Player Matchup

Bellona
Bellona
FernandoMain
Bellona
Level 29
God Stats
2W - 1L
1,177 SR
Queue Stats
120W - 115L
1,403 Elo+
Party 1
Awilix
Awilix
MidniteSnak
Awilix
Level 32
God Stats
39W - 26L
1,567 SR
Queue Stats
101W - 90L
1,410 Elo+
Party 1
Khepri
Khepri
NerdyPeacuuck
Khepri
Level 18
God Stats
18W - 14L
1,541 SR
Queue Stats
54W - 50L
1,466 Elo+
Party 1
Discordia
Discordia
PublicRelation
Discordia
Level 47
God Stats
11W - 3L
1,444 SR
Queue Stats
105W - 96L
1,400 Elo+
Party 1
Chiron
Chiron
xX_Lexnder_Xx
Chiron
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,466 Elo+
Solo
Team Averages
Level 35
1,446 SR
1,429 Elo+

VS

Team Averages
Level 38
1,497 SR
1,381 Elo+
Athena
Athena
Dark9Terminator
Athena
Level 47
God Stats
8W - 6L
1,778 SR
Queue Stats
215W - 256L
1,381 Elo+
Solo
Janus
Janus
F3VIZIONS
Janus
Level 36
God Stats
3W - 16L
1,308 SR
Queue Stats
88W - 100L
1,428 Elo+
Party 2
Fenrir
Fenrir
N0VA AW
Fenrir
Level 34
God Stats
20W - 18L
1,446 SR
Queue Stats
81W - 88L
1,358 Elo+
Party 2
Vamana
Vamana
Swole Mf1290
Vamana
Level 49
God Stats
3W - 4L
1,530 SR
Queue Stats
68W - 87L
1,390 Elo+
Party 2
Izanami
Izanami
iGodly Cake
Izanami
Level 23
God Stats
12W - 21L
1,423 SR
Queue Stats
24W - 30L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FernandoMain
Bellona
15
1 / 4 / 5
8,822
464
11,374
12,585
13,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
17
19 / 4 / 6
11,537
607
15,596
13,472
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 4 / 6
8,175
430
5,902
18,465
21,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
PublicRelation
Discordia
16
5 / 3 / 16
10,199
537
20,284
8,895
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 11
8,579
452
11,662
12,078
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
8,820
464
6,266
22,327
20,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
F3VIZIONS
Janus
14
3 / 10 / 4
8,975
472
9,132
12,619
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
N0VA AW
Fenrir
15
7 / 5 / 1
10,048
529
6,265
15,874
6,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
14
2 / 6 / 2
9,167
482
9,572
20,491
12,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
iGodly Cake
Izanami
12
4 / 7 / 3
8,367
440
10,618
13,788
4,793
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
30
Kills
19
19
Deaths
31
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Janus
F3VIZIONS
Janus
3
10
4
0.5
W
Bellona
FernandoMain
Bellona
1
4
5
0.88
W
Awilix
19
4
6
5.5
L
Fenrir
N0VA AW
Fenrir
7
5
1
1.5
W
2
4
6
1.25
W
Discordia
PublicRelation
Discordia
5
3
16
4.33
L
Vamana
2
6
2
0.5
L
Izanami
iGodly Cake
Izanami
4
7
3
0.79
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,818
Damage
41,853
65,495
Taken
85,099
48,391
Mitigated
48,866
14,445
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,266
2,068
87
3,667
22,327
20,649
338
9,647
12,680
29,912
0
L
Janus
F3VIZIONS
Janus
9,132
225
115
1,404
12,619
4,146
0
4,882
7,737
49,893
0
W
Bellona
FernandoMain
Bellona
11,374
4,684
0
1,849
12,585
13,230
0
589
11,976
0
51,892
W
Awilix
15,596
7,587
0
3,311
13,472
5,644
0
2,532
10,794
0
58,526
L
Fenrir
N0VA AW
Fenrir
6,265
2,125
0
2,306
15,874
6,781
0
5,750
10,124
0
39,732
W
5,902
1,627
362
2,526
18,465
21,207
514
5,539
12,760
23,357
0
W
Discordia
PublicRelation
Discordia
20,284
1,684
0
500
8,895
3,575
760
2,029
6,720
70,749
0
L
Vamana
9,572
5,837
0
7,848
20,491
12,497
1,300
830
19,661
0
61,486
L
Izanami
iGodly Cake
Izanami
10,618
7,772
0
1,483
13,788
4,793
136
5,077
8,711
0
40,292
W
11,662
6,746
1,605
4,292
12,078
4,735
2,218
4,097
7,847
0
41,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,312
Gold Earned
45,377
405
Minions Killed
395
0
Camps Cleared
0
1,863,344
Distance Traveled
1,809,149
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,820
464
50
3
0
380,804
5
L
Janus
8,975
472
98
5
0
357,856
0
W
Bellona
8,822
464
92
5
0
392,431
0
W
Awilix
11,537
607
90
5
0
424,309
3
L
Fenrir
10,048
529
68
4
0
396,703
0
W
Khepri
8,175
430
30
2
0
371,371
1
W
Discordia
10,199
537
113
6
0
347,556
0
L
Vamana
9,167
482
114
6
0
381,798
2
L
Izanami
8,367
440
65
3
0
291,988
0
W
Chiron
8,579
452
80
4
0
327,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role