Player Matchup

Scylla
Scylla
Leviats
Scylla
Level 139
God Stats
3W - 1L
1,837 SR
Queue Stats
257W - 188L
1,604 Elo+
Party 2
Ymir
Ymir
knolwes
Ymir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,494 Elo+
Party 2
Ah Puch
Ah Puch
zVougan
Ah Puch
Level 120
God Stats
3W - 4L
1,745 SR
Queue Stats
273W - 260L
1,463 Elo+
Party 2
Team Averages
Level 126
1,694 SR
1,520 Elo+

VS

Team Averages
Level 71
1,389 SR
1,257 Elo+
King Arthur
King Arthur
InvocadoDoSertão
King Arthur
Level 24
God Stats
1W - 3L
1,363 SR
Queue Stats
5W - 26L
1,213 Elo+
Solo
Merlin
Merlin
SPIDER4brok
Merlin
Level 83
God Stats
0W - 3L
1,463 SR
Queue Stats
143W - 265L
1,243 Elo+
Party 1
Charybdis
Charybdis
Thalisson5197
Charybdis
Level 106
God Stats
2W - 2L
1,340 SR
Queue Stats
48W - 89L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Leviats
Scylla
15
9 / 2 / 17
10,938
781
21,676
9,495
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
knolwes
Ymir
12
4 / 0 / 19
10,136
724
6,516
11,326
11,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
zVougan
Ah Puch
16
15 / 2 / 12
11,747
839
22,905
13,089
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InvocadoDoSertão
King Arthur
11
1 / 9 / 1
8,411
601
2,335
25,095
16,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
13
3 / 9 / 1
9,613
687
16,216
15,517
5,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Thalisson5197
Charybdis
10
0 / 10 / 3
8,055
575
3,831
16,428
5,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
28
Kills
4
4
Deaths
28
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
InvocadoDoSertão
King Arthur
1
9
1
0.17
W
Scylla
Leviats
Scylla
9
2
17
8.75
L
Merlin
3
9
1
0.39
L
Charybdis
Thalisson5197
Charybdis
0
10
3
0.15
W
Ymir
knolwes
Ymir
4
0
19
13.5
W
Ah Puch
zVougan
Ah Puch
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,097
Damage
22,382
33,910
Taken
57,040
19,888
Mitigated
26,947
7,919
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
InvocadoDoSertão
King Arthur
2,335
290
0
1,417
25,095
16,008
0
22,240
2,438
0
11,811
W
Scylla
Leviats
Scylla
21,676
3,096
0
2,720
9,495
3,431
1,520
4,030
4,999
42,177
0
L
Merlin
16,216
523
446
1,544
15,517
5,506
0
13,927
1,300
32,545
0
L
Charybdis
Thalisson5197
Charybdis
3,831
1,349
0
1,412
16,428
5,433
0
14,400
1,852
0
20,762
W
Ymir
knolwes
Ymir
6,516
1,933
0
1,156
11,326
11,236
293
5,457
5,293
16,283
0
W
Ah Puch
zVougan
Ah Puch
22,905
1,578
0
4,043
13,089
5,221
736
5,430
7,269
60,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,821
Gold Earned
26,079
163
Minions Killed
126
7
Camps Cleared
5
720,392
Distance Traveled
663,368
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,411
601
23
2
0
229,840
0
W
Scylla
10,938
781
51
4
3
232,304
5
L
Merlin
9,613
687
65
5
3
215,830
5
L
Charybdis
8,055
575
38
3
2
217,698
2
W
Ymir
10,136
724
25
2
1
226,059
1
W
Ah Puch
11,747
839
87
6
3
262,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role