Player Matchup

Cthulhu
Cthulhu
GunKnightRaz
Cthulhu
Level 107
God Stats
10W - 5L
1,647 SR
Queue Stats
264W - 204L
1,665 Elo+
Party 1
Agni
Agni
Nicolas9801
Agni
Level 138
God Stats
2W - 3L
1,397 SR
Queue Stats
191W - 153L
1,675 Elo+
Party 1
Chaac
Chaac
sin_nava76
Chaac
Level 122
God Stats
33W - 22L
1,602 SR
Queue Stats
344W - 298L
1,663 Elo+
Party 1
Team Averages
Level 122
1,549 SR
1,668 Elo+

VS

Team Averages
Level 85
1,556 SR
1,419 Elo+
Kumbhakarna
Kumbhakarna
MetGryphon6507
Kumbhakarna
Level 43
God Stats
31W - 18L
1,574 SR
Queue Stats
64W - 56L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
MrSnark68
Kukulkan
Level 88
God Stats
30W - 18L
1,585 SR
Queue Stats
78W - 68L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
someguy79
Danzaburou
Level 124
God Stats
43W - 36L
1,509 SR
Queue Stats
100W - 100L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GunKnightRaz
Cthulhu
11
2 / 2 / 9
7,301
730
5,312
10,649
8,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 7
7,473
747
10,328
3,787
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
9 / 1 / 5
8,697
870
8,695
9,261
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MetGryphon6507
Kumbhakarna
10
2 / 1 / 2
7,672
767
2,471
9,674
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
MrSnark68
Kukulkan
8
0 / 7 / 2
6,123
612
2,770
8,201
2,706
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
someguy79
Danzaburou
10
2 / 6 / 2
6,993
699
5,591
8,516
2,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GunKnightRaz
Cthulhu
2
2
9
3.25
L
Kumbhakarna
MetGryphon6507
Kumbhakarna
2
1
2
3
L
Kukulkan
MrSnark68
Kukulkan
0
7
2
0.14
W
3
1
7
6.5
W
Chaac
9
1
5
11.5
L
Danzaburou
someguy79
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
10,832
23,697
Taken
26,391
14,959
Mitigated
12,534
8,035
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GunKnightRaz
Cthulhu
5,312
508
0
1,719
10,649
8,496
0
2,558
8,091
14,688
0
L
Kumbhakarna
MetGryphon6507
Kumbhakarna
2,471
551
295
3,189
9,674
7,242
0
5,459
3,785
4,779
0
L
Kukulkan
MrSnark68
Kukulkan
2,770
268
23
687
8,201
2,706
86
5,007
2,848
15,075
0
W
10,328
439
50
1,096
3,787
1,304
908
841
2,946
22,898
0
W
Chaac
8,695
1,347
0
5,170
9,261
5,159
1,182
2,559
6,702
0
34,555
L
Danzaburou
someguy79
Danzaburou
5,591
1,260
0
1,018
8,516
2,586
784
4,098
4,118
0
15,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,471
Gold Earned
20,788
121
Minions Killed
71
8
Camps Cleared
0
553,803
Distance Traveled
526,828
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,301
730
14
1
0
190,951
1
L
Kumbhakarna
7,672
767
1
0
0
187,471
0
L
Kukulkan
6,123
612
52
5
0
173,661
5
W
Agni
7,473
747
47
5
2
171,861
1
W
Chaac
8,697
870
60
6
6
190,991
3
L
Danzaburou
6,993
699
18
2
0
165,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role