Player Matchup

Chiron
Chiron
JonkTheToker
Chiron
Level 46
God Stats
1W - 0L
1,622 SR
Queue Stats
33W - 40L
1,571 Elo+
Solo
Amaterasu
Amaterasu
Nexail
Amaterasu
Level 69
God Stats
26W - 29L
1,561 SR
Queue Stats
96W - 108L
1,444 Elo+
Party 1
Rama
Rama
SorryBrady
Rama
Level 86
God Stats
5W - 3L
1,501 SR
Queue Stats
125W - 92L
1,633 Elo+
Party 1
Ymir
Ymir
Tyne00
Ymir
Level 49
God Stats
5W - 11L
1,485 SR
Queue Stats
151W - 145L
1,491 Elo+
Party 1
Pele
Pele
WingmanGhost
Pele
Level 147
God Stats
5W - 0L
1,853 SR
Queue Stats
331W - 256L
1,630 Elo+
Party 1
Team Averages
Level 79
1,604 SR
1,554 Elo+

VS

Team Averages
Level 67
1,592 SR
1,499 Elo+
Xing Tian
Xing Tian
BlueBlaze21
Xing Tian
Level 28
God Stats
7W - 5L
1,552 SR
Queue Stats
17W - 21L
1,440 Elo+
Party 2
Izanami
Izanami
CupOfApplesauce
Izanami
Level 86
God Stats
8W - 8L
1,637 SR
Queue Stats
277W - 288L
1,538 Elo+
Party 2
Fenrir
Fenrir
Draco518
Fenrir
Level 69
God Stats
18W - 21L
1,594 SR
Queue Stats
244W - 278L
1,499 Elo+
Party 2
Scylla
Scylla
Gladorian
Scylla
Level 113
God Stats
5W - 6L
1,567 SR
Queue Stats
238W - 261L
1,514 Elo+
Party 2
Pele
Pele
YoYoEdman
Pele
Level 41
God Stats
2W - 2L
1,610 SR
Queue Stats
282W - 289L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
5 / 2 / 5
11,135
619
7,768
9,526
3,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Nexail
Amaterasu
18
6 / 6 / 2
11,715
651
7,645
18,194
15,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 1 / 7
10,419
579
15,795
11,410
3,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Tyne00
Ymir
13
1 / 4 / 7
9,220
512
4,104
20,275
16,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 0 / 4
11,794
655
7,118
12,041
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlueBlaze21
Xing Tian
12
2 / 4 / 3
7,677
427
8,323
13,863
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 3 / 3
9,100
506
13,907
10,599
3,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Draco518
Fenrir
14
6 / 6 / 1
8,969
498
10,885
15,670
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Gladorian
Scylla
14
1 / 6 / 3
8,602
478
5,597
9,767
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
14
1 / 3 / 2
8,663
481
4,481
10,797
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
22
Kills
13
13
Deaths
22
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BlueBlaze21
Xing Tian
2
4
3
0.88
L
3
3
3
1.5
L
Fenrir
Draco518
Fenrir
6
6
1
1.08
L
Scylla
Gladorian
Scylla
1
6
3
0.42
W
Chiron
5
2
5
3.75
W
Amaterasu
Nexail
Amaterasu
6
6
2
1.17
W
5
1
7
8.5
W
Ymir
Tyne00
Ymir
1
4
7
1.13
W
5
0
4
7
L
Pele
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,430
Damage
43,193
71,446
Taken
60,696
43,833
Mitigated
32,149
31,285
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BlueBlaze21
Xing Tian
8,323
580
0
1,446
13,863
11,719
24
1,788
12,075
24,034
0
L
13,907
9,134
0
1,620
10,599
3,055
440
1,178
9,421
0
76,996
L
Fenrir
Draco518
Fenrir
10,885
2,355
0
5,026
15,670
10,804
811
303
15,367
0
38,786
L
Scylla
Gladorian
Scylla
5,597
490
0
1,713
9,767
2,789
0
266
9,501
52,851
0
W
Chiron
7,768
2,787
765
3,937
9,526
3,773
2,768
4,322
5,204
0
77,702
W
Amaterasu
Nexail
Amaterasu
7,645
2,139
0
8,166
18,194
15,173
589
1,330
15,502
0
62,120
W
15,795
12,729
0
5,662
11,410
3,773
1,177
1,666
9,744
0
72,117
W
Ymir
Tyne00
Ymir
4,104
442
2,180
3,875
20,275
16,979
122
6,114
14,161
21,302
0
W
7,118
2,070
0
6,700
12,041
4,135
2,440
1,493
10,415
0
99,498
L
Pele
4,481
967
0
4,470
10,797
3,782
0
569
10,228
0
61,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,283
Gold Earned
43,011
573
Minions Killed
474
0
Camps Cleared
0
1,746,281
Distance Traveled
1,664,664
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,677
427
32
2
0
337,320
3
L
Izanami
9,100
506
135
8
0
321,953
5
L
Fenrir
8,969
498
84
5
0
320,885
7
L
Scylla
8,602
478
111
6
0
305,299
4
W
Chiron
11,135
619
143
8
0
340,504
7
W
Amaterasu
11,715
651
112
6
0
356,914
6
W
Rama
10,419
579
123
7
0
335,253
5
W
Ymir
9,220
512
36
2
0
325,681
3
W
Pele
11,794
655
159
9
0
387,929
7
L
Pele
8,663
481
112
6
0
379,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role