Player Matchup

Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Fuilteach
Neith
Gold IV
Level 114
God Stats
1W - 0L
1,692 SR
Queue Stats
31W - 30L
1,560 MMR
Party 2
Khepri
Khepri
Gold I
ItzzMelon
Khepri
Gold I
Level 126
God Stats
1W - 3L
1,346 SR
Queue Stats
88W - 88L
1,586 MMR
Solo
Ra
Ra
Gold I
KmanYeets
Ra
Gold I
Level 156
God Stats
1W - 1L
1,529 SR
Queue Stats
109W - 94L
1,570 MMR
Solo
Mercury
Mercury
Gold III
PlentyRoyal
Mercury
Gold III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,560 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,513 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,614 SR
1,568 MMR
Thanatos
Thanatos
Gold V
FatboySkippyTV
Thanatos
Gold V
Level 55
God Stats
3W - 3L
1,828 SR
Queue Stats
31W - 26L
1,613 MMR
Party 3
Zeus
Zeus
Gold II
JohnnyUptown
Zeus
Gold II
Level 140
God Stats
2W - 2L
1,739 SR
Queue Stats
80W - 68L
1,711 MMR
Party 1
Chronos
Chronos
Gold III
NakedGoose
Chronos
Gold III
Level 110
God Stats
0W - 1L
1,159 SR
Queue Stats
131W - 133L
1,452 MMR
Party 1
Anhur
Anhur
Bronze III
PepperJackZack
Anhur
Bronze III
Level 88
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Xing Tian
Xing Tian
Platinum IV
iTiburoncin
Xing Tian
Platinum IV
Level 151
God Stats
1W - 2L
1,808 SR
Queue Stats
166W - 165L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
14 / 1 / 3
13,982
666
15,177
23,229
18,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Fuilteach
Neith
20
7 / 2 / 13
14,125
673
17,350
11,700
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
ItzzMelon
Khepri
16
3 / 1 / 21
12,127
577
7,955
24,202
38,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 4 / 16
12,962
617
19,804
13,135
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
PlentyRoyal
Mercury
17
1 / 8 / 13
11,355
541
3,653
15,404
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetArtioMorgan Le FayAthenaTiamat

VS

Bans
GebBastetSobekLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 9 / 7
10,729
511
11,088
16,898
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 7 / 5
10,690
509
18,772
14,557
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
NakedGoose
Chronos
17
2 / 3 / 5
10,290
490
10,613
15,176
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 7 / 2
10,514
501
5,928
14,550
4,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
iTiburoncin
Xing Tian
14
1 / 8 / 8
9,039
430
7,755
23,693
24,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
34
Kills
16
16
Deaths
34
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
14
1
3
15.5
L
Thanatos
6
9
7
1.06
W
Neith
Fuilteach
Neith
7
2
13
6.75
W
Khepri
ItzzMelon
Khepri
3
1
21
13.5
L
5
7
5
1.07
W
9
4
16
4.25
L
Chronos
NakedGoose
Chronos
2
3
5
1.5
L
2
7
2
0.43
W
Mercury
PlentyRoyal
Mercury
1
8
13
0.94
L
Xing Tian
iTiburoncin
Xing Tian
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,939
Damage
54,156
87,670
Taken
84,874
76,998
Mitigated
45,378
39,151
Healing
21,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
15,177
2,322
0
14,494
23,229
18,844
3,495
7,917
15,312
83,276
0
L
Thanatos
11,088
2,710
0
11,342
16,898
6,811
0
7,588
9,310
0
65,226
W
Neith
Fuilteach
Neith
17,350
7,746
0
5,256
11,700
5,851
5,181
5,036
6,664
0
120,522
W
Khepri
ItzzMelon
Khepri
7,955
1,185
0
4,579
24,202
38,359
305
12,346
11,856
25,921
0
L
18,772
2,251
0
2,134
14,557
4,272
0
8,075
6,482
77,376
0
W
19,804
2,207
7,152
5,245
13,135
6,191
3,197
7,065
6,070
86,120
0
L
Chronos
NakedGoose
Chronos
10,613
4,719
0
4,267
15,176
4,966
0
6,120
9,056
65,872
6,968
L
5,928
2,934
0
2,632
14,550
4,979
5,634
8,205
6,345
0
51,863
W
Mercury
PlentyRoyal
Mercury
3,653
1,290
0
2,425
15,404
7,753
3,215
4,025
11,379
0
77,595
L
Xing Tian
iTiburoncin
Xing Tian
7,755
1,167
175
795
23,693
24,350
0
12,948
10,745
30,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,551
Gold Earned
51,262
585
Minions Killed
481
0
Camps Cleared
0
2,149,483
Distance Traveled
1,910,546
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,982
666
133
6
0
403,386
1
L
Thanatos
10,729
511
78
4
0
372,602
3
W
Neith
14,125
673
190
9
0
404,343
0
W
Khepri
12,127
577
32
2
0
456,832
9
L
Zeus
10,690
509
132
6
0
372,452
9
W
Ra
12,962
617
125
6
0
413,755
9
L
Chronos
10,290
490
134
6
0
400,315
8
L
Anhur
10,514
501
102
5
0
364,365
0
W
Mercury
11,355
541
105
5
0
471,167
1
L
Xing Tian
9,039
430
35
2
0
400,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role