Player Matchup

Bellona
Bellona
DEFEAT壞的
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Miickye
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,369 Elo+
Solo
The Morrigan
The Morrigan
Ozeref234
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
djpc2000
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
lomaty
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,108 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,395 Elo+

VS

Team Averages
Level 10
1,454 SR
1,425 Elo+
Neith
Neith
Cris89
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
FourEyedJay
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,431 Elo+
Solo
Ra
Ra
Foxyoy
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
Moriva
Ares
Level 8
God Stats
7W - 4L
1,269 SR
Queue Stats
16W - 18L
1,155 Elo+
Solo
Osiris
Osiris
holygamer88
Osiris
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 124L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DEFEAT壞的
Bellona
4
1 / 2 / 0
4,104
410
519
1,748
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Miickye
Bakasura
6
1 / 4 / 0
4,447
445
1,335
6,031
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Ozeref234
The Morrigan
6
1 / 1 / 0
4,344
434
730
2,940
936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
djpc2000
Hachiman
7
0 / 3 / 1
4,339
434
1,995
4,168
1,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
lomaty
Ymir
7
2 / 6 / 0
4,813
481
2,324
8,428
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cris89
Neith
8
4 / 1 / 2
5,125
513
4,095
3,483
911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
FourEyedJay
Bakasura
10
5 / 0 / 4
6,092
609
3,175
6,006
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
8
1 / 1 / 6
5,162
516
2,944
2,539
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Moriva
Ares
9
0 / 1 / 4
5,138
514
2,379
5,963
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
11
4 / 2 / 0
6,519
652
2,713
4,629
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
14
16
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Cris89
Neith
4
1
2
5
L
Bellona
DEFEAT壞的
Bellona
1
2
0
0.5
W
Bakasura
FourEyedJay
Bakasura
5
0
4
7
W
Ra
1
1
6
4
L
Bakasura
Miickye
Bakasura
1
4
0
0.25
W
Ares
Moriva
Ares
0
1
4
2
L
The Morrigan
Ozeref234
The Morrigan
1
1
0
1
L
Hachiman
djpc2000
Hachiman
0
3
1
0.17
W
Osiris
4
2
0
2
L
Ymir
lomaty
Ymir
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,903
Damage
15,306
23,315
Taken
22,620
11,886
Mitigated
10,047
3,524
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cris89
Neith
4,095
2,402
0
1,009
3,483
911
936
283
3,200
0
12,287
L
Bellona
DEFEAT壞的
Bellona
519
223
0
40
1,748
1,253
0
0
1,748
0
4,739
W
Bakasura
FourEyedJay
Bakasura
3,175
1,731
0
2,078
6,006
2,304
483
933
5,073
0
28,704
W
Ra
2,944
537
58
708
2,539
656
524
375
2,164
23,322
0
L
Bakasura
Miickye
Bakasura
1,335
769
127
1,873
6,031
2,369
0
1,300
4,607
0
9,531
W
Ares
Moriva
Ares
2,379
266
0
1,891
5,963
3,281
0
830
5,133
12,742
0
L
The Morrigan
Ozeref234
The Morrigan
730
268
0
750
2,940
936
102
571
2,263
11,278
1,520
L
Hachiman
djpc2000
Hachiman
1,995
1,081
0
482
4,168
1,015
204
1,382
2,736
0
10,212
W
Osiris
2,713
1,009
0
736
4,629
2,895
1,007
561
4,068
0
29,281
L
Ymir
lomaty
Ymir
2,324
1,122
0
252
8,428
6,313
0
1,710
6,555
12,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,047
Gold Earned
28,036
111
Minions Killed
220
0
Camps Cleared
0
643,923
Distance Traveled
904,984
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,125
513
22
2
0
145,352
2
L
Bellona
4,104
410
9
1
0
48,028
0
W
Bakasura
6,092
609
57
6
0
196,646
2
W
Ra
5,162
516
49
5
0
209,791
0
L
Bakasura
4,447
445
29
3
0
176,676
3
W
Ares
5,138
514
21
2
0
162,544
1
L
The Morrigan
4,344
434
32
3
0
100,209
0
L
Hachiman
4,339
434
25
3
0
147,621
0
W
Osiris
6,519
652
71
7
0
190,651
0
L
Ymir
4,813
481
16
2
0
171,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role