Player Matchup

Scylla
Scylla
Crimsonprince95
Scylla
Level 29
God Stats
9W - 7L
1,315 SR
Queue Stats
70W - 71L
1,409 Elo+
Solo
Pele
Pele
Spamling
Pele
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 43L
1,672 Elo+
Solo
Anubis
Anubis
YouKnowJudo
Anubis
Level 29
God Stats
26W - 9L
1,726 SR
Queue Stats
107W - 100L
1,606 Elo+
Party 1
Anhur
Anhur
Zer0G1789
Anhur
Level 29
God Stats
6W - 8L
1,476 SR
Queue Stats
65W - 80L
1,508 Elo+
Party 1
Odin
Odin
xLorianx
Odin
Level 7
God Stats
2W - 0L
1,543 SR
Queue Stats
6W - 2L
1,622 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,563 Elo+

VS

Team Averages
Level 34
1,501 SR
1,587 Elo+
Fenrir
Fenrir
CBreezy10O3
Fenrir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,700 Elo+
Party 2
Ra
Ra
Tater123843sucks
Ra
Level 8
God Stats
0W - 1L
1,677 SR
Queue Stats
8W - 6L
1,661 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheLeg3nd413
Kumbhakarna
Level 107
God Stats
0W - 3L
1,297 SR
Queue Stats
233W - 204L
1,544 Elo+
Party 2
Achilles
Achilles
Twizted papi234
Achilles
Level 21
God Stats
2W - 5L
1,531 SR
Queue Stats
106W - 103L
1,442 Elo+
Solo
Medusa
Medusa
bl00dg0ld
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 90L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
10,074
560
8,183
9,200
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
19
10 / 2 / 5
11,340
630
17,007
19,000
7,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
4 / 1 / 1
8,617
479
8,805
9,284
3,912
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Zer0G1789
Anhur
15
1 / 3 / 3
8,621
479
3,446
7,714
2,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
17
5 / 1 / 1
9,835
546
8,912
9,997
10,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 10 / 1
8,373
465
9,388
17,856
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

1
0 / 0 / 0
3,459
192
0
0
0
Kumbhakarna
TheLeg3nd413
Kumbhakarna
12
0 / 4 / 4
7,937
441
4,067
14,000
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
12
0 / 6 / 1
7,723
429
5,508
16,090
15,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
bl00dg0ld
Medusa
15
6 / 4 / 0
9,695
539
8,537
13,536
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
24
Kills
10
10
Deaths
24
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
10
1
0.45
W
4
3
6
2.33
W
Pele
10
2
5
6.25
L
0
0
0
0
L
Kumbhakarna
TheLeg3nd413
Kumbhakarna
0
4
4
0.5
L
Achilles
0
6
1
0.08
W
Anubis
4
1
1
4.5
W
Anhur
Zer0G1789
Anhur
1
3
3
0.83
L
Medusa
bl00dg0ld
Medusa
6
4
0
1.5
W
Odin
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,353
Damage
27,500
55,195
Taken
61,482
27,538
Mitigated
35,997
21,090
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,388
1,179
0
2,467
17,856
5,974
0
4,367
13,269
0
40,865
W
8,183
1,855
0
3,088
9,200
3,000
258
658
8,542
49,198
0
W
Pele
17,007
6,259
0
9,126
19,000
7,564
0
225
18,775
0
110,131
L
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
TheLeg3nd413
Kumbhakarna
4,067
711
460
1,418
14,000
10,095
108
5,732
8,218
25,180
0
L
Achilles
5,508
2,149
0
4,272
16,090
15,777
427
5,409
10,605
0
37,146
W
Anubis
8,805
298
0
4,438
9,284
3,912
0
2,676
6,608
50,441
0
W
Anhur
Zer0G1789
Anhur
3,446
2,131
0
1,945
7,714
2,560
423
1,043
6,671
0
52,618
L
Medusa
bl00dg0ld
Medusa
8,537
4,993
0
4,331
13,536
4,151
1,783
4,553
8,953
0
57,361
W
Odin
8,912
2,242
0
2,493
9,997
10,502
335
0
9,997
16,487
49,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,487
Gold Earned
37,187
552
Minions Killed
307
0
Camps Cleared
0
1,686,156
Distance Traveled
1,326,807
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,373
465
76
4
0
328,797
1
W
Scylla
10,074
560
104
6
0
317,701
4
W
Pele
11,340
630
137
8
0
412,290
2
L
Ra
3,459
192
0
0
0
0
0
L
Kumbhakarna
7,937
441
48
3
0
355,826
1
L
Achilles
7,723
429
59
3
0
303,107
0
W
Anubis
8,617
479
84
5
0
309,938
2
W
Anhur
8,621
479
100
6
0
306,134
6
L
Medusa
9,695
539
124
7
0
339,077
3
W
Odin
9,835
546
127
7
0
340,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role