Player Matchup

Horus
Horus
Cahzmir
Horus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 20L
1,552 Elo+
Solo
Izanami
Izanami
TYVflappy_YT
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,146 Elo+
Party 1
Fenrir
Fenrir
emeraldninja181-
Fenrir
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 5L
1,090 Elo+
Party 1
Team Averages
Level 41
1,427 SR
1,263 Elo+

VS

Team Averages
Level 60
1,466 SR
1,301 Elo+
Ra
Ra
Laratakill4
Ra
Level 6
God Stats
3W - 4L
1,336 SR
Queue Stats
9W - 17L
1,293 Elo+
Solo
Fenrir
Fenrir
VerminSermon
Fenrir
Level 116
God Stats
12W - 11L
1,563 SR
Queue Stats
507W - 728L
1,361 Elo+
Party 2
Cerberus
Cerberus
alphadog3578
Cerberus
Level 58
God Stats
16W - 10L
1,500 SR
Queue Stats
184W - 326L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cahzmir
Horus
11
0 / 6 / 3
7,977
614
9,033
20,065
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TYVflappy_YT
Izanami
12
3 / 7 / 0
8,213
632
13,154
13,539
3,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 12 / 2
6,909
531
5,893
15,874
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 14
10,769
828
18,513
9,020
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
10 / 1 / 8
10,397
800
12,536
14,514
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
alphadog3578
Cerberus
13
4 / 2 / 18
10,200
785
8,495
12,335
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
25
25
Deaths
3
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
Cahzmir
Horus
0
6
3
0.25
W
11
0
14
18
L
Izanami
TYVflappy_YT
Izanami
3
7
0
0.43
W
Fenrir
10
1
8
14
W
Cerberus
alphadog3578
Cerberus
4
2
18
6.5
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,080
Damage
39,544
49,478
Taken
35,869
21,954
Mitigated
19,622
6,394
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cahzmir
Horus
9,033
4,095
919
2,692
20,065
10,361
43
10,471
9,212
0
18,490
W
18,513
2,295
1,590
4,040
9,020
3,072
395
0
9,020
46,538
0
L
Izanami
TYVflappy_YT
Izanami
13,154
8,774
0
2,030
13,539
3,547
664
8,388
4,889
0
41,414
W
Fenrir
12,536
4,201
0
5,860
14,514
6,852
1,602
386
14,128
0
40,301
W
Cerberus
alphadog3578
Cerberus
8,495
506
416
4,286
12,335
9,698
698
0
12,335
21,838
0
L
5,893
2,299
0
753
15,874
8,046
0
7,896
7,734
0
14,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,099
Gold Earned
31,366
107
Minions Killed
152
3
Camps Cleared
7
555,881
Distance Traveled
703,349
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,977
614
17
1
1
211,396
3
W
Ra
10,769
828
78
6
0
228,686
0
L
Izanami
8,213
632
69
5
2
178,883
1
W
Fenrir
10,397
800
43
3
7
261,392
2
W
Cerberus
10,200
785
31
2
0
213,271
1
L
Fenrir
6,909
531
21
2
0
165,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role