Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BarroCR
Ra
Level 7
God Stats
2W - 1L
1,321 SR
Queue Stats
4W - 6L
1,273 Elo+
Party 1
Hades
Hades
BoBsimplemente
Hades
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,273 Elo+
Party 1
Ravana
Ravana
Smasher02
Ravana
Level 18
God Stats
2W - 0L
1,714 SR
Queue Stats
4W - 1L
1,799 Elo+
Party 1
Charybdis
Charybdis
paniagua1000
Charybdis
Level 29
God Stats
2W - 12L
1,349 SR
Queue Stats
6W - 16L
1,168 Elo+
Party 1
Team Averages
Level 15
1,477 SR
1,402 Elo+

VS

Team Averages
Level 8
1,465 SR
1,446 Elo+
Fenrir
Fenrir
BlackSamuraixX
Fenrir
Level 8
God Stats
0W - 1L
1,291 SR
Queue Stats
7W - 13L
1,451 Elo+
Party 2
Anhur
Anhur
Main Monika
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,664 Elo+
Party 2
Kukulkan
Kukulkan
Tiamatiscool
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
WakaSkycrusher
Cerberus
Level 6
God Stats
1W - 4L
1,650 SR
Queue Stats
1W - 5L
1,251 Elo+
Solo
Sobek
Sobek
来年再叙曾经风花雪月
Sobek
Level 25
God Stats
1W - 4L
1,383 SR
Queue Stats
46W - 53L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 3 / 3
6,416
458
1,713
5,726
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
13 / 2 / 2
8,902
636
11,052
9,277
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
7,148
511
4,183
9,012
5,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Smasher02
Ravana
15
7 / 1 / 7
8,619
616
9,874
8,141
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
paniagua1000
Charybdis
10
0 / 2 / 0
5,688
406
2,648
7,762
1,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
5,713
408
1,888
8,821
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 2
6,628
473
5,384
8,855
2,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Tiamatiscool
Kukulkan
11
3 / 5 / 2
7,162
512
10,111
8,242
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
8
1 / 5 / 2
5,366
383
3,957
9,760
6,412
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 0
6,438
460
3,022
7,900
4,205
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
22
Kills
9
9
Deaths
22
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
3
3
0.5
W
13
2
2
7
L
1
7
0
0.14
W
2
1
3
3.5
L
3
3
2
1.33
W
Ravana
Smasher02
Ravana
7
1
7
10.5
L
Kukulkan
Tiamatiscool
Kukulkan
3
5
2
0.8
L
Cerberus
1
5
2
0.4
W
Charybdis
paniagua1000
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
24,362
39,918
Taken
43,578
16,361
Mitigated
19,498
18,268
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,713
293
1,632
755
5,726
3,323
419
3,406
2,248
11,308
0
W
11,052
1,563
929
4,799
9,277
3,308
743
4,197
4,850
43,572
0
L
1,888
648
0
1,151
8,821
3,316
0
2,004
6,699
0
23,919
W
4,183
955
0
4,180
9,012
5,022
777
3,814
5,172
30,530
0
L
5,384
2,605
0
3,232
8,855
2,636
0
3,257
5,568
0
31,974
W
Ravana
Smasher02
Ravana
9,874
3,186
0
4,236
8,141
3,132
0
3,683
4,259
0
58,749
L
Kukulkan
Tiamatiscool
Kukulkan
10,111
738
0
500
8,242
2,929
0
3,196
4,855
41,449
0
L
Cerberus
3,957
246
0
1,862
9,760
6,412
0
4,614
5,064
18,523
0
W
Charybdis
paniagua1000
Charybdis
2,648
1,308
0
1,737
7,762
1,576
733
1,433
6,299
0
33,180
L
3,022
476
0
2,828
7,900
4,205
0
3,412
4,444
27,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,773
Gold Earned
31,307
353
Minions Killed
281
0
Camps Cleared
0
1,278,308
Distance Traveled
1,227,993
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,416
458
14
1
0
239,745
1
W
Ra
8,902
636
99
7
0
247,832
3
L
Fenrir
5,713
408
44
3
0
247,579
0
W
Hades
7,148
511
65
5
0
249,152
1
L
Anhur
6,628
473
59
4
0
243,638
1
W
Ravana
8,619
616
107
8
0
300,193
5
L
Kukulkan
7,162
512
88
6
0
232,044
2
L
Cerberus
5,366
383
29
2
0
272,350
0
W
Charybdis
5,688
406
68
5
0
241,386
0
L
Sobek
6,438
460
61
4
0
232,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role