Player Matchup

Da Ji
Da Ji
A_DrasTic_Bullet
Da Ji
Level 154
God Stats
1W - 1L
1,723 SR
Queue Stats
388W - 379L
1,478 Elo+
Party 2
Xing Tian
Xing Tian
Edo-Wizard
Xing Tian
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,047 Elo+
Party 2
Hera
Hera
JefteQA
Hera
Level 128
God Stats
2W - 4L
1,391 SR
Queue Stats
114W - 87L
1,466 Elo+
Party 2
Team Averages
Level 114
1,538 SR
1,331 Elo+

VS

Team Averages
Level 68
1,529 SR
1,585 Elo+
Merlin
Merlin
AdmiralToast
Merlin
Level 18
God Stats
12W - 11L
1,407 SR
Queue Stats
61W - 53L
1,320 Elo+
Party 1
Kuzenbo
Kuzenbo
jôhn47
Kuzenbo
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
322W - 251L
1,696 Elo+
Party 1
Izanami
Izanami
thespycburrito
Izanami
Level 121
God Stats
608W - 481L
1,680 SR
Queue Stats
771W - 572L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 11 / 0
8,494
607
8,994
18,364
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Edo-Wizard
Xing Tian
10
0 / 11 / 2
7,950
568
7,292
18,893
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
JefteQA
Hera
11
0 / 9 / 1
7,594
542
10,184
10,591
2,778
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 3 / 19
10,183
727
9,171
11,546
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
jôhn47
Kuzenbo
14
3 / 0 / 25
10,367
741
7,072
11,419
13,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
24 / 0 / 6
12,763
912
25,630
11,695
5,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
81
3
Kills
31
31
Deaths
3
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
11
0
0.27
W
Merlin
4
3
19
4.5
L
Xing Tian
Edo-Wizard
Xing Tian
0
11
2
0.09
L
Hera
JefteQA
Hera
0
9
1
0.06
W
Kuzenbo
jôhn47
Kuzenbo
3
0
25
15.5
W
24
0
6
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,470
Damage
41,873
47,848
Taken
34,660
24,722
Mitigated
23,040
2,179
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,994
1,679
0
1,567
18,364
5,860
0
6,998
11,366
0
16,089
W
Merlin
9,171
233
523
1,514
11,546
4,453
744
5,329
6,217
23,092
0
L
Xing Tian
Edo-Wizard
Xing Tian
7,292
748
0
576
18,893
16,084
0
7,143
11,750
20,156
0
L
Hera
JefteQA
Hera
10,184
1,738
0
36
10,591
2,778
0
2,102
8,489
35,830
0
W
Kuzenbo
jôhn47
Kuzenbo
7,072
3,263
0
1,738
11,419
13,381
200
5,675
5,744
12,301
0
W
25,630
16,562
0
5,121
11,695
5,206
2,287
6,799
4,896
0
98,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,038
Gold Earned
33,313
92
Minions Killed
191
0
Camps Cleared
13
605,363
Distance Traveled
814,653
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,494
607
17
1
0
197,740
1
W
Merlin
10,183
727
43
3
0
264,708
2
L
Xing Tian
7,950
568
21
2
0
197,968
1
L
Hera
7,594
542
54
4
0
209,655
4
W
Kuzenbo
10,367
741
8
1
0
292,148
4
W
Izanami
12,763
912
140
10
13
257,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role