Player Matchup

Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
OceanMouse
Odin
Level 46
God Stats
25W - 33L
1,409 SR
Queue Stats
121W - 142L
1,429 Elo+
Party 3
Freya
Freya
Waltario
Freya
Level 77
God Stats
11W - 6L
1,427 SR
Queue Stats
439W - 448L
1,433 Elo+
Party 3
Scylla
Scylla
WillBlackXD
Scylla
Level 64
God Stats
7W - 14L
1,388 SR
Queue Stats
321W - 381L
1,381 Elo+
Party 4
Thanatos
Thanatos
llSoterkll
Thanatos
Level 26
God Stats
0W - 9L
1,003 SR
Queue Stats
62W - 76L
1,389 Elo+
Party 4
Team Averages
Level 56
1,345 SR
1,426 Elo+

VS

Team Averages
Level 59
1,407 SR
1,457 Elo+
Mercury
Mercury
TonyMoreno_1
Mercury
Level 56
God Stats
22W - 30L
1,486 SR
Queue Stats
205W - 240L
1,444 Elo+
Solo
Amaterasu
Amaterasu
crdredsa
Amaterasu
Level 47
God Stats
4W - 2L
1,163 SR
Queue Stats
47W - 62L
1,383 Elo+
Party 2
Cabrakan
Cabrakan
ihelioid
Cabrakan
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 72L
1,576 Elo+
Party 1
Janus
Janus
wolf1221aragon
Janus
Level 84
God Stats
8W - 9L
1,385 SR
Queue Stats
158W - 165L
1,408 Elo+
Party 2
Izanami
Izanami
zsuqi
Izanami
Level 48
God Stats
6W - 2L
1,500 SR
Queue Stats
48W - 33L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 2 / 4
7,619
508
3,632
13,148
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 2
9,118
608
7,776
11,460
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Waltario
Freya
10
1 / 4 / 2
6,567
438
5,444
11,860
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
11
0 / 6 / 0
6,603
440
2,668
8,606
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
llSoterkll
Thanatos
12
2 / 7 / 3
7,213
481
5,251
13,135
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TonyMoreno_1
Mercury
16
9 / 1 / 4
9,891
659
8,821
9,924
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
crdredsa
Amaterasu
13
1 / 5 / 2
7,561
504
5,050
11,704
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
ihelioid
Cabrakan
12
1 / 3 / 6
7,908
527
3,650
9,956
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 7
9,526
635
9,760
5,241
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
zsuqi
Izanami
14
4 / 1 / 4
8,455
564
10,546
6,783
2,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
21
21
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
4
2
L
5
2
2
3
W
Mercury
TonyMoreno_1
Mercury
9
1
4
11
L
Freya
Waltario
Freya
1
4
2
0.5
L
Scylla
0
6
0
0
W
Amaterasu
crdredsa
Amaterasu
1
5
2
0.4
W
Cabrakan
ihelioid
Cabrakan
1
3
6
1.33
L
Thanatos
llSoterkll
Thanatos
2
7
3
0.5
W
6
1
7
9.5
W
Izanami
zsuqi
Izanami
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,771
Damage
37,827
58,209
Taken
43,608
29,882
Mitigated
23,450
22,851
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,632
1,007
0
3,191
13,148
9,775
184
3,508
9,448
24,548
0
L
7,776
1,484
0
3,803
11,460
9,072
552
2,071
9,291
5,328
37,464
W
Mercury
TonyMoreno_1
Mercury
8,821
4,579
0
930
9,924
3,657
1,037
1,470
8,317
0
86,745
L
Freya
Waltario
Freya
5,444
1,521
622
5,121
11,860
3,125
196
2,389
9,415
30,095
0
L
Scylla
2,668
247
0
2,027
8,606
2,501
0
3,314
5,086
32,825
0
W
Amaterasu
crdredsa
Amaterasu
5,050
1,972
0
2,775
11,704
8,000
219
1,415
9,557
0
35,633
W
Cabrakan
ihelioid
Cabrakan
3,650
487
0
2,245
9,956
7,750
0
3,831
6,033
21,997
0
L
Thanatos
llSoterkll
Thanatos
5,251
1,442
0
8,087
13,135
5,409
80
1,493
11,559
0
46,505
W
9,760
822
141
1,897
5,241
1,810
552
2,685
2,509
62,118
0
W
Izanami
zsuqi
Izanami
10,546
6,917
0
2,068
6,783
2,233
738
3,374
3,409
0
68,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
43,341
349
Minions Killed
459
0
Camps Cleared
0
1,400,900
Distance Traveled
1,477,439
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,619
508
39
3
0
312,686
0
L
Odin
9,118
608
101
7
0
275,325
4
W
Mercury
9,891
659
117
8
0
360,808
2
L
Freya
6,567
438
65
4
0
262,444
3
L
Scylla
6,603
440
71
5
0
263,097
7
W
Amaterasu
7,561
504
68
5
0
289,885
3
W
Cabrakan
7,908
527
33
2
0
255,919
3
L
Thanatos
7,213
481
73
5
0
287,348
0
W
Janus
9,526
635
121
8
0
292,600
2
W
Izanami
8,455
564
120
8
0
278,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role