Player Matchup

Janus
Janus
Amn35ia
Janus
Level 124
God Stats
3W - 0L
1,547 SR
Queue Stats
164W - 141L
1,471 Elo+
Party 3
Eset
Eset
NauseousFool634
Eset
Level 68
God Stats
4W - 2L
1,720 SR
Queue Stats
223W - 226L
1,480 Elo+
Party 3
Ne Zha
Ne Zha
Panecs
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,291 Elo+
Party 1
Ymir
Ymir
XzSquiggazX
Ymir
Level 65
God Stats
1W - 0L
1,506 SR
Queue Stats
9W - 5L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
silentfartbuis
Ah Puch
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,291 Elo+
Party 1
Team Averages
Level 65
1,555 SR
1,421 Elo+

VS

Team Averages
Level 86
1,572 SR
1,444 Elo+
Skadi
Skadi
GANGSTA GIGGLES
Skadi
Level 124
God Stats
1W - 2L
1,620 SR
Queue Stats
36W - 35L
1,549 Elo+
Party 2
Bacchus
Bacchus
Oppaigangz
Bacchus
Level 17
God Stats
0W - 1L
1,789 SR
Queue Stats
2W - 10L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
STLxJAWJOKERx
Gilgamesh
Level 104
God Stats
6W - 6L
1,448 SR
Queue Stats
672W - 676L
1,441 Elo+
Solo
Amaterasu
Amaterasu
Unstable Ally
Amaterasu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,425 Elo+
Party 2
Kuzenbo
Kuzenbo
rivalmega2
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 319L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amn35ia
Janus
20
5 / 3 / 16
12,036
802
20,800
10,907
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 4 / 16
11,944
796
12,117
15,845
6,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
Panecs
Ne Zha
19
6 / 7 / 17
11,851
790
19,915
16,661
7,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
7 / 5 / 14
11,754
784
14,515
20,632
24,050
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 3 / 12
11,329
755
16,585
9,722
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 10
12,302
820
21,067
17,285
6,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Oppaigangz
Bacchus
16
1 / 5 / 9
9,439
629
6,960
15,698
22,072
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
STLxJAWJOKERx
Gilgamesh
18
6 / 7 / 11
12,033
802
12,809
19,287
13,152
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Unstable Ally
Amaterasu
14
0 / 7 / 7
8,687
579
3,362
16,063
7,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
rivalmega2
Kuzenbo
17
4 / 5 / 11
10,687
712
13,377
27,302
30,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
69
28
Kills
21
22
Deaths
28
75
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Janus
Amn35ia
Janus
5
3
16
4.33
L
10
4
10
3.75
W
5
4
16
3.25
L
Bacchus
Oppaigangz
Bacchus
1
5
9
1.1
W
Ne Zha
Panecs
Ne Zha
6
7
17
2.07
L
Gilgamesh
STLxJAWJOKERx
Gilgamesh
6
7
11
1.64
L
Amaterasu
Unstable Ally
Amaterasu
0
7
7
0.5
W
7
5
14
2.8
L
Kuzenbo
rivalmega2
Kuzenbo
4
5
11
1.9
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,932
Damage
57,575
73,767
Taken
95,635
46,161
Mitigated
79,604
26,852
Healing
33,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Amn35ia
Janus
20,800
1,335
1,675
1,796
10,907
3,792
535
2,127
8,780
50,852
0
L
21,067
9,784
1,376
6,039
17,285
6,679
2,753
11,632
5,339
0
54,417
W
12,117
2,211
3,111
4,761
15,845
6,912
904
4,500
11,345
21,973
0
L
Bacchus
Oppaigangz
Bacchus
6,960
711
442
1,104
15,698
22,072
516
10,755
4,670
13,855
0
W
Ne Zha
Panecs
Ne Zha
19,915
7,569
1,812
5,607
16,661
7,278
3,070
5,484
11,177
0
31,176
L
Gilgamesh
STLxJAWJOKERx
Gilgamesh
12,809
2,652
2,152
4,392
19,287
13,152
320
12,406
6,643
0
20,001
L
Amaterasu
Unstable Ally
Amaterasu
3,362
965
1,348
3,214
16,063
7,368
655
11,942
3,912
0
5,804
W
14,515
1,752
1,236
2,010
20,632
24,050
160
4,994
15,638
37,377
0
L
Kuzenbo
rivalmega2
Kuzenbo
13,377
3,805
4,036
9,126
27,302
30,333
672
15,840
11,054
25,420
0
W
16,585
452
2,766
2,078
9,722
4,129
445
3,232
6,490
27,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,914
Gold Earned
53,148
178
Minions Killed
139
0
Camps Cleared
0
1,344,082
Distance Traveled
1,286,969
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,036
802
68
5
0
300,254
0
L
Skadi
12,302
820
86
6
0
241,691
3
W
Eset
11,944
796
22
1
0
257,139
0
L
Bacchus
9,439
629
19
1
0
274,867
0
W
Ne Zha
11,851
790
16
1
0
272,411
3
L
Gilgamesh
12,033
802
18
1
0
225,134
1
L
Amaterasu
8,687
579
7
0
0
294,714
0
W
Ymir
11,754
784
45
3
0
261,643
0
L
Kuzenbo
10,687
712
9
1
0
250,563
0
W
Ah Puch
11,329
755
27
2
0
252,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role