Player Matchup

Geb
Geb
AssentofJake
Geb
Level 151
God Stats
0W - 1L
1,846 SR
Queue Stats
4W - 5L
1,631 Elo+
Party 1
Hachiman
Hachiman
FrubenXV
Hachiman
Level 160
God Stats
1W - 1L
1,427 SR
Queue Stats
49W - 35L
1,662 Elo+
Party 1
Sobek
Sobek
J-Ruckman
Sobek
Level 158
God Stats
2W - 2L
1,746 SR
Queue Stats
29W - 24L
1,653 Elo+
Party 1
Hera
Hera
Otto_Readmore
Hera
Level 151
God Stats
5W - 1L
1,562 SR
Queue Stats
23W - 15L
1,687 Elo+
Party 1
Team Averages
Level 155
1,645 SR
1,658 Elo+

VS

Team Averages
Level 142
1,587 SR
1,557 Elo+
Aphrodite
Aphrodite
Elreyd roma
Aphrodite
Level 128
God Stats
12W - 8L
1,618 SR
Queue Stats
14W - 10L
1,613 Elo+
Party 2
Skadi
Skadi
eldrplayboy
Skadi
Level 154
God Stats
2W - 1L
1,734 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 3
Hercules
Hercules
joey199815
Hercules
Level 158
God Stats
8W - 6L
1,494 SR
Queue Stats
20W - 24L
1,602 Elo+
Party 2
Zhong Kui
Zhong Kui
waawaaweewa
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
9,390
722
4,440
12,644
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
FrubenXV
Hachiman
16
2 / 3 / 5
10,606
816
10,000
10,339
3,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
J-Ruckman
Sobek
13
0 / 7 / 2
8,284
637
4,271
15,874
15,237
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 5 / 2
10,120
778
8,816
7,619
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elreyd roma
Aphrodite
15
1 / 0 / 12
10,507
808
4,269
7,874
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
8 / 2 / 3
11,222
863
12,766
8,273
2,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
joey199815
Hercules
16
8 / 1 / 6
11,522
886
10,719
16,398
15,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
waawaaweewa
Zhong Kui
16
2 / 4 / 7
10,226
787
8,703
10,491
9,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
7
Kills
19
19
Deaths
7
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Aphrodite
Elreyd roma
Aphrodite
1
0
12
7
L
Hachiman
FrubenXV
Hachiman
2
3
5
1.5
L
Sobek
J-Ruckman
Sobek
0
7
2
0.14
L
4
5
2
1
W
8
2
3
4.75
W
Hercules
joey199815
Hercules
8
1
6
11
W
Zhong Kui
waawaaweewa
Zhong Kui
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,527
Damage
36,457
46,476
Taken
43,036
34,480
Mitigated
32,754
8,245
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,440
274
0
2,355
12,644
12,346
0
5,142
7,502
22,038
0
W
Aphrodite
Elreyd roma
Aphrodite
4,269
454
5,246
6,550
7,874
5,034
550
4,676
3,198
32,967
0
L
Hachiman
FrubenXV
Hachiman
10,000
5,715
0
1,594
10,339
3,876
0
2,713
7,626
0
47,830
L
Sobek
J-Ruckman
Sobek
4,271
436
0
3,101
15,874
15,237
0
4,762
11,112
20,508
0
L
8,816
1,572
0
1,195
7,619
3,021
0
3,029
4,590
31,039
0
W
12,766
5,261
0
1,516
8,273
2,834
4,884
3,755
4,518
0
51,541
W
Hercules
joey199815
Hercules
10,719
2,514
354
4,596
16,398
15,779
69
5,636
9,757
7,287
19,341
W
Zhong Kui
waawaaweewa
Zhong Kui
8,703
631
0
2,325
10,491
9,107
733
3,838
6,653
28,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
43,477
180
Minions Killed
216
8
Camps Cleared
14
887,398
Distance Traveled
1,010,684
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,390
722
20
2
1
231,776
2
W
Aphrodite
10,507
808
61
5
5
243,313
0
L
Hachiman
10,606
816
75
6
5
229,439
0
L
Sobek
8,284
637
28
2
1
200,712
2
L
Hera
10,120
778
57
4
1
225,471
1
W
Skadi
11,222
863
70
5
6
261,379
4
W
Hercules
11,522
886
35
3
3
257,021
1
W
Zhong Kui
10,226
787
50
4
0
248,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role