Player Matchup

Fenrir
Fenrir
Optfour
Fenrir
Level 22
God Stats
3W - 1L
1,527 SR
Queue Stats
22W - 17L
1,579 Elo+
Solo
Zeus
Zeus
SaltF1sh
Zeus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,722 Elo+
Solo
Ao Kuang
Ao Kuang
WardenUnknown
Ao Kuang
Level 27
God Stats
5W - 3L
1,900 SR
Queue Stats
182W - 115L
1,745 Elo+
Solo
Awilix
Awilix
ragnaloy
Awilix
Level 27
God Stats
5W - 6L
1,615 SR
Queue Stats
135W - 111L
1,609 Elo+
Solo
Ullr
Ullr
zonork01
Ullr
Level 26
God Stats
27W - 12L
1,544 SR
Queue Stats
164W - 144L
1,632 Elo+
Solo
Team Averages
Level 21
1,617 SR
1,657 Elo+

VS

Team Averages
Level 20
1,569 SR
1,595 Elo+
Skadi
Skadi
Braedsx
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,499 Elo+
Party 1
Thanatos
Thanatos
Dabstronomer
Thanatos
Level 26
God Stats
1W - 2L
1,385 SR
Queue Stats
118W - 99L
1,560 Elo+
Solo
Ares
Ares
HoChiX
Ares
Level 15
God Stats
2W - 4L
1,690 SR
Queue Stats
30W - 20L
1,695 Elo+
Solo
Ganesha
Ganesha
glizzygulper420
Ganesha
Level 14
God Stats
1W - 1L
1,770 SR
Queue Stats
15W - 11L
1,575 Elo+
Party 1
Ra
Ra
zByTank
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Optfour
Fenrir
8
4 / 0 / 7
5,898
655
4,371
5,909
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
10
5 / 0 / 0
5,951
661
4,759
3,503
922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
WardenUnknown
Ao Kuang
10
0 / 0 / 3
5,373
597
1,835
4,122
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
ragnaloy
Awilix
9
0 / 3 / 0
5,020
558
1,465
5,989
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
10
7 / 1 / 4
6,312
701
6,888
4,675
1,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Braedsx
Skadi
5
0 / 7 / 1
3,938
438
2,611
5,938
1,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Dabstronomer
Thanatos
6
1 / 3 / 0
4,412
490
2,286
4,815
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
HoChiX
Ares
11
3 / 0 / 0
5,971
663
4,662
4,098
3,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
0 / 2 / 0
3,788
421
1,567
6,335
2,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
0 / 4 / 0
4,588
510
1,016
5,274
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
4
4
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
Braedsx
Skadi
0
7
1
0.07
L
Thanatos
Dabstronomer
Thanatos
1
3
0
0.33
L
Ares
HoChiX
Ares
3
0
0
3
W
Fenrir
Optfour
Fenrir
4
0
7
7.5
W
Zeus
5
0
0
5
W
Ao Kuang
WardenUnknown
Ao Kuang
0
0
3
1.5
L
0
2
0
0
W
Awilix
ragnaloy
Awilix
0
3
0
0
L
0
4
0
0
W
Ullr
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
12,142
24,198
Taken
26,460
8,398
Mitigated
9,792
8,215
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Braedsx
Skadi
2,611
1,396
0
181
5,938
1,068
0
859
5,050
0
10,690
L
Thanatos
Dabstronomer
Thanatos
2,286
676
0
2,954
4,815
1,601
0
1,916
2,865
0
15,285
L
Ares
HoChiX
Ares
4,662
176
0
2,402
4,098
3,112
0
0
4,098
28,900
0
W
Fenrir
Optfour
Fenrir
4,371
1,391
0
1,593
5,909
2,526
0
988
4,862
0
10,501
W
Zeus
4,759
414
0
1,342
3,503
922
849
143
3,348
35,085
0
W
Ao Kuang
WardenUnknown
Ao Kuang
1,835
264
0
2,773
4,122
1,485
0
740
3,275
25,072
5,986
L
1,567
457
120
145
6,335
2,397
0
649
5,573
6,950
0
W
Awilix
ragnaloy
Awilix
1,465
212
0
1,367
5,989
2,148
0
4,145
1,327
0
22,889
L
1,016
127
33
1,563
5,274
1,614
0
3,002
2,272
21,774
0
W
Ullr
6,888
2,760
0
1,140
4,675
1,317
420
556
4,081
0
37,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
22,697
268
Minions Killed
183
0
Camps Cleared
0
891,429
Distance Traveled
809,214
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,938
438
29
3
0
186,182
2
L
Thanatos
4,412
490
30
3
0
127,284
1
L
Ares
5,971
663
61
7
0
178,978
5
W
Fenrir
5,898
655
11
1
0
170,907
1
W
Zeus
5,951
661
58
6
0
169,353
1
W
Ao Kuang
5,373
597
66
7
0
194,345
4
L
Ganesha
3,788
421
5
1
0
166,623
0
W
Awilix
5,020
558
58
6
0
191,013
3
L
Ra
4,588
510
58
6
0
150,147
1
W
Ullr
6,312
701
75
8
0
165,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role