuang
Ao Kuang
Dek Drolok
Ao Kuang
Level 45
God Stats
20W - 10L
1,466 SR
Queue Stats
204W - 218L
1,413 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jonvard
Kumbhakarna
Level 64
God Stats
6W - 6L
1,506 SR
Queue Stats
191W - 200L
1,380 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Patriseid
Cu Chulainn
Level 26
God Stats
3W - 3L
1,528 SR
Queue Stats
55W - 78L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
RedDemoAntrax10
Kukulkan
Level 46
God Stats
31W - 31L
1,438 SR
Queue Stats
192W - 198L
1,482 Elo+
Solo
Team Averages
Level 48
1,522 SR
1,398 Elo+

VS

Team Averages
Level 40
1,489 SR
1,395 Elo+
Sol
Sol
 
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
LeahQtt
Ullr
Level 36
God Stats
10W - 25L
1,500 SR
Queue Stats
172W - 189L
1,350 Elo+
Solo
Chaac
Chaac
Siegfried_021
Chaac
Level 37
God Stats
4W - 3L
1,737 SR
Queue Stats
157W - 154L
1,406 Elo+
Party 1
Ravana
Ravana
Soul_Dreamer15
Ravana
Level 46
God Stats
9W - 10L
1,515 SR
Queue Stats
187W - 194L
1,430 Elo+
Party 1
Vamana
Vamana
X the NeCR0Z
Vamana
Level 35
God Stats
7W - 15L
1,194 SR
Queue Stats
110W - 142L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aidnar
Izanami
15
3 / 3 / 4
9,248
487
5,934
9,279
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Dek Drolok
Ao Kuang
17
16 / 0 / 2
10,901
574
19,007
14,741
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
Jonvard
Kumbhakarna
12
0 / 1 / 11
8,055
424
5,732
12,932
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Patriseid
Cu Chulainn
14
1 / 1 / 2
8,693
458
7,681
14,661
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
18
6 / 0 / 6
11,080
583
11,758
8,005
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 9 / 0
7,657
403
5,310
14,475
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
LeahQtt
Ullr
15
3 / 0 / 0
9,212
485
5,250
8,804
2,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
1 / 5 / 1
8,408
443
13,277
17,161
15,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 6 / 2
8,241
434
11,026
13,069
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
13
1 / 6 / 0
8,108
427
6,767
15,611
9,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
26
Kills
5
5
Deaths
26
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
9
0
0
W
Izanami
Aidnar
Izanami
3
3
4
1.67
W
Ao Kuang
Dek Drolok
Ao Kuang
16
0
2
17
W
Kumbhakarna
Jonvard
Kumbhakarna
0
1
11
5.5
L
Ullr
LeahQtt
Ullr
3
0
0
3
W
Cu Chulainn
Patriseid
Cu Chulainn
1
1
2
2
W
Kukulkan
6
0
6
9
L
1
5
1
0.3
L
0
6
2
0.17
L
Vamana
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,112
Damage
41,630
59,618
Taken
69,120
31,836
Mitigated
38,227
19,798
Healing
17,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,310
1,776
0
3,553
14,475
4,761
343
9,370
4,832
45,703
0
W
Izanami
Aidnar
Izanami
5,934
3,846
0
3,511
9,279
2,918
710
120
9,112
0
58,860
W
Ao Kuang
Dek Drolok
Ao Kuang
19,007
6,248
0
7,936
14,741
5,433
0
2,485
12,134
71,854
0
W
Kumbhakarna
Jonvard
Kumbhakarna
5,732
1,328
0
2,348
12,932
11,552
0
2,045
10,516
16,497
0
L
Ullr
LeahQtt
Ullr
5,250
1,390
0
2,054
8,804
2,899
0
4,964
3,788
0
64,573
W
Cu Chulainn
Patriseid
Cu Chulainn
7,681
1,743
0
5,513
14,661
8,913
504
2,199
11,467
0
42,081
W
Kukulkan
11,758
1,881
0
490
8,005
3,020
57
2,368
5,637
86,161
0
L
13,277
1,078
0
5,942
17,161
15,991
66
7,220
9,228
10,520
38,283
L
11,026
3,326
0
3,710
13,069
4,983
74
8,744
4,178
0
61,834
L
Vamana
6,767
5,234
0
1,788
15,611
9,593
824
5,631
9,736
0
55,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,977
Gold Earned
41,626
476
Minions Killed
486
0
Camps Cleared
0
1,876,678
Distance Traveled
1,727,545
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,657
403
92
5
0
331,697
7
W
Izanami
9,248
487
114
6
0
352,209
4
W
Ao Kuang
10,901
574
90
5
0
428,304
1
W
Kumbhakarna
8,055
424
22
1
0
367,685
0
L
Ullr
9,212
485
117
6
0
364,686
6
W
Cu Chulainn
8,693
458
84
4
0
338,457
0
W
Kukulkan
11,080
583
166
9
0
390,023
0
L
Chaac
8,408
443
88
5
0
330,797
1
L
Ravana
8,241
434
104
5
0
363,395
1
L
Vamana
8,108
427
85
4
0
336,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role