Player Matchup

Gilgamesh
Gilgamesh
GREGORI6
Gilgamesh
Level 48
God Stats
4W - 5L
1,476 SR
Queue Stats
76W - 84L
1,483 Elo+
Party 1
Zeus
Zeus
Pooriyas
Zeus
Level 82
God Stats
15W - 14L
1,404 SR
Queue Stats
133W - 183L
1,418 Elo+
Party 1
Izanami
Izanami
lilcanuto
Izanami
Level 26
God Stats
22W - 35L
1,437 SR
Queue Stats
69W - 101L
1,356 Elo+
Party 3
Achilles
Achilles
nopexx
Achilles
Level 156
God Stats
7W - 10L
1,551 SR
Queue Stats
214W - 198L
1,553 Elo+
Solo
Loki
Loki
rfb_2004
Loki
Level 44
God Stats
39W - 28L
1,519 SR
Queue Stats
143W - 150L
1,394 Elo+
Party 3
Team Averages
Level 71
1,477 SR
1,440 Elo+

VS

Team Averages
Level 67
1,535 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BorodaOriona
Charybdis
Level 158
God Stats
3W - 1L
1,673 SR
Queue Stats
83W - 83L
1,545 Elo+
Party 4
Ymir
Ymir
SquallJackal
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,719 Elo+
Party 4
Horus
Horus
Thanos0420
Horus
Level 36
God Stats
2W - 2L
1,502 SR
Queue Stats
115W - 133L
1,463 Elo+
Solo
Ares
Ares
justmile
Ares
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 32L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GREGORI6
Gilgamesh
15
7 / 4 / 2
9,977
554
10,771
16,749
12,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
12
1 / 5 / 2
7,954
442
9,616
11,133
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
lilcanuto
Izanami
12
0 / 7 / 2
7,755
431
8,448
13,251
3,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
nopexx
Achilles
12
4 / 3 / 0
8,421
468
6,892
14,561
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
14
1 / 2 / 4
8,766
487
7,038
10,940
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 4 / 2
8,947
497
7,893
8,972
4,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
BorodaOriona
Charybdis
17
9 / 2 / 1
10,145
564
16,793
14,183
6,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 4
10,703
595
13,953
12,888
9,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
14
0 / 0 / 16
9,182
510
5,992
18,418
20,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
14
0 / 6 / 6
8,245
458
4,461
13,624
14,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
13
Kills
21
21
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
4
2
1.5
W
Charybdis
BorodaOriona
Charybdis
9
2
1
4.75
L
Gilgamesh
GREGORI6
Gilgamesh
7
4
2
2
L
Zeus
1
5
2
0.4
W
7
1
4
9
W
Horus
0
0
16
8
W
Ares
0
6
6
0.5
L
Izanami
lilcanuto
Izanami
0
7
2
0.14
L
Achilles
nopexx
Achilles
4
3
0
1.33
L
Loki
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,765
Damage
49,092
66,634
Taken
68,085
41,286
Mitigated
55,335
12,534
Healing
28,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,893
239
0
3,153
8,972
4,660
751
3,245
5,727
35,313
0
W
Charybdis
BorodaOriona
Charybdis
16,793
11,341
0
5,826
14,183
6,709
479
137
14,046
0
94,905
L
Gilgamesh
GREGORI6
Gilgamesh
10,771
3,210
0
3,951
16,749
12,857
595
8,669
8,080
216
61,848
L
Zeus
9,616
995
0
1,773
11,133
3,818
0
5,808
5,325
47,972
0
W
13,953
4,651
0
5,143
12,888
9,208
132
1,459
11,429
69,641
7,428
W
Horus
5,992
2,855
3,483
9,896
18,418
20,718
336
3,771
14,647
0
18,696
W
Ares
4,461
589
0
541
13,624
14,040
628
1,220
12,404
45,390
0
L
Izanami
lilcanuto
Izanami
8,448
5,032
0
1,133
13,251
3,625
77
2,167
11,084
0
57,179
L
Achilles
nopexx
Achilles
6,892
464
0
1,755
14,561
17,511
0
4,005
10,556
0
21,554
L
Loki
7,038
2,894
0
3,922
10,940
3,475
0
4,699
6,241
0
51,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
47,222
445
Minions Killed
452
0
Camps Cleared
0
1,599,275
Distance Traveled
1,669,159
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,947
497
69
4
0
320,287
0
W
Charybdis
10,145
564
155
9
0
309,312
2
L
Gilgamesh
9,977
554
122
7
0
289,890
3
L
Zeus
7,954
442
89
5
0
320,680
6
W
Ymir
10,703
595
130
7
0
394,369
2
W
Horus
9,182
510
22
1
0
361,193
7
W
Ares
8,245
458
76
4
0
283,998
0
L
Izanami
7,755
431
119
7
0
294,824
0
L
Achilles
8,421
468
24
1
0
331,958
6
L
Loki
8,766
487
91
5
0
361,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role