Player Matchup

Thor
Thor
ItsRelax
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,298 Elo+
Solo
Cthulhu
Cthulhu
Potato10000
Cthulhu
Level 16
God Stats
5W - 4L
1,157 SR
Queue Stats
55W - 43L
1,343 Elo+
Party 2
Neith
Neith
R3dDrag0n1
Neith
Level 8
God Stats
5W - 4L
1,695 SR
Queue Stats
14W - 13L
1,403 Elo+
Party 2
Bellona
Bellona
ShadowPlasma2
Bellona
Level 16
God Stats
9W - 5L
1,390 SR
Queue Stats
55W - 43L
1,343 Elo+
Party 2
Apollo
Apollo
v2SullyBully
Apollo
Level 23
God Stats
6W - 4L
1,090 SR
Queue Stats
25W - 11L
1,802 Elo+
Solo
Team Averages
Level 16
1,366 SR
1,438 Elo+

VS

Team Averages
Level 16
1,473 SR
1,351 Elo+
Osiris
Osiris
CAHAlmond
Osiris
Level 28
God Stats
2W - 4L
1,448 SR
Queue Stats
317W - 292L
1,369 Elo+
Solo
Neith
Neith
Spydacole
Neith
Level 9
God Stats
14W - 14L
1,549 SR
Queue Stats
17W - 16L
1,315 Elo+
Solo
Anubis
Anubis
Thatasianguy93
Anubis
Level 20
God Stats
9W - 9L
1,506 SR
Queue Stats
33W - 46L
1,283 Elo+
Party 1
Ares
Ares
biggmhunter
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sol
Sol
jekabird
Sol
Level 20
God Stats
8W - 9L
1,362 SR
Queue Stats
33W - 46L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 3 / 6
7,050
542
3,276
8,603
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Potato10000
Cthulhu
10
0 / 2 / 15
6,479
498
5,654
7,104
3,818
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
12
9 / 3 / 3
7,552
581
7,520
6,104
1,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
5 / 0 / 3
7,900
608
4,969
4,418
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
11
5 / 4 / 4
7,255
558
5,997
6,839
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CAHAlmond
Osiris
12
6 / 5 / 1
7,750
596
7,063
11,616
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Spydacole
Neith
4
0 / 4 / 0
4,318
332
252
4,163
833
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 6 / 1
6,995
538
8,467
8,677
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 6 / 3
5,318
409
1,809
8,122
4,406
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 1
6,281
483
4,026
5,950
2,586
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
21
Kills
12
12
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
CAHAlmond
Osiris
6
5
1
1.3
W
Thor
2
3
6
1.67
W
Cthulhu
Potato10000
Cthulhu
0
2
15
3.75
W
Neith
9
3
3
3.5
W
Bellona
5
0
3
6.5
L
Neith
Spydacole
Neith
0
4
0
0
L
6
6
1
1.08
L
0
6
3
0.25
L
0
2
1
0.25
W
Apollo
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,416
Damage
21,617
33,068
Taken
38,528
13,896
Mitigated
17,888
6,614
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CAHAlmond
Osiris
7,063
2,765
0
3,379
11,616
6,378
0
2,088
9,528
0
45,471
W
Thor
3,276
937
0
1,620
8,603
3,903
0
1,837
6,664
0
44,909
W
Cthulhu
Potato10000
Cthulhu
5,654
933
0
961
7,104
3,818
264
3,525
3,472
20,023
0
W
Neith
7,520
4,563
0
1,937
6,104
1,651
509
936
5,136
0
30,528
W
Bellona
4,969
963
0
895
4,418
3,198
357
2,479
1,903
5,439
32,169
L
Neith
Spydacole
Neith
252
184
0
281
4,163
833
0
400
3,763
0
4,282
L
8,467
886
297
2,179
8,677
3,685
698
1,431
7,246
26,724
0
L
1,809
478
0
374
8,122
4,406
42
1,037
7,085
8,913
0
L
4,026
1,142
0
953
5,950
2,586
924
1,728
4,222
29,703
0
W
Apollo
5,997
3,160
0
1,201
6,839
1,326
956
5,028
1,591
0
27,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,236
Gold Earned
30,662
279
Minions Killed
214
0
Camps Cleared
0
1,256,020
Distance Traveled
1,104,426
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,750
596
90
7
0
280,956
0
W
Thor
7,050
542
82
6
0
234,041
0
W
Cthulhu
6,479
498
25
2
0
263,627
1
W
Neith
7,552
581
52
4
0
241,040
4
W
Bellona
7,900
608
66
5
0
275,891
4
L
Neith
4,318
332
6
0
0
139,152
0
L
Anubis
6,995
538
41
3
0
217,424
5
L
Ares
5,318
409
11
1
0
224,600
2
L
Sol
6,281
483
66
5
0
242,294
0
W
Apollo
7,255
558
54
4
0
241,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role