Player Matchup

Eset
Eset
Diamond I
 
Eset
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond III
SMALLLITTLEBOY
King Arthur
Diamond III
Level 61
God Stats
1W - 1L
1,123 SR
Queue Stats
71W - 51L
2,304 MMR
Solo
Odin
Odin
Diamond III
SrAnd1
Odin
Diamond III
Level 160
God Stats
0W - 2L
1,676 SR
Queue Stats
97W - 123L
2,273 MMR
Party 1
Izanami
Izanami
Diamond II
Torchic
Izanami
Diamond II
Level 160
God Stats
16W - 9L
2,041 SR
Queue Stats
191W - 177L
2,323 MMR
Solo
Ares
Ares
Masters
player8221
Ares
Masters
Level 160
God Stats
1W - 2L
1,654 SR
Queue Stats
210W - 173L
2,294 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,599 SR
2,139 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,618 SR
2,333 MMR
Bastet
Bastet
Diamond I
JustinWho
Bastet
Diamond I
Level 158
God Stats
5W - 1L
1,818 SR
Queue Stats
367W - 338L
2,388 MMR
Solo
Scylla
Scylla
Diamond II
dubbs005
Scylla
Diamond II
Level 159
God Stats
27W - 20L
1,686 SR
Queue Stats
382W - 371L
2,355 MMR
Solo
Nike
Nike
Diamond III
lmJaff
Nike
Diamond III
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
224W - 227L
2,315 MMR
Solo
Sylvanus
Sylvanus
Masters
rzkill
Sylvanus
Masters
Level 160
God Stats
6W - 4L
1,825 SR
Queue Stats
294W - 260L
2,253 MMR
Solo
Neith
Neith
Diamond II
zNiv
Neith
Diamond II
Level 159
God Stats
1W - 2L
1,261 SR
Queue Stats
221W - 222L
2,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
2 / 11 / 5
12,496
446
14,806
26,719
9,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SMALLLITTLEBOY
King Arthur
19
2 / 6 / 4
12,874
460
18,001
28,434
31,707
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
SrAnd1
Odin
18
2 / 7 / 3
11,823
422
8,507
26,280
25,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Torchic
Izanami
20
3 / 6 / 2
12,801
457
17,292
21,916
6,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 11 / 3
9,745
348
12,043
34,670
35,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
PersephoneTiamatSetArtioUllr

VS

Bans
GebAwilixGilgameshHun BatzKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JustinWho
Bastet
20
16 / 3 / 12
16,715
597
25,070
22,919
10,898
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
dubbs005
Scylla
20
8 / 4 / 21
17,112
611
34,390
17,436
7,013
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
lmJaff
Nike
20
4 / 1 / 17
15,244
544
21,685
29,004
30,619
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
rzkill
Sylvanus
20
6 / 2 / 19
16,236
580
10,189
28,179
50,032
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
zNiv
Neith
20
7 / 1 / 18
16,990
607
25,141
21,100
11,209
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
128
10
Kills
41
41
Deaths
11
17
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
11
5
0.41
W
Bastet
JustinWho
Bastet
16
3
12
7.33
L
King Arthur
SMALLLITTLEBOY
King Arthur
2
6
4
0.67
L
Odin
SrAnd1
Odin
2
7
3
0.5
L
Izanami
Torchic
Izanami
3
6
2
0.67
W
Scylla
dubbs005
Scylla
8
4
21
4.63
W
Nike
lmJaff
Nike
4
1
17
12.5
L
1
11
3
0.23
W
Sylvanus
rzkill
Sylvanus
6
2
19
7.75
W
Neith
zNiv
Neith
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,649
Damage
116,475
138,019
Taken
118,638
108,065
Mitigated
109,771
21,120
Healing
50,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
14,806
1,107
1,496
3,814
26,719
9,698
0
11,969
14,454
80,087
0
W
Bastet
JustinWho
Bastet
25,070
6,518
0
6,746
22,919
10,898
2,871
7,753
14,892
0
120,293
L
King Arthur
SMALLLITTLEBOY
King Arthur
18,001
1,575
0
3,590
28,434
31,707
0
9,055
18,059
17,868
84,133
L
Odin
SrAnd1
Odin
8,507
1,722
0
3,690
26,280
25,081
0
8,279
17,730
0
92,999
L
Izanami
Torchic
Izanami
17,292
10,002
0
3,581
21,916
6,352
2,550
9,484
12,286
0
126,305
W
Scylla
dubbs005
Scylla
34,390
1,880
0
3,265
17,436
7,013
1,346
3,499
13,791
137,617
0
W
Nike
lmJaff
Nike
21,685
2,086
0
9,812
29,004
30,619
741
6,141
22,635
17,403
73,753
L
12,043
575
0
4,949
34,670
35,227
0
10,483
23,682
31,831
0
W
Sylvanus
rzkill
Sylvanus
10,189
3,414
10,495
14,023
28,179
50,032
582
10,969
16,777
38,813
0
W
Neith
zNiv
Neith
25,141
11,738
0
6,309
21,100
11,209
9,237
4,936
16,068
0
196,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,739
Gold Earned
82,297
773
Minions Killed
744
0
Camps Cleared
0
2,642,188
Distance Traveled
2,812,008
47
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,496
446
181
6
0
522,860
15
W
Bastet
16,715
597
122
4
0
597,511
9
L
King Arthur
12,874
460
191
7
0
549,237
7
L
Odin
11,823
422
145
5
0
562,284
5
L
Izanami
12,801
457
218
8
0
510,822
5
W
Scylla
17,112
611
180
6
0
531,831
4
W
Nike
15,244
544
147
5
0
633,622
10
L
Ares
9,745
348
38
1
0
496,985
15
W
Sylvanus
16,236
580
48
2
0
513,630
5
W
Neith
16,990
607
247
9
0
535,414
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role