Player Matchup

Medusa
Medusa
Gold II
BustedBrelden
Medusa
Gold II
Level 139
God Stats
7W - 1L
1,856 SR
Queue Stats
20W - 15L
1,786 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
CatTheHippo
Tsukuyomi
Gold V
Level 31
God Stats
2W - 0L
1,706 SR
Queue Stats
4W - 0L
1,646 MMR
Solo
Khepri
Khepri
Gold II
RetartedBot
Khepri
Gold II
Level 128
God Stats
5W - 0L
1,682 SR
Queue Stats
26W - 21L
1,757 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum V
Tagsssss
Zhong Kui
Platinum V
Level 142
God Stats
7W - 7L
1,609 SR
Queue Stats
783W - 783L
1,653 MMR
Solo
Cthulhu
Cthulhu
Gold I
willnar1
Cthulhu
Gold I
Level 126
God Stats
4W - 1L
1,636 SR
Queue Stats
288W - 297L
1,649 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,698 SR
1,698 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,527 SR
1,698 MMR
Sun Wukong
Sun Wukong
Gold V
GoBananasNoSplit
Sun Wukong
Gold V
Level 63
God Stats
0W - 1L
1,388 SR
Queue Stats
6W - 8L
1,640 MMR
Solo
Camazotz
Camazotz
Platinum III
Saukss
Camazotz
Platinum III
Level 108
God Stats
2W - 2L
1,413 SR
Queue Stats
168W - 164L
1,856 MMR
Party 1
Raijin
Raijin
Gold I
TheRubrDuky
Raijin
Gold I
Level 159
God Stats
5W - 5L
1,625 SR
Queue Stats
165W - 167L
1,745 MMR
Solo
Ullr
Ullr
Gold II
lMP4l
Ullr
Gold II
Level 97
God Stats
0W - 1L
1,796 SR
Queue Stats
91W - 82L
1,559 MMR
Party 1
Sylvanus
Sylvanus
Gold II
soulsangelz
Sylvanus
Gold II
Level 138
God Stats
2W - 2L
1,412 SR
Queue Stats
83W - 82L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 0
9,284
619
11,605
6,477
2,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
CatTheHippo
Tsukuyomi
16
8 / 1 / 5
9,767
651
10,097
8,752
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
13
0 / 0 / 9
8,349
557
3,591
10,284
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Tagsssss
Zhong Kui
15
2 / 2 / 4
8,978
599
8,689
5,655
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
willnar1
Cthulhu
14
1 / 2 / 4
8,837
589
6,661
11,892
11,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ArtioOdinTiamatGilgamesh

VS

Bans
Morgan Le FayGebAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoBananasNoSplit
Sun Wukong
12
1 / 4 / 0
6,830
455
4,754
12,362
8,834
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Saukss
Camazotz
12
4 / 3 / 1
7,587
506
6,542
13,005
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
12
1 / 4 / 2
7,486
499
2,862
9,071
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
lMP4l
Ullr
14
1 / 3 / 1
8,026
535
4,108
9,616
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
soulsangelz
Sylvanus
9
0 / 5 / 0
5,473
365
2,118
12,547
7,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
7
7
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
2
0
4
W
Tsukuyomi
CatTheHippo
Tsukuyomi
8
1
5
10.5
L
Sun Wukong
GoBananasNoSplit
Sun Wukong
1
4
0
0.25
W
Khepri
0
0
9
4.5
L
Camazotz
Saukss
Camazotz
4
3
1
1.5
W
Zhong Kui
Tagsssss
Zhong Kui
2
2
4
2
L
Raijin
1
4
2
0.5
L
Ullr
lMP4l
Ullr
1
3
1
0.5
L
Sylvanus
soulsangelz
Sylvanus
0
5
0
0
W
Cthulhu
willnar1
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,643
Damage
20,384
43,060
Taken
56,601
28,626
Mitigated
25,695
16,215
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,605
5,281
0
1,929
6,477
2,241
76
1,262
5,215
0
74,226
W
Tsukuyomi
CatTheHippo
Tsukuyomi
10,097
2,673
0
3,894
8,752
3,140
0
1,785
6,803
0
71,454
L
Sun Wukong
GoBananasNoSplit
Sun Wukong
4,754
1,194
0
2,939
12,362
8,834
0
5,263
7,071
102
38,067
W
Khepri
3,591
636
0
2,822
10,284
7,865
0
1,415
8,789
24,334
0
L
Camazotz
Saukss
Camazotz
6,542
2,364
0
6,384
13,005
3,810
0
2,405
10,518
0
39,977
W
Zhong Kui
Tagsssss
Zhong Kui
8,689
680
0
2,980
5,655
3,773
460
1,733
3,798
63,781
0
L
Raijin
2,862
458
0
1,364
9,071
2,742
0
4,232
4,669
38,124
0
L
Ullr
lMP4l
Ullr
4,108
1,839
0
2,651
9,616
2,641
0
1,638
7,952
0
50,737
L
Sylvanus
soulsangelz
Sylvanus
2,118
321
1,236
2,226
12,547
7,668
0
4,979
7,450
15,602
0
W
Cthulhu
willnar1
Cthulhu
6,661
1,161
144
4,446
11,892
11,607
0
1,121
10,771
50,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
35,402
482
Minions Killed
377
0
Camps Cleared
0
1,565,002
Distance Traveled
1,395,529
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,284
619
110
7
0
288,464
4
W
Tsukuyomi
9,767
651
117
8
0
349,812
5
L
Sun Wukong
6,830
455
85
6
0
273,838
2
W
Khepri
8,349
557
28
2
0
319,792
7
L
Camazotz
7,587
506
73
5
0
319,909
3
W
Zhong Kui
8,978
599
112
7
0
294,266
7
L
Raijin
7,486
499
93
6
0
258,373
8
L
Ullr
8,026
535
104
7
0
276,449
5
L
Sylvanus
5,473
365
22
1
0
266,960
2
W
Cthulhu
8,837
589
115
8
0
312,668
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role