Player Matchup

King Arthur
King Arthur
ElloFlufferz
King Arthur
Level 154
God Stats
0W - 1L
1,306 SR
Queue Stats
47W - 49L
1,502 Elo+
Party 2
Poseidon
Poseidon
GohansRightNut
Poseidon
Level 122
God Stats
2W - 2L
1,407 SR
Queue Stats
51W - 41L
1,575 Elo+
Party 2
Neith
Neith
PrepareThyCheeks
Neith
Level 146
God Stats
2W - 3L
1,711 SR
Queue Stats
135W - 125L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
Sandorable
Gilgamesh
Level 160
God Stats
2W - 6L
1,640 SR
Queue Stats
228W - 208L
1,530 Elo+
Party 2
Baron Samedi
Baron Samedi
SpreadThemToes
Baron Samedi
Level 160
God Stats
1W - 1L
1,738 SR
Queue Stats
290W - 263L
1,548 Elo+
Party 2
Team Averages
Level 148
1,561 SR
1,546 Elo+

VS

Team Averages
Level 85
1,662 SR
1,688 Elo+
Cthulhu
Cthulhu
Bouyatomic
Cthulhu
Level 29
God Stats
8W - 3L
1,636 SR
Queue Stats
468W - 480L
1,603 Elo+
Solo
Hercules
Hercules
CrookedStick
Hercules
Level 155
God Stats
2W - 0L
1,716 SR
Queue Stats
39W - 23L
1,706 Elo+
Party 1
Xing Tian
Xing Tian
MrSaite
Xing Tian
Level 119
God Stats
8W - 6L
1,711 SR
Queue Stats
683W - 599L
1,717 Elo+
Party 1
Zeus
Zeus
SafetyHelmetMan
Zeus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 3L
1,757 Elo+
Party 1
Cupid
Cupid
TwistyNippon
Cupid
Level 105
God Stats
4W - 3L
1,746 SR
Queue Stats
349W - 287L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElloFlufferz
King Arthur
12
0 / 8 / 3
7,394
569
3,788
19,283
23,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
16
7 / 8 / 3
10,256
789
12,613
14,029
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 5
8,788
676
19,078
13,949
5,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Sandorable
Gilgamesh
16
2 / 7 / 8
8,980
691
10,708
26,190
28,325
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SpreadThemToes
Baron Samedi
18
2 / 4 / 12
9,538
734
20,055
17,497
9,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bouyatomic
Cthulhu
18
4 / 2 / 19
11,625
894
18,416
22,127
22,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
CrookedStick
Hercules
17
9 / 4 / 13
11,491
884
15,804
29,581
31,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
MrSaite
Xing Tian
16
0 / 2 / 21
10,138
780
5,796
15,336
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 3 / 15
10,807
831
24,041
11,711
4,724
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
10 / 3 / 13
11,539
888
20,607
11,869
5,734
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
112
14
Kills
31
31
Deaths
14
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bouyatomic
Cthulhu
4
2
19
6.75
W
Hercules
CrookedStick
Hercules
9
4
13
3.88
L
King Arthur
ElloFlufferz
King Arthur
0
8
3
0.19
L
Poseidon
7
8
3
1.06
W
Xing Tian
MrSaite
Xing Tian
0
2
21
5.25
L
3
4
5
1.38
W
8
3
15
5.17
L
Gilgamesh
Sandorable
Gilgamesh
2
7
8
0.86
L
Baron Samedi
SpreadThemToes
Baron Samedi
2
4
12
2
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,242
Damage
84,664
90,948
Taken
90,624
71,733
Mitigated
83,663
24,967
Healing
43,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bouyatomic
Cthulhu
18,416
484
3,180
10,656
22,127
22,853
151
7,437
14,310
37,689
0
W
Hercules
CrookedStick
Hercules
15,804
5,184
155
14,855
29,581
31,083
146
9,442
19,795
0
21,043
L
King Arthur
ElloFlufferz
King Arthur
3,788
405
0
1,023
19,283
23,059
90
9,724
9,559
0
5,716
L
Poseidon
12,613
2,142
0
1,892
14,029
5,513
238
7,079
6,950
25,008
0
W
Xing Tian
MrSaite
Xing Tian
5,796
149
937
2,160
15,336
19,269
235
4,954
10,097
10,161
0
L
19,078
6,826
522
3,064
13,949
5,764
484
10,359
3,588
0
34,719
W
24,041
3,272
860
3,127
11,711
4,724
1,407
5,064
6,490
38,641
0
L
Gilgamesh
Sandorable
Gilgamesh
10,708
1,317
1,187
4,737
26,190
28,325
190
11,116
15,068
0
15,983
L
Baron Samedi
SpreadThemToes
Baron Samedi
20,055
1,591
5,761
6,781
17,497
9,072
350
9,915
7,530
36,793
0
W
20,607
11,768
3,204
4,416
11,869
5,734
4,072
4,467
7,264
0
44,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,956
Gold Earned
55,600
120
Minions Killed
136
0
Camps Cleared
0
1,080,522
Distance Traveled
1,243,955
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,625
894
48
4
0
258,380
1
W
Hercules
11,491
884
5
0
0
235,388
1
L
King Arthur
7,394
569
6
0
0
227,277
0
L
Poseidon
10,256
789
30
2
0
188,587
0
W
Xing Tian
10,138
780
8
1
0
273,822
0
L
Neith
8,788
676
40
3
0
213,234
3
W
Zeus
10,807
831
26
2
0
234,678
1
L
Gilgamesh
8,980
691
10
1
0
228,894
0
L
Baron Samedi
9,538
734
34
3
0
222,530
1
W
Cupid
11,539
888
49
4
0
241,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role