Player Matchup

Kukulkan
Kukulkan
DwnOnPlanetEarth
Kukulkan
Level 24
God Stats
4W - 6L
1,487 SR
Queue Stats
13W - 36L
1,264 Elo+
Party 2
Cabrakan
Cabrakan
KnightWolf9790
Cabrakan
Level 15
God Stats
0W - 1L
1,744 SR
Queue Stats
4W - 12L
1,262 Elo+
Party 2
Arachne
Arachne
Macbeth1810
Arachne
Level 77
God Stats
5W - 8L
1,503 SR
Queue Stats
109W - 152L
1,238 Elo+
Solo
Team Averages
Level 39
1,578 SR
1,255 Elo+

VS

Team Averages
Level 82
1,552 SR
1,356 Elo+
Sobek
Sobek
Davidthejew69
Sobek
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 90L
1,269 Elo+
Party 1
Fenrir
Fenrir
DespicableWaffle
Fenrir
Level 105
God Stats
4W - 1L
1,492 SR
Queue Stats
135W - 171L
1,304 Elo+
Party 1
Vulcan
Vulcan
Prototypebad5
Vulcan
Level 102
God Stats
5W - 2L
1,665 SR
Queue Stats
21W - 14L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,418
642
4,496
6,301
1,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
9
2 / 6 / 3
7,005
701
1,982
12,636
10,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Macbeth1810
Arachne
9
3 / 6 / 1
7,011
701
6,584
11,314
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 9
7,064
706
2,090
7,129
6,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
10 / 3 / 7
9,321
932
11,467
11,982
4,451
13
8 / 0 / 8
9,124
912
10,886
3,399
1,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
18
18
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
10
3
7
4.5
L
0
6
4
0.33
L
Cabrakan
2
6
3
0.58
L
Arachne
Macbeth1810
Arachne
3
6
1
0.58
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,062
Damage
24,443
30,251
Taken
22,510
16,036
Mitigated
12,822
2,632
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,090
216
266
952
7,129
6,991
36
2,692
4,437
4,045
0
W
11,467
4,039
0
3,689
11,982
4,451
0
2,874
9,108
0
30,911
L
4,496
294
362
146
6,301
1,520
0
3,192
3,109
19,479
0
L
Cabrakan
1,982
659
0
264
12,636
10,401
0
5,680
6,956
8,051
0
L
Arachne
Macbeth1810
Arachne
6,584
3,977
195
1,665
11,314
4,115
0
5,214
6,100
0
12,066
W
10,886
4,170
0
600
3,399
1,380
247
1,363
2,036
39,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,434
Gold Earned
25,509
68
Minions Killed
137
2
Camps Cleared
8
458,435
Distance Traveled
577,219
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,064
706
6
1
1
167,873
0
W
Fenrir
9,321
932
60
6
4
214,798
0
L
Kukulkan
6,418
642
38
4
1
131,716
1
L
Cabrakan
7,005
701
10
1
1
134,192
1
L
Arachne
7,011
701
20
2
0
192,527
3
W
Vulcan
9,124
912
71
7
3
194,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role