Player Matchup

Gilgamesh
Gilgamesh
DIFFICULTYRAISER
Gilgamesh
Level 103
God Stats
114W - 100L
1,543 SR
Queue Stats
453W - 548L
1,424 Elo+
Party 1
Neith
Neith
cupcake1127
Neith
Level 5
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
gothmog1980
Ares
Level 128
God Stats
109W - 133L
1,502 SR
Queue Stats
811W - 972L
1,440 Elo+
Party 1
Team Averages
Level 79
1,443 SR
1,455 Elo+

VS

Team Averages
Level 82
1,597 SR
1,404 Elo+
Jing Wei
Jing Wei
Tormial
Jing Wei
Level 124
God Stats
1W - 0L
1,898 SR
Queue Stats
176W - 159L
1,526 Elo+
Party 2
Scylla
Scylla
unclemat_
Scylla
Level 14
God Stats
1W - 0L
1,641 SR
Queue Stats
1W - 3L
1,122 Elo+
Solo
Xing Tian
Xing Tian
zombie1130
Xing Tian
Level 109
God Stats
3W - 2L
1,252 SR
Queue Stats
116W - 89L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 4 / 1
6,676
668
6,644
14,015
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 6 / 2
5,817
582
3,122
6,781
2,471
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
1 / 5 / 1
6,708
671
5,300
10,348
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Tormial
Jing Wei
13
6 / 0 / 8
8,318
832
8,519
6,857
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
unclemat_
Scylla
11
6 / 1 / 8
8,176
818
9,861
5,550
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
zombie1130
Xing Tian
11
3 / 1 / 12
8,047
805
5,423
10,137
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
15
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
4
1
0.38
W
Jing Wei
Tormial
Jing Wei
6
0
8
10
L
0
6
2
0.17
L
1
5
1
0.3
W
Scylla
unclemat_
Scylla
6
1
8
10
W
Xing Tian
zombie1130
Xing Tian
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,066
Damage
23,803
31,144
Taken
22,544
19,051
Mitigated
13,390
7,330
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
6,644
646
607
4,251
14,015
8,905
0
7,158
6,669
0
21,181
W
Jing Wei
Tormial
Jing Wei
8,519
7,233
0
540
6,857
2,678
891
2,278
4,579
0
37,393
L
3,122
1,685
0
555
6,781
2,471
0
3,986
2,649
0
12,245
L
5,300
130
0
1,917
10,348
7,675
0
4,182
6,030
14,948
0
W
Scylla
unclemat_
Scylla
9,861
772
850
730
5,550
1,876
790
1,433
4,117
25,599
0
W
Xing Tian
zombie1130
Xing Tian
5,423
510
419
1,779
10,137
8,836
209
2,366
7,771
11,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,201
Gold Earned
24,541
73
Minions Killed
121
3
Camps Cleared
5
476,319
Distance Traveled
549,977
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,676
668
30
3
3
184,109
3
W
Jing Wei
8,318
832
60
6
4
193,587
2
L
Neith
5,817
582
19
2
0
134,442
0
L
Ares
6,708
671
24
2
0
157,768
2
W
Scylla
8,176
818
47
5
1
164,065
5
W
Xing Tian
8,047
805
14
1
0
192,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role