Player Matchup

Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Champmaul
Bacchus
Level 123
God Stats
11W - 8L
1,568 SR
Queue Stats
134W - 125L
1,590 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Krentheripper
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 61L
1,625 Elo+
Party 1
Neith
Neith
Magickmaan
Neith
Level 129
God Stats
165W - 146L
1,770 SR
Queue Stats
215W - 202L
1,623 Elo+
Party 1
Awilix
Awilix
xMynxie
Awilix
Level 39
God Stats
4W - 3L
1,870 SR
Queue Stats
92W - 84L
1,632 Elo+
Party 1
Team Averages
Level 109
1,642 SR
1,594 Elo+

VS

Team Averages
Level 74
1,533 SR
1,552 Elo+
Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Elyỵ
Ra
Level 109
God Stats
0W - 2L
1,220 SR
Queue Stats
100W - 104L
1,517 Elo+
Solo
Sol
Sol
JUANKOSSA
Sol
Level 115
God Stats
5W - 5L
1,516 SR
Queue Stats
521W - 499L
1,516 Elo+
Solo
Fenrir
Fenrir
MrMonette
Fenrir
Level 47
God Stats
5W - 3L
1,772 SR
Queue Stats
147W - 112L
1,639 Elo+
Solo
Loki
Loki
NewToSmit3
Loki
Level 48
God Stats
31W - 28L
1,659 SR
Queue Stats
169W - 153L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 3 / 3
8,515
608
4,352
10,866
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Champmaul
Bacchus
13
3 / 3 / 9
8,116
580
6,813
10,634
7,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Krentheripper
Ah Muzen Cab
16
8 / 1 / 1
9,405
672
11,772
8,344
2,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
15
6 / 4 / 4
9,024
645
7,021
8,656
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
xMynxie
Awilix
14
7 / 6 / 9
8,798
628
9,554
12,299
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 7 / 2
8,062
576
7,147
16,523
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
12
4 / 7 / 4
7,825
559
6,317
9,043
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 1
7,725
552
4,848
8,808
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
MrMonette
Fenrir
11
1 / 5 / 3
6,342
453
6,218
10,880
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 4 / 5
8,859
633
10,754
9,733
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
27
Kills
17
17
Deaths
28
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
3
1.5
L
Charybdis
 
Charybdis
1
7
2
0.29
W
Bacchus
Champmaul
Bacchus
3
3
9
2.5
L
Ra
4
7
4
0.86
L
2
5
1
0.5
W
Ah Muzen Cab
Krentheripper
Ah Muzen Cab
8
1
1
8.5
W
Neith
6
4
4
2
L
Fenrir
MrMonette
Fenrir
1
5
3
0.5
L
9
4
5
2.88
W
Awilix
xMynxie
Awilix
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,512
Damage
35,284
50,799
Taken
54,987
20,370
Mitigated
21,159
15,181
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,352
2,465
220
5,527
10,866
3,369
602
2,969
7,817
63,347
0
L
Charybdis
 
Charybdis
7,147
2,988
0
6,616
16,523
4,162
462
0
16,523
0
56,427
W
Bacchus
Champmaul
Bacchus
6,813
706
1,266
1,993
10,634
7,725
52
2,346
7,886
18,221
0
L
Ra
6,317
643
485
1,419
9,043
3,578
190
1,557
7,486
46,902
0
L
4,848
1,970
0
2,284
8,808
2,990
1,122
4,182
4,626
50,524
6,679
W
Ah Muzen Cab
Krentheripper
Ah Muzen Cab
11,772
6,013
0
1,318
8,344
2,819
777
0
8,344
0
63,334
W
Neith
7,021
3,279
0
2,546
8,656
2,609
1,018
3,530
4,880
0
51,655
L
Fenrir
MrMonette
Fenrir
6,218
2,500
0
2,710
10,880
6,916
0
4,535
6,345
0
19,544
L
10,754
3,207
0
2,159
9,733
3,513
0
953
8,780
0
48,288
W
Awilix
xMynxie
Awilix
9,554
3,981
0
2,311
12,299
3,848
0
1,417
10,670
0
38,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
38,813
420
Minions Killed
449
0
Camps Cleared
0
1,396,309
Distance Traveled
1,283,785
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,515
608
121
9
0
260,616
4
L
Charybdis
8,062
576
133
10
0
208,504
5
W
Bacchus
8,116
580
17
1
0
270,782
8
L
Ra
7,825
559
100
7
0
253,406
3
L
Sol
7,725
552
114
8
0
261,479
0
W
Ah Muzen Cab
9,405
672
123
9
0
263,986
4
W
Neith
9,024
645
96
7
0
286,712
7
L
Fenrir
6,342
453
29
2
0
281,652
0
L
Loki
8,859
633
73
5
0
278,744
2
W
Awilix
8,798
628
63
5
0
314,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role